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Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can activate 1 of these effects. ● When this card is targeted for an attack: You can banish this card; draw 1 card, then end the Battle Phase. ● You can target 1 face-up monster you control and this card; banish both those targets, then draw 2 cards. ● You can target 1 card in your GY; banish both this card and 1 c...
--サイバー・ヴァリー --Cyber Valley local s,id=GetID() function s.initial_effect(c) --Draw 1 card and end the Battle Phase local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_DRAW) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_BE_BATTLE_TARGET) e1:SetCost(...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Fusion Summon 1 DARK Machine Fusion Monster from your Extra Deck, by banishing Fusion Materials mentioned on it from your field or GY.
--オーバーロード・フュージョン --Overload Fusion local s,id=GetID() function s.initial_effect(c) local e1=Fusion.CreateSummonEff(c,s.ffilter,Fusion.OnFieldMat(Card.IsAbleToRemove),s.fextra,Fusion.BanishMaterial,nil,nil,nil,nil,nil,nil,nil,nil,nil,s.extratg) c:RegisterEffect(e1) end function s.ffilter(c) return c:IsAttribute(ATTRI...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
1 "Knightmare" monster, except "Knightmare Mermaid" If this card is Link Summoned: You can discard 1 card; Special Summon 1 "Knightmare" monster from your Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Mermaid" once per turn. Monst...
--トロイメア・マーメイド --Knightmare Mermaid local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Link Summon procedure Link.AddProcedure(c,s.matfilter,1,1) --Special Summon 1 "Knightmare" from your Deck local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_SINGLE+...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Destroy 1 face-up card on the field that has an effect that negates Trap Cards' effects.
--ダブルトラップ --Double Snare local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCode(EVENT_FREE_CHAIN) e1:SetTarget(s.target) e1:SetOperation(s.activate) c:Registe...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
3 Level 9 monsters If this card is Special Summoned: You can add 1 "Puppet" Trap from your Deck to your hand. You can detach 1 material from this card; Special Summon 1 monster from either GY to your opponent's field in Defense Position. If a monster(s) is Special Summoned to your opponent's field (except during the Da...
--CX ギミック・パペット-ファナティクス・マキナ --CXyz Gimmick Puppet Fanatix Machinix --scripted by Naim local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Xyz Summon procedure Xyz.AddProcedure(c,nil,9,3) --Add 1 "Puppet" Trap card from your Deck to your hand local e1=Effect.CreateEffect(c) e1:SetDescription(aux...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Target 1 "Karakuri" monster you control and 1 Effect Monster your opponent controls; change the battle position of your monster, and if you do, negate the effects of that opponent's monster until the end of this turn. If you control a "Karakuri" monster(s): You can banish this card from your GY, then target 1 face-up m...
--借カラクリ旅籠蔵 --Karakuri Cash Inn local s,id=GetID() function s.initial_effect(c) --Change position and negate effects local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_POSITION+CATEGORY_DISABLE) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCountL...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When your opponent Summons a monster(s), they gain Life Points equal to half the ATK of 1 of the Summoned monsters of your choice.
--ダーク・キュア --Dark Cure local s,id=GetID() function s.initial_effect(c) local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --Activate local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(id,0)) e2:SetCategory(CATEGORY_RECOVER) e2:SetType(E...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
During your Main Phase: You can activate this effect; destroy this card, and if you do, Special Summon 2 "Meklord Army" monsters from your Deck in Defense Position, except "Meklord Army Deployer Obbligato", also you cannot Special Summon monsters for the rest of this turn, except Machine monsters. If this card is sent ...
--機皇兵廠オブリガード --Meklord Army Deployer Obbligato --scripted by Naim local s,id=GetID() function s.initial_effect(c) --Destroy this card, and if you do, Special Summon 2 "Meklord Army" monsters from your Deck in Defense Position, except "Meklord Army Deployer Obbligato" local e1=Effect.CreateEffect(c) e1:SetDescription...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
FLIP: You can draw 2 cards, then discard 1 card. If this card is sent to the GY by a card effect: You can draw 1 card. You can only use 1 "Shaddoll Beast" effect per turn, and only once that turn.
--シャドール・ビースト --Shaddoll Beast local s,id=GetID() function s.initial_effect(c) --flip local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_DRAW+CATEGORY_HANDES) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_FLIP+EFFECT_TYPE_TRIGGER_O) e1:SetProperty(EFFECT_FLAG_DELAY) e1:SetCo...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If you control a Cyberse monster that was Special Summoned from the Extra Deck: You can target 1 DARK Cyberse monster in your GY; Special Summon both this card in your hand and that monster, in Defense Position, also you cannot Special Summon for the rest of this turn, except Cyberse monsters. You can banish this card ...
--ウィザード@イグニスター --Wizard @Ignister --Scripted by Hatter local s,id=GetID() function s.initial_effect(c) --Special Summon both this card and 1 DARK Cyberse monster from your GY in Defense Position local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card is sent to the GY: Add 1 "Naturia" card from your Deck to your hand, except "Naturia Sacred Tree". You can only use 1 of the following effects of "Naturia Sacred Tree" per turn, and only once that turn. ● You can Tribute 1 EARTH Insect monster; Special Summon 1 Level 4 or lower EARTH Plant monster from you...
--ナチュルの神星樹 --Naturia Sacred Tree local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --spsummon local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(id,0)) e2:SetCategory(CATEGORY...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2 Level 4 monsters You can detach 1 material from this card; destroy 1 Dinosaur monster in your hand or face-up field, then you can change the battle position of 1 monster on the field. At the start of the Damage Step, if your other Dinosaur monster battles: You can destroy this card, and if you do, that Dinosaur monst...
