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Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
1 EARTH Tuner + 1+ non-Tuner EARTH monsters When a Trap Card is activated (Quick Effect): You can banish 2 cards from your GY; negate the activation, and if you do, destroy that card. This card must be face-up on the field to activate and to resolve this effect.
--ナチュル・パルキオン --Naturia Barkion local s,id=GetID() function s.initial_effect(c) --Synchro summon Synchro.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsAttribute,ATTRIBUTE_EARTH),1,1,Synchro.NonTunerEx(Card.IsAttribute,ATTRIBUTE_EARTH),1,99) c:EnableReviveLimit() --Negate local e1=Effect.CreateEffect(c) e1:SetDesc...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If your opponent adds a card(s) from the Deck to their hand, except by drawing them, by their card effect: Reveal 1 card from your Deck, and add it to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only activate 1 "Sales Pitch" per turn.
--キャッチ・コピー --Sales Pitch --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e1:SetProperty(EFFECT_FLAG_DELAY) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_TO_HAND) e1:SetCountLimit(1,id,EFFECT_CO...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2 Level 8 Dragon-Type monsters Once per turn, if you control no other monsters: You can detach 1 Xyz Material from this card, then activate 1 of these effects. ● Special Summon 1 Dragon-Type monster from your hand. ● Target 1 Dragon-Type monster your opponent controls; take control of that target. ● Dragon-Type monster...
--No.46 神影龍ドラッグルーオン --Number 46: Dragluon local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Xyz Summon procedure: 2 Level 8 Dragon monsters Xyz.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsRace,RACE_DRAGON),8,2) --Activate 1 of these effects local e1=Effect.CreateEffect(c) e1:SetDescriptio...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Neither player can Normal or Special Summon DARK monsters or declare an attack with a DARK monster. This card cannot be destroyed by battle with a DARK monster, also you take no battle damage from that battle.
--聖なるあかり --Consecrated Light local s,id=GetID() function s.initial_effect(c) --battle local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_AVOID_BATTLE_DAMAGE) e1:SetValue(s.tglimit) c:RegisterEffect(e1) local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE) e2:SetCode(EFFEC...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Monsters your opponent controls cannot target Plant monsters for attacks. When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower Plant monster from your hand.
--夜薔薇の騎士 --Twilight Rose Knight local s,id=GetID() function s.initial_effect(c) --cannot be battle target local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetRange(LOCATION_MZONE) e1:SetTargetRange(0,LOCATION_MZONE) e1:SetCode(EFFECT_CANNOT_SELECT_BATTLE_TARGET) e1:SetValue(s.atlimit) c:Register...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Target 3 "Meklord" monsters with different names in your GY; add them to your hand, OR Special Summon them, ignoring their Summoning conditions. Until the end of your next turn after this card is activated, you cannot Special Summon monsters, except Machine monsters. If you control a "Meklord Astro" monster: You can ba...
--根絶の機皇神 --Meklord Astro the Eradicator --scripted by Naim local s,id=GetID() function s.initial_effect(c) --Add to hand or Special Summon 3 "Meklord" monsters with different names in your GY local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOHAND...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Cannot be used as material for a Fusion, Synchro, or Xyz Summon. Cannot be Tributed while face-up in the Monster Zone. If this card is sent to the GY as material for a Link Summon: Special Summon this card in Defense Position, to the opponent's field of the player that Link Summoned. You can only use this effect of "Cl...
--クリック&エコー --Click & Echo --scripted by Naim local s,id=GetID() function s.initial_effect(c) --Cannot be used as material for a Fusion, Synchro, or Xyz Summon local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e1:SetCode(EFFECT_CANNOT_BE...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Target 1 face-up monster on the field; destroy 1 monster on the field with the same Attribute, but a different name, as that monster.
--風魔の波動 --Fuhma Wave --Scripted by Hel local s,id=GetID() function s.initial_effect(c) --Destroy 1 monster on the field with the same attribute as targeted monster local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card is Normal Summoned: Target 1 Level 3 or lower Dragon monster in your GY; equip that Dragon monster to this card. Gains ATK equal to the original ATK of the monster equipped to it by this effect. If this card destroys an opponent's monster by battle: Inflict 300 damage to your opponent. If this card would b...
--サイバー・ダーク・キール --Cyberdark Keel local s,id=GetID() function s.initial_effect(c) --Equip local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_EQUIP) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e1:SetCode(EVENT_SUMMON_SUCCESS) e1:SetProperty(EFFECT_FLAG_CARD_TARGET...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card is Normal or Special Summoned: You can add 1 "Valkyrie" card from your Deck to your hand, except "Valkyrie Dritte". You can only use this effect of "Valkyrie Dritte" once per turn. Gains 200 ATK for each of your opponent's banished monsters.
--ワルキューレ・ドリット --Valkyrie Dritte --scripted by AlphaKretin local s,id=GetID() function s.initial_effect(c) --tohand local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_SUMMON_SUCC...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can only activate this card when your opponent uses an effect of a Spell, Trap, or Effect Monster to destroy Trap Card(s) on your side of the field. Destroy this card as a substitute of those Trap Card(s) and the other Trap Card(s) are not destroyed. If a Set card(s) would have been destroyed, pick up and see the S...