--怒髪天衝セイバーザウルス --Steamed Sabersaurus --scripted by Naim local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Xyz Summon procedure: 2 Level 4 monsters Xyz.AddProcedure(c,nil,4,2) --Destroy 1 Dinosaur monster in your hand or face-up field, then you can change the battle position of 1 monster on the...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
[ Pendulum Effect ] Once per turn: You can increase the Levels of all Pendulum Summoned monsters you currently control by 1 (even if this card leaves the field). ---------------------------------------- [ Monster Effect ] Once per turn: You can declare a Level from 1 to 5, then target 1 other "Performapal" monster you ...
--EMレ・ベルマン --Performapal Lebellman local s,id=GetID() function s.initial_effect(c) --Pendulum atributes Pendulum.AddProcedure(c) --Increase Level from the pendulum zone local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_PZONE) e1:SetCountL...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2 Level 4 Fiend-Type monsters During either player's turn: You can detach 1 Xyz Material from this card; at the end of the Battle Phase, Special Summon from your Graveyard as many monsters destroyed this turn as possible, but during the next Standby Phase, take 1000 damage for each monster Special Summoned by this effe...
--DDD怒濤王シーザー --D/D/D Wave King Caesar local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Xyz Summon procedure Xyz.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsRace,RACE_FIEND),4,2) --Special Summon destroyed monsters at the end of the Battle Phase local e1=Effect.CreateEffect(c) e1:SetDescr...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
During the End Phase, if this card is currently banished, and was banished this turn: Special Summon it in face-up Attack Position. This effect can only activate once per turn.
--異次元の偵察機 --D.D. Scout Plane local s,id=GetID() function s.initial_effect(c) --removed local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS) e1:SetCode(EVENT_REMOVE) e1:SetOperation(s.rmop) c:RegisterEffect(e1) --special summon local e2=Effect.CreateEffect(c) e2:SetDescription(a...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by sending 3 "Cubic" monsters you control to the GY. If Summoned this way, this card gains 2400 ATK. If this card is Special Summoned from the hand: Inflict 800 damage to your opponent. If this card in your possession is sent to your GY by your op...
--方界超帝インディオラ・デス・ボルト --Indiora Doom Volt the Cubic Emperor local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Special summon condition local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e1:SetCode(EFFECT_SPSUMMON_CON...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
"Night's End Sorcerer" + 1+ non-Tuner monsters If this card is Special Summoned, or if another Spellcaster monster(s) is Special Summoned to your field: You can target 1 card in your opponent's GY; banish it. If this card is destroyed by battle, or this card in its owner's Monster Zone is destroyed by an opponent's car...
--ナイトエンド・アドミニストレーター --Night's End Administrator local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Synchro Summon procedure: "Night's End Sorcerer" + 1+ non-Tuner monsters Synchro.AddProcedure(c,aux.FilterSummonCode(36107810),1,1,Synchro.NonTuner(nil),1,99) --Banish 1 card in your opponent's GY...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
"Gladiator Beast Augustus" + 2 "Gladiator Beast" monsters Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) If Summoned this way: You can Special Summon 1 Level 7 or lower "Gladiator Beast" Fusion Monster from your Extra Deck...
--剣闘獣アンダバタエ --Gladiator Beast Andabata local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() Fusion.AddProcMixN(c,true,true,7573135,1,aux.FilterBoolFunctionEx(Card.IsSetCard,SET_GLADIATOR),2) Fusion.AddContactProc(c,s.contactfil,s.contactop,s.splimit,aux.TRUE,1) --extra summon local e3=Effect.Creat...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Once per turn, this card can move to an adjacent (horizontal) unoccupied Monster Card Zone. If this card attacks the monster in its same column, this card gains 500 ATK during the Damage Step.
--突撃ライノス --Rampaging Rhynos local s,id=GetID() function s.initial_effect(c) --move local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_MZONE) e1:SetCountLimit(1) e1:SetCondition(aux.seqmovcon) e1:SetTarget(aux.seqmovtg) e1:SetOperation(aux...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2 Level 2 DARK monsters When your opponent activates a monster effect (Quick Effect): You can detach 2 materials from this card; negate the activation, and if you do, inflict 500 damage to your opponent.
--No.65 裁断魔人ジャッジ・バスター --Number 65: Djinn Buster local s,id=GetID() function s.initial_effect(c) --xyz summon Xyz.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsAttribute,ATTRIBUTE_DARK),2,2) c:EnableReviveLimit() --negate activate local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCatego...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2+ "Trickstar" monsters When this card declares an attack while pointing to a "Trickstar" monster: You can target your banished "Trickstar" cards, up to the number of Link Monsters your opponent controls; add them to your hand, and if you do, this card gains 1000 ATK for each card added, until the end of this turn.
--トリックスター・デビルフィニウム --Trickstar Delfiendium local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Link Summon procedure: 2+ "Trickstar" monsters Link.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsSetCard,SET_TRICKSTAR),2) --Add your banished "Trickstar" cards to your hand, up to the number of Link...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Cannot be Normal Summoned/Set. Must be Special Summoned by card effect. If this face-up card would leave the field, banish it instead. You can only use each of the following effects of "Core of Chaos" once per turn. You can banish 1 DARK monster from your hand or GY; Special Summon this card from your hand, also you ca...
--混沌核 --Core of Chaos --Scripted by Hatter local s,id=GetID() function s.initial_effect(c) c:EnableUnsummonable() --Must be Special Summoned by a card effect local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e1:SetCode(EFFECT_SPSUMMON_...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Battle Damage to this card's controller from a battle involving this card becomes 0.
--モンク・ファイター --Monk Fighter local s,id=GetID() function s.initial_effect(c) --dam local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_AVOID_BATTLE_DAMAGE) e1:SetValue(1) c:RegisterEffect(e1) end
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2 Level 10 monsters You can detach 1 material from this card, then target 1 card your opponent controls; destroy that target, and if you do, inflict 1000 damage to your opponent. You can only use the effect of "Skypalace Gangaridai" once per turn. Cannot attack the turn you activate this effect.