--偽物のわな --Fake Trap local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_CHAINING) e1:SetCondition(s.condition) e1:SetTarget(s.target) e1:SetOperation(s.activate) c:RegisterEffect(e1) end function s.cfilter(c,tp) return c:I...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 Level 4 or lower "Gladiator Beast" monster from your Deck.
--スレイブ・エイプ --Test Ape local s,id=GetID() function s.initial_effect(c) --special summon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_BATTLE_DESTROYED) e1:SetCondition(s.condition)...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can excavate the top 5 cards of your Deck, and if you do, you can add 1 excavated LIGHT or DARK monster to your hand, also send the remaining cards to the GY. You can banish 1 LIGHT and 1 DARK monster from your hand and/or GY, except this card; Speci...
--混沌魔龍カオス・ルーラー --Chaos Ruler, the Chaotic Magical Dragon --Scripted by AlphaKretin local s,id=GetID() function s.initial_effect(c) --Must be properly summoned before reviving c:EnableReviveLimit() --Synchro summon procedure Synchro.AddProcedure(c,nil,1,1,Synchro.NonTuner(nil),1,99) --Excavate top 5 cards and add 1...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
[ Pendulum Effect ] Each time you gain LP while you control a Fiend Monster Card in your other Pendulum Zone, place 1 Resonance Counter on this card. Once per turn, when an opponent's monster declares an attack, you can: Immediately after this effect resolves, Link Summon 1 "Vaalmonica" Link Monster. ------------------...
--天使の聲 --Angello Vaalmonica --scripted by pyrQ local s,id=GetID() function s.initial_effect(c) --Pendulum procedure Pendulum.AddProcedure(c) --Can place Resonance Counters on it c:EnableCounterPermit(COUNTER_RESONANCE,LOCATION_PZONE) --Place 1 Resonance Counter on this card each time you gain LP local e1=Effect.C...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Face-up Special Summoned monsters your opponent controls become Pyro during your turn only. You can only use each of the following effects of "Obsidim, the Ashened City" once per turn. During your End Phase: You can target 1 "Obsidim, the Ashened City" in your GY; place it on the bottom of your Deck, then draw 1 card. ...
--灰滅の都 オブシディム --Obsidim, the Ashened City --scripted by pyrQ local s,id=GetID() function s.initial_effect(c) --Activate local e0=Effect.CreateEffect(c) e0:SetType(EFFECT_TYPE_ACTIVATE) e0:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e0) --Face-up Special Summoned monsters your opponent controls become Pyro during y...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When an effect that inflicts damage to your Life Points is activated (except Battle Damage), negate the damage to your Life Points. Your opponent then selects 1 card from his/her hand and discards it to his/her Graveyard.
--黒板消しの罠 --Trap of Board Eraser local s,id=GetID() function s.initial_effect(c) --reflect local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCategory(CATEGORY_HANDES) e1:SetCode(EVENT_CHAINING) e1:SetCondition(s.condition) e1:SetTarget(s.target) e1:SetOperation(s.operation) c:RegisterEffect...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
FLIP: Select 1 monster on your opponent's side of the field and switch control of it with this card. This effect cannot be activated during the Battle Phase.
--王座の侵略者 --Invader of the Throne local s,id=GetID() function s.initial_effect(c) --flip local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_CONTROL) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_FLIP) e1:SetCondition(s.condition) e1:S...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can target 1 "Superheavy Samurai" monster you control; equip this monster from your hand or your side of the field to that target. It gains 1000 DEF. During either player's Battle Phase, when your opponent activates a card effect while you control a Defense Position "Superheavy Samurai" monster: You can banish this...
--超重武者装留ビッグバン --Superheavy Samurai Soulbang Cannon local s,id=GetID() function s.initial_effect(c) --equip local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_EQUIP) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetRange(LOCATION_HAND|LOCATI...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When this card is destroyed by battle or by a card effect and sent to the Graveyard: Place 1 Ice Counter on each face-up monster on the field.
--スノー・ドラゴン --Snow Dragon local s,id=GetID() function s.initial_effect(c) --special summon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e1:SetCode(EVENT_TO_GRAVE) e1:SetCondition(s.condition) e1:SetOperation(s.operation) c:RegisterEffe...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
During your Standby Phase: You can pay 500 Life Points; add this card from your Graveyard to your hand. You must have no cards in your hand to activate and to resolve this effect.
--リターン・ゾンビ --Return Zombie local s,id=GetID() function s.initial_effect(c) --to hand local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_TRIGGER_O+EFFECT_TYPE_FIELD) e1:SetCategory(CATEGORY_TOHAND) e1:SetCode(EVENT_PHASE|PHASE_STANDBY) e1:SetRange(LOCATION_GRAVE) e1:SetC...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If you take 2000 or more battle damage from your opponent's monster's direct attack while this card is in your GY: Target 1 Level 3 or lower "Blackwing" monster in your GY; Special Summon both that monster and this card from the GY, but negate their effects. You can only use this effect of "Blackwing - Hillen the Tengu...
--BF-天狗風のヒレン --Blackwing - Hillen the Tengu-wind local s,id=GetID() function s.initial_effect(c) --special summon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F) e1:SetCode(EVENT_BATTLE_DAMAGE) e1:Se...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can send 1 Spellcaster monster, or 1 Spell/Trap that mentions "Dark Magician", from your hand or face-up field to the GY; Special Summon this card from your hand. During your Main Phase: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as material, including a Spel...
--合体竜ティマイオス --Timaeus the United Dragon --Scripted by Larry126 local s,id=GetID() function s.initial_effect(c) --Special Summon itself from the hand local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_H...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Cannot be Special Summoned. During the End Phase of the turn this card was Normal Summoned or flipped face-up: Return it to the hand. If this card inflicts battle damage to your opponent: Skip the Draw Phase of their next turn.
--八汰烏 --Yata-Garasu local s,id=GetID() function s.initial_effect(c) Spirit.AddProcedure(c,EVENT_SUMMON_SUCCESS,EVENT_FLIP) --Cannot be Special Summoned local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e1:SetCode(EFFECT_SPSUMMON_CONDIT...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card is in your hand or GY and you do not control "Bio-Insect Armor": You can target 1 Insect monster you control; equip this card to it, but banish it when it leaves the field, also banish this Equip Card when it leaves the field. You can only use this effect of "Bio-Insect Armor" once per turn. The equipped m...
--昆虫機甲鎧 --Bio-Insect Armor --scripted by Naim local s,id=GetID() function s.initial_effect(c) --Equip itself to an insect monster local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_EQUIP) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetRan...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this Normal Summoned/Set monster would be used as Synchro Material, 1 monster in your hand can be used as 1 of the other materials. If you do this, all materials for that Summon are banished instead of being sent to the GY. You cannot Special Summon monsters, except Zombie monsters.
--タツネクロ --Tatsunecro --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) --spsummon limit local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetRange(LOCATION_MZONE) e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e1:SetTargetRange(1,0) e1:Se...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When a monster declares an attack: Activate 1 of these effects; ● Destroy the attacking monster. ● Target 1 monster on either field, except the attacking monster; change the attack target to it and perform damage calculation. You can only activate 1 "Attack Guidance Armor" per turn.
--攻撃誘導アーマー --Attack Guidance Armor --Scripted by Larry126 local s,id=GetID() function s.initial_effect(c) --Destroy the attacking monster local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_ATTACK_ANNOUNCE) e1:Se...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If a face-up "Gem-Knight" monster(s) you control is destroyed by your opponent's attack or card effect: Target 1 of those destroyed monsters; inflict damage to your opponent equal to its original ATK. If this card is in your Graveyard: You can send 1 "Gem-Knight" card from your hand to the Graveyard; add this card to y...
--ブリリアント・スパーク --Brilliant Spark local s,id=GetID() function s.initial_effect(c) --activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_DAMAGE) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_DESTROYED) e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY) e1:SetCountLimi...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card is added from the Deck to your hand: You can reveal this card; Special Summon it. If this card is added from your GY to your hand by a card effect: You can reveal this card; Special Summon this card, but banish it when it leaves the field. You can only use 1 "Lappis Dragon" effect per turn, and only once t...
--彩宝龍 --Lappis Dragon --Logical Nonsense --Substitute ID local s,id=GetID() function s.initial_effect(c) --Special summon itself from hand, if added from deck local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIG...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
The first time each DARK Machine monster you control would be destroyed by battle each turn, it is not destroyed, and if you took battle damage from the battle, it gains that much ATK after damage calculation, and keeps that ATK gain while this card is on the field. Once per turn, if a monster you control that was orig...
--鋼鉄の襲撃者 --Heavy Metal Raiders local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --indes local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_FIELD) e2:SetCode(EFFECT_INDESTRUCTABLE_COU...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
1 "Gem-Knight" monster + 1 LIGHT monster Must first be Fusion Summoned with the above Fusion Materials. During your Main Phase, you can Normal Summon/Set 1 monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)
--ジェムナイト・セラフィ --Gem-Knight Seraphinite local s,id=GetID() function s.initial_effect(c) --fusion material c:EnableReviveLimit() Fusion.AddProcMix(c,false,false,aux.FilterBoolFunctionEx(Card.IsSetCard,SET_GEM_KNIGHT),aux.FilterBoolFunctionEx(Card.IsAttribute,ATTRIBUTE_LIGHT)) --spsummon condition local e1=Effect.Cre...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When this card is Normal or Special Summoned: You can change its battle position. "Superheavy Samurai" monsters you control can attack while in face-up Defense Position. If they do, apply their DEF for damage calculation.
--超重武者ビッグベン-K --Superheavy Samurai Big Benkei local s,id=GetID() function s.initial_effect(c) --pos local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_POSITION) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_SUMMON_SUCCESS) e1:SetProperty(EFFECT_F...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If you control a Synchro Monster, you can Special Summon this card (from your hand). You can only Special Summon "Junk Dragonlet" once per turn this way. When a Synchro Monster you control declares an attack: You can banish this card from your GY; that monster you control gains 800 ATK until the end of this turn. You c...