--超巨大空中宮殿ガンガリディア --Skypalace Gangaridai local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Xyz Summon procedure: 2 Level 10 monsters Xyz.AddProcedure(c,nil,10,2) --Destroy 1 card your opponent controls, and if you do, inflict 1000 damage to them local e1=Effect.CreateEffect(c) e1:SetDescripti...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When a Trap Card is activated: Pay 1000 LP; negate the activation, and if you do, destroy it.
--盗賊の七つ道具 --Seven Tools of the Bandit local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_NEGATE+CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_CHAINING) e1:SetCondition(s.condition) e1:SetCost(Cost.PayLP(1000)) e1:SetTarget(s.t...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can Tribute Summon this card by Tributing 1 "Gravekeeper's" monster. This card gains 200 ATK for each "Gravekeeper's" monster in your Graveyard. If this face-up card would be destroyed, you can discard 1 "Gravekeeper's" monster instead.
--墓守の大神官 --Gravekeeper's Visionary local s,id=GetID() function s.initial_effect(c) --summon with 1 tribute local e1=aux.AddNormalSummonProcedure(c,true,true,1,1,SUMMON_TYPE_TRIBUTE,aux.Stringid(id,0),s.otfilter) local e2=aux.AddNormalSetProcedure(c,true,true,1,1,SUMMON_TYPE_TRIBUTE,aux.Stringid(id,0),s.otfilter) --...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2 Level 4 monsters You can detach 1 material from this card, then target 1 Plant monster or "Rikka" card in your GY; add it to your hand. If this card with Xyz Material is Tributed: You can Special Summon 1 Rank 5 or higher Plant Xyz Monster from your Extra Deck or GY, then you can attach this card to it as material. Y...
--六花聖ストレナエ --Rikka Queen Strenna --Logical Nonsense --Substitute ID local s,id=GetID() function s.initial_effect(c) --Must be properly summoned before reviving c:EnableReviveLimit() --2 level 4 monsters Xyz.AddProcedure(c,nil,4,2) --Add 1 plant monster/"Rikka" card from GY to hand local e1=Effect.CreateEffect(c) ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can send this card from your hand to the Graveyard; Set 1 "Toy Vendor" directly from your Deck to your Spell & Trap Zone. You can Tribute this card, then target 1 "Polymerization" in your Graveyard; add it to your hand. You can only use 1 "Fluffal Bear" effect per turn, and only once that turn.
--ファーニマル・ベア --Fluffal Bear local s,id=GetID() function s.initial_effect(c) --sset local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_HAND) e1:SetCountLimit(1,id) e1:SetCost(s.cost) e1:SetTarget(s.target) e1:SetOperation(s.operation) c:Re...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
This card must attack if able. When this face-up Attack Position card is selected as an attack target, change it to Defense Position. When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 Level 4 or lower "Karakuri" monster from your Deck in face-up Attack Position.
--カラクリ兵 弐参六 --Karakuri Soldier mdl 236 "Nisamu" local s,id=GetID() function s.initial_effect(c) --must attack local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_MUST_ATTACK) c:RegisterEffect(e1) --to defense local e3=Effect.CreateEffect(c) e3:SetDescription(aux.Stringid(id,0)) e3:...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If you control a Continuous Spell: You can Special Summon this card from your hand. If this card is Special Summoned from the hand: You can send 1 Level 4 or lower LIGHT Spellcaster monster from your Deck to the GY. If this face-up card leaves the field: You can target 1 Spell/Trap on the field; destroy it. You can onl...
--EMスカイ・マジシャン・ガール --Performapal Sky Magician Girl --scripted by Naim local s,id=GetID() function s.initial_effect(c) --Special Summon this card from your hand local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Target 3 "T.G." monsters in your Graveyard; shuffle all 3 into your Deck, then draw 2 cards.
--TGX3-DX2 --TGX3-DX2 local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_TODECK+CATEGORY_DRAW) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetTarget(s.target) e1:SetOperation(s.activate) ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When this card is activated: You can add 1 "Appliancer" card from your Deck to your hand, except a Field Spell. Once per turn, if you Link Summon an "Appliancer" Link Monster(s): You can add 1 "Appliancer" monster from your GY to your hand. Once per turn, when a monster declares an attack: You can move 1 "Appliancer" m...
--家電機塊世界エレクトリリカル・ワールド --Appliancer Electrilyrical World --Anime version scripted by pyrQ, updated by Larry126 local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Select 1 Psychic-Type monster in your Graveyard and Special Summon it in Attack Position. It is treated as a Tuner monster. When this card is removed from the field, destroy that monster. When that monster is removed from the field, destroy this card. When this card is sent to the Graveyard, take damage equal to that m...
--サイコ・チューン --Psychic Tuning local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetHintTiming(0,TIMING_END_PHASE) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetTarget(s...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
"Truckroid" + "Expressroid" + "Drillroid" + "Stealthroid" Once per turn: You can target 1 face-up non-Machine monster on the field; equip that target to this card. While equipped with a monster by this effect, this card can attack all monsters your opponent controls, once each. If this card attacks, its original ATK is...
--スーパービークロイド-ステルス・ユニオン --Super Vehicroid - Stealth Union local s,id=GetID() function s.initial_effect(c) --fusion material c:EnableReviveLimit() Fusion.AddProcMix(c,true,true,61538782,98049038,71218746,984114) --equip local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_E...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
FLIP: Destroy all Set Spells/Traps on the field, then each player draws 1 card for each of the cards they controlled that was destroyed by this effect. You cannot Set any cards this turn.
--アブソーブポッド --Absorbing Jar local s,id=GetID() function s.initial_effect(c) --flip local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_DESTROY+CATEGORY_DRAW) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_FLIP) e1:SetTarget(s.target) e1:SetOperation(s.operation) c:RegisterEffect(e1) end function s.filter(c) retur...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can Ritual Summon this card with any "Vendread" Ritual Spell. You can banish 1 "Vendread" card from your GY and declare 1 type of card (Monster, Spell, or Trap); for the rest of this turn, your opponent cannot activate cards or effects of that type. If this Ritual Summoned card is sent to the GY: You can add 1 Ritu...
--ヴェンデット・バスタード --Vendread Battlelord --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Activation limit local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetCountLimit(1,id) e1:SetRange(LOCATION_MZONE) e1:SetC...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When this card is Tribute Summoned: You can change all monsters on the field to face-up Attack Position. You can Tribute 3 monsters to Tribute Summon (but not Set) this card. If Summoned this way, while this card is on the field all monsters your opponent controls lose ATK equal to their original ATK. This card can mak...
--The tripping Mercury --The Tripper Mercury local s,id=GetID() function s.initial_effect(c) --change position local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_POSITION) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_SUMMON_SUCCESS) e1:SetCondition(s.poscon) e1:SetTarget(s.postg) e...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect. ● Your opponent takes any battle damage you would have taken from battles involving this card.
--マジック・スライム --Magical Reflect Slime local s,id=GetID() function s.initial_effect(c) Gemini.AddProcedure(c) --Reflect battle damage local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_REFLECT_BATTLE_DAMAGE) e1:SetCondition(Gemini.EffectStatusCondition) e1:SetValue(1) c:RegisterEffect...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Cannot be Special Summoned except from the GY, and only if it was sent there from the field. If this card is Special Summoned from the GY: Target 1 monster in your GY; this card gains ATK equal to that monster's Level x 200. * The above text is unofficial and describes the card's functionality in the OCG.
--フェルグラントドラゴン --Felgrand Dragon local s,id=GetID() function s.initial_effect(c) --special summon condition local e1=Effect.CreateEffect(c) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_SPSUMMON_CONDITION) e1:SetValue(s.spcon) c:RegisterEffect(e...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
1 Tuner + 2 non-Tuner monsters If a "Flower Cardian" monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent. Once per turn: You can banish 1 "Flower Cardian" monster from your Graveyard; until the end of your opponent's next turn, your opponent cannot activate effects of...
--花札衛-猪鹿蝶- --Flower Cardian Boardefly local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --synchro summon Synchro.AddProcedure(c,nil,1,1,Synchro.NonTuner(nil),2,2) --pierce local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_FIELD) e2:SetCode(EFFECT_PIERCE) e2:SetRange(LOCATION_MZONE) e2:...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Activate only if you destroyed a face-up Synchro Monster controlled by your opponent this turn, either by battle or by a card effect. Draw 2 cards.
--グリード・グラード --Greed Grado local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_DRAW) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e1:SetCode(EVENT_FREE_CHAIN) e1:SetHintTiming(TIMING_END_PHASE) e1:SetCondition(s.conditio...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2 EARTH monsters All EARTH monsters on the field gain 500 ATK and DEF, also all WIND monsters on the field lose 400 ATK and DEF. If this card is destroyed by battle or card effect: You can target 1 EARTH monster in your GY; add it to your hand. You can only use this effect of "Missus Radiant" once per turn.
--ミセス・レディエント --Missus Radiant local s,id=GetID() function s.initial_effect(c) --link summon Link.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsAttribute,ATTRIBUTE_EARTH),2,2) c:EnableReviveLimit() --atk/def local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetRan...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2 Level 3 monsters If this card attacks or is attacked, during the Damage Step (in either player's turn): You can detach 1 Xyz Material from this card once per battle; this card gains 500 ATK until the end of this turn.
--ラヴァルバル・イグニス --Lavalval Ignis local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Xyz Summon procedure: 2 Level 3 monsters Xyz.AddProcedure(c,nil,3,2) --Make this card gain 500 ATK until the end of this turn local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Target 1 Level 8 or higher "Destiny HERO" monster, or 1 "Destiny End Dragoon", you control; destroy it, and if you do, your opponent skips their next Main Phase 1. You can banish this card from your GY; add 1 Spell/Trap from your Deck to your hand that specifically lists a "Destiny HERO" monster's card name or "Destiny...
--ブレイク・ザ・デステニー --Break the Destiny --scripted by pyrQ local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCode(EVENT_FREE_CHAIN) e1:SetHintTiming(0,TIMING_STANDBY...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Target 1 "Utopia", "ZW -", or "ZS -" monster in your GY; add it to your hand or Special Summon it. If your opponent's LP are at least 2000 higher than yours, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 "Zexal" Spell/Trap in your GY, except "Zexal Entrust"; add it t...
--ゼアル・エントラスト --Zexal Entrust --Logical Nonsense --Substitute ID local s,id=GetID() function s.initial_effect(c) --Add or special summon 1 "Utopia", "ZW -", or "ZS -" monster from GY local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,1)) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SPECIAL_SUMMON) e1:SetP...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
3 Level 1 monsters Cannot be destroyed by battle. At the end of the Damage Step, if this card battled an opponent's monster: You can detach 1 material from this card; double the ATK of all "Numeron" monsters you currently control, until the end of this turn.
--No.4 ゲート・オブ・ヌメロン-チャトゥヴァーリ --Number 4: Numeron Gate Catvari local s,id=GetID() function s.initial_effect(c) --Xyz Summon Xyz.AddProcedure(c,nil,1,3) c:EnableReviveLimit() --Cannot be destroyed by battle local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE) e1:S...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can Normal Summon this card without Tributing, but its original ATK becomes 1000. Once per turn: You can target 1 face-up Dragon Normal Monster on the field; the Levels of all face-up "Hieratic" monsters currently on the field become the Level of that monster, until the End Phase. When this card is Tributed: Specia...
--聖刻龍-アセトドラゴン --Hieratic Dragon of Eset local s,id=GetID() function s.initial_effect(c) --You can Normal Summon this card without Tributing, but its original ATK becomes 1000 local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_UNCOPYABLE) ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Target 1 monster your opponent controls; take control of it until the End Phase.
--心変わり --Change of Heart local s,id=GetID() function s.initial_effect(c) --Take control of an opponent's monster until end phase local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_CONTROL) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCode(EVENT_FREE_CHAIN) e1:SetTarget(s.ta...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
At the start of the Damage Step, if this card attacks a face-up Defense Position monster: Destroy that monster.