--ジャンク・ドラゴンセント --Junk Dragonlet --scripted by Naim local s,id=GetID() function s.initial_effect(c) --Special Summon it from the hand if you control a Synchro monster local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_FIELD) e1:SetProperty(EFFECT_FLAG_UNCOPYABLE) e1:SetCod...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When this card is activated: You can send 1 Level 5 or higher Zombie monster from your Deck to the GY. You can only use each of the following effects of "Delta of Invitation" once per turn. If a Zombie monster is on the field: You can Special Summon 1 "Delta Token" (Zombie/DARK/Level 5/ATK 0/DEF 0). If a monster(s) is ...
--誘いのΔ --Delta of Invitation --scripted by pyrQ local s,id=GetID() local TOKEN_DELTA=id+1 function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_TOGRAVE) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCountLimit(1...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Special Summon this card as an Effect Monster (Rock-Type/DARK/Level 4/ATK 1800/DEF 1000). (This card is also still a Trap Card.) While this card is an Effect Monster, if another Trap Card that is a monster battles an opponent's monster, after damage calculation: Destroy that opponent's monster.
--カース・オブ・スタチュー --Tiki Curse local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetHintTiming(0,TIMING_END_PHASE) e1:SetTarget(s.target) e1:SetOperation(s.activate) c:...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2+ Effect Monsters, including an "Orcust" monster This linked card cannot be destroyed by battle or card effects. You can target 3 of your banished Machine monsters; shuffle them into the Deck, and if you do, the ATK/DEF of any linked monster(s) your opponent currently controls become 0, also their effects are negated....
--オルフェゴール・オーケストリオン --Orcustrion --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() Link.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsType,TYPE_EFFECT),2,nil,s.matcheck) --Cannot be destroyed by battle local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:S...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Change all face-up Level 4 or higher monsters to Defense Position.
--レベル制限B地区 --Level Limit - Area B local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --Pos Change local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_FIELD) e2:SetCode(EFFECT_SET_POSITI...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If a Fish monster(s) is banished (except during the Damage Step): You can Special Summon this card from your hand. During the Standby Phase of the next turn after this card was banished: You can target 1 of your "Ghoti" Traps that is banished or in your GY; Set that target. You can only use each effect of "Ixeep, Omen ...
--ゴーティスの兆イグジープ --Ixeep, Omen of the Ghoti --scripted by Naim local s,id=GetID() function s.initial_effect(c) --Special Summon itself from the hand if a Fish monster is banished local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_FIELD...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If you control a Psychic-Type monster: Apply this effect to all Psychic-Type monsters you currently control, for the rest of this turn. When a Psychic-Type monster you control battles an opponent's monster, after damage calculation: Banish that Psychic-Type monster, also banish that opponent's monster.
--サイコ・リアクター --Psychic Reactor local s,id=GetID() function s.initial_effect(c) --special summon local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCondition(s.regcon) e1:SetOperation(s.regop) c:RegisterEffect(e1) end function s.regcon(e,tp,eg,ep,ev,re,r,rp) return...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
3 monsters with 2500 original ATK/DEF While you control this Fusion Summoned card, your opponent cannot target it with card effects, also it cannot be destroyed by your opponent's card effects. While you have 25 or more cards in your GY, this Fusion Summoned card gains 4500 ATK/DEF. Once per turn, if your opponent has ...
--誇りと魂の究極竜 --Ultimate Dragon of Pride and Soul --scripted by Naim local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Fusion Materials: 3 monsters with 2500 original ATK and DEF Fusion.AddProcMixN(c,true,true,function(c) return c:IsBaseAttack(2500) and c:IsBaseDefense(2500) end,3) --This Fusion...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When a Spell/Trap Card is activated that targets exactly 1 Zombie monster on the field (and no other cards): Negate the activation, and if you do, destroy it.
--ツタン仮面 --Tutan Mask local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_NEGATE+CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_CHAINING) e1:SetCondition(s.condition) e1:SetTarget(s.target) e1:SetOperation(s.activate) c:Register...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can only use 1 "Exchange of Night and Day" effect per turn, and only once that turn. You can activate 1 of these effects; ● Send 1 LIGHT Warrior-Type monster from your hand to the Graveyard, then add 1 DARK Warrior-Type monster from your Deck to your hand, with the same Level the sent monster had in your hand. ● Se...
--明と宵の逆転 --Exchange of Night and Day local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetHintTiming(0,TIMING_END_PHASE) e1:SetTarget(s.target1) e1:SetOperation(s.operation) c:RegisterEffect(e1) --instant ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When a monster(s) would be Normal or Special Summoned: You can negate the Summon, and if you do, destroy that monster(s), then discard 1 Fiend monster. If a "Dark World" monster(s) you control would be destroyed by battle or an opponent's card effect, you can banish this card from your GY instead. You can only use each...
--暗黒界の懲罰 --Dark World Punishment --Scripted by Hatter local s,id=GetID() function s.initial_effect(c) --Negate Normal or Special Summon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_DISABLE_SUMMON+CATEGORY_DESTROY+CATEGORY_HANDES) e1:SetType(EFFECT_TYPE_ACTIVATE) e1...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When your opponent adds a Monster Card(s) from the Deck to their hand, except by drawing: You can Special Summon this card from your hand. If you do, during the End Phase of your next turn: destroy this card. * The above text is unofficial and describes the card's functionality in the OCG.
--パペット・キング --Puppet King local s,id=GetID() function s.initial_effect(c) --Special Summon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_TOHAND_CONFIRM) e1:SetRange(LOCATION_HAND) ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When a Spell/Trap Card is activated: Destroy all cards in the controller's Deck with the same name as the activated card.
--連鎖解呪 --Chain Dispel local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_CHAINING) e1:SetCondition(s.condition) e1:SetTarget(s.target) e1:SetOperation(s.activate) c:RegisterEffect(e1) end ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
This card gains 100 DEF for each Reptile-Type "Worm" monster in your Graveyard. If your opponent takes Battle Damage from attacking this card, at the end of the Damage Step select 1 Spell or Trap Card your opponent controls, and destroy it.
--ワーム・ソリッド --Worm Solid local s,id=GetID() function s.initial_effect(c) --defup local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_UPDATE_DEFENSE) e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e1:SetRange(LOCATION_MZONE) e1:SetValue(s.defval) c:RegisterEffect(e1) --destroy local e2=Ef...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Declare 1 monster card type (Fusion, Synchro, or Xyz); if 2 or more monsters of the declared type are on the field, make each player send all monsters of that type from their field to the GY.
--禁断の異本 --Forbidden Apocrypha local s,id=GetID() function s.initial_effect(c) --Make players send monsters to the GY local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_TOGRAVE) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetTarget(s.target) e1:SetO...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If you control a Level 3 monster other than "Psychic Wheeleder", you can Special Summon this card (from your hand) in Defense Position. You can only Special Summon "Psychic Wheeleder" once per turn this way. If this card is sent to the GY as Synchro Material: You can target 1 monster on the field with less ATK than the...
--サイコウィールダー --Psychic Wheeleder local s,id=GetID() function s.initial_effect(c) --Special summon itself from the hand local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_SPSUMMON_PROC) e1:SetProperty(EFFECT_FLAG_UNCOPYABLE+EFFECT_FLAG_SPSUM_PARAM) e1:SetRange(LOCATION_HAND) e1:SetTarg...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Target 1 face-up monster on the field; it gains 400 ATK/DEF until the end of this turn.
--シールドスピア --Shield Spear local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_ATKCHANGE) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP) e1:SetCode(EVENT_FREE_CHAIN) e1:SetHintTiming(TIMING_DAMAGE_STEP)...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
During the End Phase: You can send this card from your hand or field to the GY; excavate cards from the top of your Deck, equal to the number of your opponent's unused Spell & Trap Zones, and you can Set 1 excavated Trap to your field (but send it to the GY during the next End Phase), also place the rest on the bottom ...
--ワナビー! --Wannabee! --scripted by Naim local s,id=GetID() function s.initial_effect(c) --During the End Phase, excavate and Set 1 Trap card local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_PHASE+PHASE_END) e1:SetRange(LOCATI...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
All face-up monsters your opponent currently controls cannot be Tributed, or used as material for a Fusion, Synchro, Xyz, or Link Summon, until the end of this turn.
--呪縛衆 --Spellbound --scripted by Naim local s,id=GetID() function s.initial_effect(c) --Prevent the opponent's monster from being Tributed or used as material local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER) e1:SetTarget(s.targ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Declare 2 numbers from 1 to 6, then your opponent rolls a six-sided die, and if the result is one of the numbers you declared, you draw that many cards. Otherwise, send a number of cards from the top of your Deck to the Graveyard equal to the result.
--第六感 --Sixth Sense local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_DRAW+CATEGORY_DECKDES+CATEGORY_DICE) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetTarget(s.target) e1:SetOperation(s.activate) c:RegisterEffect(e1) end s....
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When this card is Normal Summoned: You can send 1 "Evolsaur" monster from your Deck to the Graveyard. When this card is flipped face-up: You can Special Summon 1 "Evoltile" monster from your Deck.
--エヴォルド・ラゴスクス --Evoltile Lagosucho local s,id=GetID() function s.initial_effect(c) --send to grave local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_TOGRAVE) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_SUMMON_SUCCESS) e1:SetTarget(s.target) e...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If you control no "Adventurer Token": Special Summon 1 "Adventurer Token" (Fairy/EARTH/Level 4/ATK 2000/DEF 2000), then if you do not control "Fateful Adventure", you can place 1 "Fateful Adventure" from your Deck face-up in your Spell & Trap Zone. You cannot activate the effects of monsters on the field the turn you a...
--アラメシアの儀 --Rite of Aramesir --Scripted by Hatter local s,id=GetID() function s.initial_effect(c) --Special Summon 1 "Adventurer Token" local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOKEN) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FRE...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card is discarded to the GY by card effect: You can target 1 "Dark World" monster in your GY, except "Parl, Hermit of Dark World"; Special Summon it to either field, then, if this card was discarded from your hand to your GY by an opponent's card effect, you can Special Summon, to either field, 1 of your Fiend ...