--忍者マスター SASUKE --Ninja Grandmaster Sasuke local s,id=GetID() function s.initial_effect(c) --destroy local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e1:SetCode(EVENT_BATTLE_START) e1:SetTarget(s.targ) e1:...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Cannot be destroyed by battle with a Link Monster. You can banish this card from your GY, then target 1 face-up monster on the field; you cannot Special Summon monsters, except DARK monsters, for the rest of this turn, also send 1 DARK Machine monster from your Deck to the GY, except "Orcust Knightmare", and if you do,...
--オルフェゴール・トロイメア --Orcust Knightmare --Scripted by AlphaKretin local s,id=GetID() function s.initial_effect(c) --cannot be destroyed by battle local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE) e1:SetValue(s.indes) c:RegisterEffect(e1) --gain atk local e2=Effe...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Up to twice per turn: You can banish 1 monster from your GY; this card gains 300 ATK until the end of your opponent's turn.
--ヴェルズ・サラマンドラ --Evilswarm Salamandra local s,id=GetID() function s.initial_effect(c) --atkup local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_ATKCHANGE) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_MZONE) e1:SetCountLimit(2) e1:SetCost(s.cost) e1:SetOperati...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
(This card is also always treated as a "Blaze Accelerator" card.) One "The Winged Dragon of Ra" you control gains the following effects until the end of this turn. This card's activation and effect cannot be negated. ● This card is unaffected by your opponent's card effects. ● When an attack is declared involving this ...
--ゴッド・ブレイズ・キャノン --Blaze Cannon --Logical Nonsense local s,id=GetID() function s.initial_effect(c) --Grant multiple effects to 1 "The Winged Dragon of Ra" local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_CANNOT_INACTI...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
All monsters on the field and in the GYs become Zombie monsters. Neither player can Tribute Summon monsters, except Zombie monsters.
--アンデットワールド --Zombie World local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --race local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_FIELD) e2:SetRange(LOCATION_FZONE) e2:SetTarget...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When this card is activated: Add 1 "Ancient Gear" Spell/Trap from your Deck to your hand, except "Ancient Gear Advance". Once per turn: You can Tribute 1 monster; draw 1 card and apply this effect for the rest of this turn (even if this card leaves the field). ● You can Normal Summon "Ancient Gear Golem", or Level 5 or...
--古代の進軍 --Ancient Gear Advance --scripted by Naim local s,id=GetID() function s.initial_effect(c) --Search 1 "Ancient Gear" Spell/Trap local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN)...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 2 face-up monsters you control (1 "Blackwing" Tuner and 1 non-Tuner), and cannot be Special Summoned by other ways. Once per turn: You can banish 1 "Blackwing" Synchro Monster from your Extra Deck; until the End Phase, this card's nam...
--BF-極光のアウロラ --Blackwing - Aurora the Northern Lights local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --special summon local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_SPSUMMON_PROC) e1:SetProperty(EFFECT_FLAG_UNCOPYABLE) e1:SetRange(LOCATION_HAND) e1:SetCond...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If you control a Spellcaster monster: Special Summon 1 "Fortune Fairy" monster from your hand.
--受け入れがたい結果 --Unacceptable Result --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) --activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCondition(s.condition) e1:SetTarget(s.target) e1:SetOp...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
This card can only be placed on the field by the effect of "The First Sarcophagus".
--第二の棺 --The Second Sarcophagus local s,id=GetID() function s.initial_effect(c) local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_CANNOT_SSET) c:RegisterEffect(e1) local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE) e2:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON) c:RegisterEff...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If there are no monsters on the field, you can Special Summon this card (from your hand), but you cannot Normal Summon/Set for the rest of this turn. During either player's turn, when a card or effect is activated that would inflict damage to your opponent, while you have another "Performage" monster in your Graveyard:...
--Emスティルツ・シューター --Performage Stilts Launcher local s,id=GetID() function s.initial_effect(c) --special summon rule local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_SPSUMMON_PROC) e1:SetRange(LOCATION_HAND) e1:SetProperty(EFFECT_FLAG_UNCOPYABLE) e1:SetCondition(s.spcon) e1:SetOpera...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Change as many Defense Position monsters on the field as possible to face-up Attack Position, then Special Summon 1 "Meklord" monster from your Deck or GY, but its effects are negated, also it is destroyed during the End Phase.
--カオス・インフィニティ --Chaos Infinity local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_POSITION+CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetHintTiming(0,TIMING_END_PHASE) e1:SetTarget(s.target) e1:SetOper...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
1 Tuner + 1+ non-Tuner monsters You can only control 1 "Tengu, the Winged Mayakashi". You can only use each of these effects of "Tengu, the Winged Mayakashi" once per turn. ● If a Synchro Monster in your possession whose original Level is 9 is destroyed by battle or an opponent's card effect while this card is in the G...
--翼の魔妖-天狗 --Tengu, the Winged Mayakashi local s,id=GetID() function s.initial_effect(c) c:SetUniqueOnField(1,0,id) --synchro summon Synchro.AddProcedure(c,nil,1,1,Synchro.NonTuner(nil),1,99) c:EnableReviveLimit() --destroy local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATE...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Cards on the field cannot be returned to the Deck.
--G・B・ハンター --G.B. Hunter local s,id=GetID() function s.initial_effect(c) -- local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_CANNOT_TO_DECK) e1:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE+EFFECT_FLAG_SET_AVAILABLE) e1:SetRange(LOCATION_MZONE) e1:SetTargetRange(LOCATION_ONFIELD,LOCATION_O...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When you Ritual Summon a monster, you can banish this card from your GY as 1 of the monsters required for the Ritual Summon. If you Ritual Summon using this card, if that Ritual Summoned monster inflicts battle damage to your opponent, they discard 1 card.
--儀式魔人プレコグスター --Djinn Prognosticator of Rituals local s,id=GetID() function s.initial_effect(c) --Can be used for a Ritual Summon from the GY local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e1:SetCode(EFFECT_EXTRA_RITUAL_MATERIAL) e1:SetRange(LOCATION_GRAVE)...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card is destroyed by battle or card effect: You can target 1 "Zoodiac" monster in your GY, except "Zoodiac Ramram"; Special Summon it. An Xyz Monster whose original Type is Beast-Warrior and has this card as material gains this effect. ● When your opponent activates a Trap Card or effect that targets this card ...
--十二獣ラム --Zoodiac Ramram local s,id=GetID() function s.initial_effect(c) --special summon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_DESTROYED) e1:SetProperty(EFFECT_FLAG_DELAY...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card is in your hand: You can target 1 "Gimmick Puppet" monster in your GY or 1 monster in your opponent's GY; Special Summon it to its owner's field in Defense Position, but its effects are negated, then Special Summon this card. If this card is sent to the GY, except from the hand: You can add it to your hand...
--ギミックパペット-キラーナイト --Gimmick Puppet Fiendish Knight --scripted by pyrQ local s,id=GetID() function s.initial_effect(c) --Special Summon 1 monster from either GY to the owner's field, then Special Summon this card local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SU...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When a Level 2 or lower monster is Flip Summoned, destroy it. Its effects do not activate at that time.
--天狗のうちわ --Goblin Fan local s,id=GetID() function s.initial_effect(c) local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_FIELD) e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e2:SetCode(EFFECT_CANNO...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Place 1 "Centur-Ion" monster from your hand or GY in your Spell & Trap Zone as a face-up Continuous Trap. If a "Centur-Ion" Synchro Monster(s) is Special Summoned to your field, while this card is in your GY (except during the Damage Step): You can banish this card, then target 1 "Centur-Ion" monster in your GY; place ...
--騎士の絆 --Centur-Ion Bonds --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCountLimit(1,{id,0}) e1:SetHintTiming(0,TIMING_MAIN_END|TIMINGS_C...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with "Photon Generator Unit". Once per turn, you can destroy 1 monster with ATK or DEF equal to or higher than the ATK of this card.
--サイバー・レーザー・ドラゴン --Cyber Laser Dragon local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --cannot special summon local e1=Effect.CreateEffect(c) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_SPSUMMON_CONDITION) c:RegisterEffe...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
3 DARK Fairy monsters Your opponent cannot target Fairy monsters you control with card effects. You can only use 1 of the following effects of "The First Darklord" per turn, and only once that turn. ● If this card is Fusion Summoned using "Darklord Morningstar" as material: You can destroy all cards your opponent contr...
--黎明の堕天使ルシフェル --The First Darklord --Scripted by AlphaKretin local s,id=GetID() function s.initial_effect(c) --Fusion materials c:EnableReviveLimit() Fusion.AddProcMixN(c,true,true,s.ffilter,3) --Destroy opponent's field local e0=Effect.CreateEffect(c) e0:SetDescription(aux.Stringid(id,0)) e0:SetCategory(CATEGOR...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Banish 1 "Blackwing" monster from your hand; draw 2 cards. You cannot Special Summon during the turn you activate this card. You can only activate 1 "Cards for Black Feathers" per turn.
--黒羽の宝札 --Cards for Black Feathers local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_DRAW) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCountLimit(1,id,EFFECT_COUNT_CODE_OATH) e1:Set...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Discard 1 card, then target 1 card on the field; destroy it.
--サンダー・ブレイク --Raigeki Break local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCode(EVENT_FREE_CHAIN) e1:SetHintTiming(TIMING_ATTACK,TIMINGS_CHECK_MONSTER_E|TIMI...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
1 Tuner + 1 or more non-Tuner monsters After resolving a Field Spell Card that was activated during your turn: Draw 1 card. You can only use this effect of "Ancient Pixie Dragon" once per turn. Once per turn: You can target 1 face-up Attack Position monster on the field; destroy that target. There must be a face-up Fie...
--妖精竜 エンシェント --Ancient Pixie Dragon local s,id=GetID() function s.initial_effect(c) --synchro summon Synchro.AddProcedure(c,nil,1,1,Synchro.NonTuner(nil),1,99) c:EnableReviveLimit() --draw local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_DRAW) e1:SetDescription(aux.Stringid(id,0)) e1:SetProperty(EFFECT_F...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When you take damage from an opponent's card effect: You can Special Summon this card from your hand, and if you do, inflict damage to your opponent equal to the damage you took, also both players take no further effect damage this turn.
--森の聖霊 エーコ --Eco, Mystical Spirit of the Forest local s,id=GetID() function s.initial_effect(c) --special summon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_DAMAGE) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e1:SetRange(LOCATION_HA...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When your opponent Normal or Flip Summons a monster with 1000 or more ATK: Target that monster; destroy that target.
--落とし穴 --Trap Hole local s,id=GetID() function s.initial_effect(c) --Activate(summon) local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCode(EVENT_SUMMON_SUCCESS) e1:SetTarget(s.target) e1:SetOperation(s.activate) c:R...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If you control a Link-1 monster or a Level 2 Synchro Monster, you can Special Summon this card (from your hand). You can only Special Summon "Lollipo☆Yummy" once per turn this way. If this card is Normal or Special Summoned: You can target 1 card in your opponent's GY; shuffle it into the Deck, or, if this card was Spe...
--ロリポー☆ヤミー --Lollipo☆Yummy --Scripted by Hatter local s,id=GetID() function s.initial_effect(c) --If you control a Link-1 monster or a Level 2 Synchro Monster, you can Special Summon this card (from your hand) local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_FIELD) e1:Se...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Once per turn, when a WIND monster(s) is destroyed by a card effect and sent to your Graveyard (except during the Damage Step): You can Special Summon 1 Level 3 or lower WIND monster from your hand or Deck. Its effects are negated.