--暗黒界の隠者 パアル --Parl, Hermit of Dark World --scripted by Naim local s,id=GetID() function s.initial_effect(c) --Special Summon 1 "Dark World" monster local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2 Level 8 monsters Once per turn, when your opponent activates a card or effect that targets a card(s) on your field, your GY, and/or your banished card(s) (Quick Effect): You can detach 1 material from this card; negate the activation, and if you do, destroy that card.
--聖刻天龍-エネアード --Hieratic Sky Dragon Overlord of Heliopolis local s,id=GetID() function s.initial_effect(c) --Xyz summon Xyz.AddProcedure(c,nil,8,2) c:EnableReviveLimit() --Negate local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_NEGATE+CATEGORY_DESTROY) e1:SetType(EFFE...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
During the Main Phase: Target 1 DARK Xyz Monster you control with no material; Special Summon from your Extra Deck, 1 DARK Xyz Monster that is 1 Rank higher than that monster you control, by using it as the Xyz Material, and if you do, attach this card to it as additional material. (This is treated as an Xyz Summon. Tr...
--RUM-幻影騎士団ラウンチ --The Phantom Knights' Rank-Up-Magic Launch local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCode(EVENT_FREE_CHAIN) e1:SetHintTiming(0,T...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can Special Summon this card (from your hand) by Tributing 1 "Hieratic" monster. Once per turn: You can Tribute 1 "Hieratic" monster, except this card, from your hand or your side of the field, to target 1 Spell/Trap Card your opponent controls; destroy that target. When this card is Tributed: Special Summon 1 Drag...
--聖刻龍-シユウドラゴン --Hieratic Dragon of Su local s,id=GetID() function s.initial_effect(c) --Special Summon procedure local e1=Effect.CreateEffect(c) e1:SetProperty(EFFECT_FLAG_UNCOPYABLE) e1:SetType(EFFECT_TYPE_FIELD) e1:SetRange(LOCATION_HAND) e1:SetCode(EFFECT_SPSUMMON_PROC) e1:SetCondition(s.hspcon) e1:SetTarget...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
1 Tuner + 1+ non-Tuner monsters You can only control 1 "Stellar Wind Wolfrayet". Immediately after another monster's activated effect resolves while the ATK of this card is less than 4000, this card gains 300 ATK. Once per turn, if this card's ATK is 4000 or higher (Quick Effect): You can shuffle both this card and all...
--星風狼ウォルフライエ --Stellar Wind Wolfrayet --Scripted by The Razgriz local s,id=GetID() function s.initial_effect(c) --Only control 1 of this card c:SetUniqueOnField(1,0,id) --Must properly Summon before reviving c:EnableReviveLimit() --Synchro procedure Synchro.AddProcedure(c,nil,1,1,Synchro.NonTuner(nil),1,99) --Ga...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If a face-up card is in a Field Zone, you can Special Summon this card (from your hand). You can only Special Summon "Icejade Kosmochlor" once per turn this way. While "Icejade Cenote Enion Cradle" is on the field, monsters your opponent controls can only activate their effects the turn they are Summoned. If your "Icej...
--氷水帝コスモクロア --Icejade Kosmochlor --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) --Special Summon local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_SPSUMMON_PROC) e1:SetProperty(EFFECT_FLAG_UNCOPYABLE) e1:SetRange(LOCATION_HAND) e1:SetCountLimit(1,id,EFFECT_...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2 LIGHT monsters, including a monster with 2000 or more ATK If this card is Link Summoned: You can target 1 "Photon" or "Galaxy" monster in your GY; add it to your hand. During your opponent's Main Phase (Quick Effect): You can discard 1 "Photon" card and 1 "Galaxy" card, OR discard 1 "Galaxy-Eyes Photon Dragon", then ...
--銀河眼の煌星竜 --Galaxy-Eyes Solflare Dragon --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() Link.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsAttribute,ATTRIBUTE_LIGHT),2,2,s.lcheck) --Add 1 "Photon" or "Galaxy" monster in your GY to the hand local e1=Effect.CreateEffect...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
All face-up monsters on the field become FIRE. If your opponent has a FIRE monster on their field or in their GY, while this card is in your GY: You can Special Summon this card. You can only use this effect of "Kitsuni Kitsunebi" once per turn.
--愉怪な燐のきつねびゆらら --Kitsuni Kitsunebi --scripted by Naim local s,id=GetID() function s.initial_effect(c) --Change monsters' Attribute to FIRE local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_CHANGE_ATTRIBUTE) e1:SetRange(LOCATION_MZONE) e1:SetTargetRange(LOCATION_MZONE,LOCATION_MZONE) ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
"Baby Dragon" + "Alligator's Sword" This card can attack your opponent directly if the only face-up monsters they control are EARTH, WATER, or FIRE.