--霞の谷の祭壇 --Shrine of Mist Valley local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --special summon local e2=Effect.CreateEffect(c) e2:SetCategory(CATEGORY_SPECIAL_SUMMON) e2:SetDescripti...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Until the end of your next turn after this card resolves, cards cannot be added from either player's Main Deck to the hand, except by drawing them. * The above text is unofficial and describes the card's functionality in the OCG.
--捕違い --Mistaken Arrest local s,id=GetID() function s.initial_effect(c) --activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetOperation(s.activate) c:RegisterEffect(e1) end function s.activate(e,tp,eg,ep,ev,re,r,rp) local e1=Effect.CreateEffect(e:GetHandle...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When a Psychic-Type monster is Normal Summoned: You can pay 500 LP; increase its Level by 1 and ATK by 300. (This remains even if this card leaves the field.)
--サイキックブレイク --Psi-Station local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --destroy local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(id,0)) e2:SetCategory(CATEGORY_ATKCHAN...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
[ Pendulum Effect ] Once per turn: You can target 1 face-up monster on the field; switch its current ATK and DEF until the end of this turn. ---------------------------------------- [ Monster Effect ] Once per turn, during your Battle Phase (except during the Damage Step): You can target 1 monster you control; change i...
--EMヒックリカエル --Performapal Turn Toad local s,id=GetID() function s.initial_effect(c) --pendulum summon Pendulum.AddProcedure(c) --swap1 local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(id,0)) e2:SetType(EFFECT_TYPE_IGNITION) e2:SetRange(LOCATION_PZONE) e2:SetProperty(EFFECT_FLAG_CARD_TARGET) e2:Se...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Once per turn: You can target 1 face-up Level 3 or lower monster you control; equip that target to this card. (You can only equip 1 monster at a time to this card with this effect.) While equipped with a monster by this effect, this card gains 800 ATK. If this card would be destroyed, you can destroy the monster equipp...
--シー・アーチャー --Mermaid Archer local s,id=GetID() function s.initial_effect(c) --equip local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_EQUIP) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetRange(LOCATION_MZONE) e1:SetCountLimit(1) e1:Se...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card was Special Summoned by the effect of a "Gladiator Beast" monster, its original DEF becomes 2400. At the end of the Battle Phase, if this card attacked or was attacked: You can shuffle it into the Deck; Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Hoplomus".
--剣闘獣ホプロムス --Gladiator Beast Hoplomus local s,id=GetID() function s.initial_effect(c) --def local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_SET_BASE_DEFENSE) e1:SetCondition(s.defcon) e1:SetValue(2400) c:RegisterEffect(e1) --special summon local e2=Effect.CreateEffect(c) e2:Se...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You do not pay Life Points to activate Spell Cards.
--魔力倹約術 --Spell Economics local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --Cost Change local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_FIELD) e2:SetCode(EFFECT_LPCOST_CHANGE) e...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When your opponent's monster attacks this card in face-down Defense Position, this card becomes an Equip Spell Card equipped to the attacking monster (No damage calculation is conducted). During each of your opponent's Standby Phases, increase your Life Points by half of the ATK of the monster equipped with this card.
--精神寄生体 --Kiseitai local s,id=GetID() function s.initial_effect(c) --damage local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_EQUIP) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e1:SetCode(EVENT_BATTLE_CONFIRM) e1:SetCondition(s.eqcon) e1:SetOperation(s.eqop) ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If "Obsidim, the Ashened City" is in the Field Zone, you can Special Summon this card (from your hand). You can only Special Summon "King of the Ashened City" once per turn this way. During your Main Phase: You can Special Summon 1 "Ashened" monster from your hand, except "King of the Ashened City", or if your opponent...
--灰滅せし都の王 --King of the Ashened City --scripted by pyrQ local s,id=GetID() function s.initial_effect(c) --Special Summon this card (from your hand) local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_FIELD) e1:SetProperty(EFFECT_FLAG_UNCOPYABLE) e1:SetCode(EFFECT_SPSUMMON_...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2+ monsters with different names, except Tokens You can only control 1 "Apollousa, Bow of the Goddess". The original ATK of this card becomes 800 x the number of Link Materials used for its Link Summon. Once per Chain, when your opponent activates a monster effect (Quick Effect): You can make this card lose exactly 800...
--召命の神弓-アポロウーサ --Apollousa, Bow of the Goddess --Scripted by AlphaKretin local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() c:SetUniqueOnField(1,0,id) --Link Summon procedure Link.AddProcedure(c,aux.NOT(aux.FilterBoolFunctionEx(Card.IsType,TYPE_TOKEN)),2,99,s.lcheck) --Set original ATK local e1...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
1 Tuner + 1 or more non-Tuner monsters Once per turn: You can banish 1 Plant-Type monster from your Graveyard, then target 1 face-up monster your opponent controls; halve that target's ATK, until the end of this turn. During the Battle Phase, if this card attacked: You can banish 1 Plant-Type monster from your Graveyar...
--スプレンディッド・ローズ --Splendid Rose local s,id=GetID() function s.initial_effect(c) --Must be properly summoned before reviving c:EnableReviveLimit() --Synchro summon procedure Synchro.AddProcedure(c,nil,1,1,Synchro.NonTuner(nil),1,99) --Halve 1 of opponent's monster's ATK local e1=Effect.CreateEffect(c) e1:SetDescri...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Tribute 1 Zombie-Type monster, then target 2 cards on the field; destroy them, then banish 1 "Shiranui" monster from your Deck. You can only activate 1 "Shiranui Style Swallow's Slash" per turn.
--不知火流 燕の太刀 --Shiranui Style Swallow's Slash local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_DESTROY) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCountLimit(1,id,EFFECT_COUNT_CODE_OA...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When this card is Normal or Special Summoned: You can send 1 Machine monster from your Deck to the GY. Once per turn: You can shuffle 2 Level 4 EARTH Machine monsters from your GY into the Deck; draw 1 card.
--スクラップ・リサイクラー --Scrap Recycler local s,id=GetID() function s.initial_effect(c) --send to grave local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_TOGRAVE) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP) e1:SetCode(EVENT_SUMM...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 face-up Ritual, Fusion, Synchro, and Xyz Monster from anywhere on the field, and cannot be Special Summoned by other ways. This card's Special Summon cannot be negated. When this card is Special Summoned: Banish all other cards from...
--創星神 sophia --Sophia, Goddess of Rebirth local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --special summon local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_SPSUMMON_PROC) e1:SetProperty(EFFECT_FLAG_UNCOPYABLE) e1:SetRange(LOCATION_HAND) e1:SetCondition(s.spco...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card is destroyed by battle and sent to the GY: Target 1 monster on the field; destroy that target.
--ニュードリュア --Newdoria local s,id=GetID() function s.initial_effect(c) --destroy local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_DESTROY) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e1:SetCode(EVENT_BATTLE_DESTROYED) e1...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Add 1 "Hallo, the Spirit of Tricks" or "Ween, the Spirit of Treats" from your Deck or GY to your hand.
--Trick or Treat! --Hallo-Ween! --scripted by Naim local s,id=GetID() function s.initial_effect(c) --Add 1 "Hallo, the Spirit of Tricks" or "Ween, the Spirit of Treats" from your Deck or GY to your hand local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEA...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Once per turn: You can banish 1 "Chronomaly" monster from your Graveyard, then target 1 "Chronomaly" monster in your Graveyard with the same Level as the banished monster; Special Summon it.
--先史遺産都市バビロン --Chronomaly City Babylon local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --Special Summon 1 "Chronomaly" monster from the GY local e2=Effect.CreateEffect(c) e2:SetDescripti...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card is destroyed by battle or card effect: You can target 1 "Zoodiac" card in your Graveyard, except "Zoodiac Bunnyblast"; add it to your hand. An Xyz Monster whose original Type is Beast-Warrior and has this card as Xyz Material gains this effect. ● During either player's turn, when your opponent activates a ...
--十二獣ラビーナ --Zoodiac Bunnyblast local s,id=GetID() function s.initial_effect(c) --to hand local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_TOHAND) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_DESTROYED) e1:SetProperty(EFFECT_FLAG_DELAY+EFFECT_F...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can Special Summon this card (from your hand or Deck) by sending 1 face-up "Hiita the Fire Charmer" and 1 face-up FIRE monster from your Monster Zone to the GY. If this card Special Summoned by its own effect attacks a Defense Position monster, inflict piercing battle damage. * The above text is unofficial and desc...
--憑依装着-ヒータ --Familiar-Possessed - Hiita local s,id=GetID() function s.initial_effect(c) --spsummon proc local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_SPSUMMON_PROC) e1:SetProperty(EFFECT_FLAG_UNCOPYABLE) e1:SetRange(LOCATION_HAND|LOCATION_DECK) e1:SetCondition(s.spcon) e1:SetTa...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can Ritual Summon this card with any "Vendread" Ritual Spell. Once per battle, if this card battles an opponent's monster, during damage calculation (Quick Effect): You can banish 1 Zombie monster from your GY; this card gains 300 ATK. If this Ritual Summoned card is sent to the GY: You can add 1 Ritual Spell from ...
--リヴェンデット・スレイヤ --Revendread Slayer local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --ATK increase local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_ATKCHANGE+CATEGORY_DEFCHANGE) e1:SetType(EFFECT_TYPE_QUICK_O) e1:SetCode(EVENT_PRE_DAMAGE_CALCULATE...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When this card is activated: You can add 1 "White Forest" monster from your Deck to your hand, but you cannot Special Summon DARK monsters from the Extra Deck for the rest of this turn. The first time each "White Forest" monster you control would be destroyed by battle each turn, it is not destroyed. You can target 1 "...
--白き森の魔女 --Witch of the White Forest --scripted by Naim local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCountLimit(1...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Place 1 Ocean Counter on this card during each player's Standby Phase. When this card is removed from the field, all Fish-Type and Sea Serpent-Type monsters you control gain 200 ATK for each Ocean Counter on this card, until the End Phase.
--海底に潜む深海竜 --The Dragon Dwelling in the Deep local s,id=GetID() function s.initial_effect(c) c:EnableCounterPermit(0x23) --add counter local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_COUNTER) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F) e1:SetRange(LOCATION_MZ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Pay 800 LP, then target 1 "Exosister" monster you control; Special Summon 1 "Exosister" Xyz Monster from your Extra Deck with a different name than the cards you control, by using that target as material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only activate 1 "Exosis...
--エクソシスター・アーメント --Exosister Arment --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCountLimit(1,i...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When this card declares an attack: Special Summon 1 "Mecha Phantom Beast Token" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). This card's Level is increased by the total Levels of all "Mecha Phantom Beast Tokens" you control. While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn, ...
--幻獣機ブラックファルコン --Mecha Phantom Beast Blackfalcon local s,id=GetID() function s.initial_effect(c) --Gains the levels of all "Mecha Phantom Beast Token" local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e1:SetRange(LOCATION_MZONE) e1:SetCode(EFFECT_UPDATE_LEVEL)...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2 Level 3 monsters Once per turn: You can detach 1 material from this card; Special Summon 1 Level 4 EARTH Warrior or Beast-Warrior monster from your Deck, in Defense Position, but destroy it during the End Phase.
--M.X-セイバー インヴォーカー --M-X-Saber Invoker local s,id=GetID() function s.initial_effect(c) --xyz summon Xyz.AddProcedure(c,nil,3,2) c:EnableReviveLimit() --spsummon local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetC...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If you Link Summon a Link Monster: You can target 1 monster in your GY used as its material; Special Summon it.
--サイバネット・カスケード --Cynet Cascade --scripted by andré local s,id=GetID() function s.initial_effect(c) --activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DELAY) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_SPSUMMON_SUCCESS) e1:Se...