--ドラゴンに乗るワイバーン --Alligator's Sword Dragon local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Fusion Material Fusion.AddProcMix(c,true,true,88819587,64428736) --Can attack directly local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE) e2:SetCode(EFFECT_DIRECT_ATTACK) e2:SetCondition...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
While this card is in Attack Position, negate any Spell/Trap effects that target 1 Machine monster you control (and no other cards). When this card is destroyed by battle and sent to the GY: You can draw 1 card.
--サイバー・フェニックス --Cyber Phoenix local s,id=GetID() function s.initial_effect(c) --Negate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_DISABLE) e1:SetRange(LOCATION_MZONE) e1:SetTargetRange(LOCATION_SZONE,LOCATION_SZONE) e1:SetCondition(s.discon) e1:SetTarget(s.distg) c:Register...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can discard this card; this turn, your opponent cannot activate cards or effects when an "Arcana Force" monster(s) is Summoned to your field. If this card is Summoned: Toss a coin. ● Heads: Special Summon 1 Level 4 or lower "Arcana Force" monster from your Deck with a different name from the monsters you control an...
--アルカナフォースV-THE HIEROPHANT --Arcana Force V - The Hierophant --Scripted by The Razgriz local s,id=GetID() function s.initial_effect(c) --Apply a "your opponent cannot activate cards or effects when an "Arcana Force" monster(s) is Summoned to your field" effect local e1=Effect.CreateEffect(c) e1:SetDescription(aux.St...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
While there is no face-up Field Spell, the field is treated as "Necrovalley". All "Gravekeeper's" monsters on the field gain 200 ATK/DEF.
--墓守の巫女 --Gravekeeper's Priestess local s,id=GetID() function s.initial_effect(c) --field local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetRange(LOCATION_MZONE) e1:SetCode(EFFECT_CHANGE_ENVIRONMENT) e1:SetValue(CARD_NECROVALLEY) c:RegisterEffect(e1) --Atk local e2=Effect.CreateEffect(c) e2:...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Once per turn: You can Special Summon 1 LIGHT Fairy-Type monster from your hand. You cannot Special Summon other monsters the turn you activate this effect, except for LIGHT monsters.
--幻奏の音姫プロディジー・モーツァルト --Mozarta the Melodious Maestra local s,id=GetID() function s.initial_effect(c) --Special Summon 1 LIGHT Fairy monster from your hand local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCA...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Once per turn, you can either: Target 1 LIGHT Machine monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. A monster equipped with this card is unaffected by your opponent's Trap effects, also if the equipped monster would be destroyed by battle or card effect, destroy this ...
--C-クラッシュ・ワイバーン --C-Crush Wyvern local s,id=GetID() function s.initial_effect(c) aux.AddUnionProcedure(c,s.unfilter) --immune local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_EQUIP) e1:SetCode(EFFECT_IMMUNE_EFFECT) e1:SetValue(s.efilter) c:RegisterEffect(e1) --spsummon local e2=Effect.CreateEffect(c) e2...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
1 "Fallen of Albaz" + 1+ Dragon monsters Cannot be used as Fusion Material. Must be either Fusion Summoned, or Special Summoned by sending the above cards from any Monster Zones to the GY. This card can attack monsters a number of times each Battle Phase, up to the number of materials used for it. Once per turn, during...
--深淵竜アルバ・レナトゥス --Alba-Lenatus the Abyss Dragon --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Fusion & Alt Procedure Fusion.AddProcMixRep(c,true,true,aux.FilterBoolFunctionEx(Card.IsRace,RACE_DRAGON),1,99,CARD_ALBAZ) Fusion.AddContactProc(c,s.contactfil,s.contactop,...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card is in your hand or Graveyard: You can discard 1 "Crystron" card, except "Crystron Sulfefnir"; Special Summon this card in Defense Position, then destroy 1 card you control. If this card on the field is destroyed by battle or card effect: You can Special Summon 1 "Crystron" monster from your Deck in Defense...
--水晶機巧-サルファフナー --Crystron Sulfefnir local s,id=GetID() function s.initial_effect(c) --Special Summon this card in Defense Position, then destroy 1 card you control local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_I...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
This card's name becomes "Buster Blader" while it is on the field or in the GY. If a monster(s) your opponent controls is destroyed by battle or card effect and sent to the GY: You can target 1 of those destroyed monsters; equip it to this card. Once per turn: You can send 1 Monster Card you control that is equipped to...
--破壊剣の使い手-バスター・ブレイダー --Buster Blader, the Destruction Swordmaster local s,id=GetID() function s.initial_effect(c) --Code local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e1:SetCode(EFFECT_CHANGE_CODE) e1:SetRange(LOCATION_MZONE|LOCATION_GRAVE) e1:SetValue(CA...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
"Drill Synchron" + 1 or more non-Tuner monsters Once per turn, during your Main Phase 1: You can halve this card's ATK, and if you do, it can attack your opponent directly this turn. Once per turn: You can discard 1 card, and if you do, banish this card. During your next Standby Phase: Special Summon this card banished...
--ドリル・ウォリアー --Drill Warrior local s,id=GetID() function s.initial_effect(c) --synchro summon Synchro.AddProcedure(c,s.tfilter,1,1,Synchro.NonTuner(nil),1,99) c:EnableReviveLimit() --direct attack local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetCountLi...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can discard this card to the GY; add 1 "Assault Mode Activate" from your Deck to your hand.
--バスター・ビースト --Assault Beast local s,id=GetID() function s.initial_effect(c) --search local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_HAND) e1:SetCost(Cost.SelfDiscardToGrave) e1:SetTarget(...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
All monsters in your GY become Warrior monsters. Once per turn, during the End Phase: You can destroy all monsters you control.
--不死武士の悼み --The Immortal Bushi Mourns the Mortal Body --scripted by Naim local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --Monsters in your GY become Warrior local e2=Effect.CreateEffect(...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
1 Tuner + 1+ non-Tuner monsters You can only control 1 "Yoko, the Graceful Mayakashi". You can only use each of these effects of "Yoko, the Graceful Mayakashi" once per turn. ● If a Synchro Monster in your possession whose original Level is 11 is destroyed by battle or an opponent's card effect while this card is in th...
--麗の魔妖-妖狐 --Yoko, the Graceful Mayakashi local s,id=GetID() function s.initial_effect(c) c:SetUniqueOnField(1,0,id) --Synchro summon Synchro.AddProcedure(c,nil,1,1,Synchro.NonTuner(nil),1,99) c:EnableReviveLimit() --Destroy 1 monster if Special Summoned from the GY local e1=Effect.CreateEffect(c) e1:SetDescripti...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Equip only to an Insect monster. It gains 700 ATK.
--火器付機甲鎧 --Insect Armor with Laser Cannon local s,id=GetID() function s.initial_effect(c) aux.AddEquipProcedure(c,nil,aux.FilterBoolFunction(Card.IsRace,RACE_INSECT)) --Atk up local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_EQUIP) e2:SetCode(EFFECT_UPDATE_ATTACK) e2:SetValue(700) c:RegisterEffect(e2) end
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Roll a six-sided die and apply the result. ● 2, 3, or 4: Destroy 1 Spell/Trap on the field. ● 5: Destroy 2 Spells/Traps on the field. ● 1 or 6: You take 1000 damage.
--サイコロン --Dicephoon local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_DESTROY+CATEGORY_DAMAGE+CATEGORY_DICE) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetHintTiming(0,TIMING_END_PHASE) e1:SetTarget(s.target) e1:SetOperation(...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When this card is Normal Summoned or Flip Summoned, you can Special Summon any number of "Don Turtle"(s) from your hand.
--首領亀 --Don Turtle local s,id=GetID() function s.initial_effect(c) --special summon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_SUMMON_SUCCESS) e1:SetTarget(s.target) e1:SetOpe...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If you control a Fiend, Illusion, or Spellcaster monster: Activate 1 of these effects; ● Special Summon 1 Fiend, Illusion, or Spellcaster monster from your hand. ● Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field. If this card is sent to the GY to activate a monster effect: Yo...
--白き森の罪宝 --Sinful Spoils of the White Forest --Scripted by Hatter local s,id=GetID() function s.initial_effect(c) --Activate 1 of these effects local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCountLimit(1,id) e1:SetHintTimi...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
1 "Appliancer" monster Cannot be used as Link Material the turn it is Link Summoned. This linked card gains 1000 ATK. Once per turn, during your Battle Phase, if this card is co-linked (except during the Damage Step): You can switch the locations of 2 "Appliancer" monsters in your Main Monster Zones, including this car...
--乾燥機塊ドライドレイク --Appliancer Dryer Drake --Anime version scripted by pyrQ, updated by Larry126 local s,id=GetID() function s.initial_effect(c) --Link Summon c:EnableReviveLimit() Link.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsSetCard,SET_APPLIANCER),1) --Cannot be Link Material local e1=Effect.CreateEffect(c) ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Once per turn: You can change this card to face-down Defense Position. When this card is Flip Summoned: Inflict 1000 damage to your opponent.
--ステルスバード --Stealth Bird local s,id=GetID() function s.initial_effect(c) --turn set local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_POSITION) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_MZONE) e1:SetTarget(s.target) e1:SetOperation(s.operation) c:Register...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Discard 1 card; take 1 Level 4 or lower "Evil HERO" monster from your Deck and either add it to your hand or Special Summon it, also for the rest of this turn after this card resolves, you cannot Special Summon from the Extra Deck, except "HERO" monsters. If this card is in your GY, except the turn it was sent there: Y...
--イービル・アサルト --Evil Assault --Scripted by The Razgriz local s,id=GetID() function s.initial_effect(c) --Take 1 Level 4 or lower "Evil HERO" monster from your Deck, and either add it to your hand or Special Summon it local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can target 1 Level 4 FIRE Beast-Warrior monster in your GY; Special Summon it in Defense Position, but negate its effects. You can only use this effect of "Coach Soldier Wolfbark" once per turn.
--熱血獣士ウルフバーク --Coach Soldier Wolfbark local s,id=GetID() function s.initial_effect(c) --spsummon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_MZONE) e1:SetCountLimit(1,id) e1:SetProperty(EFFECT...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this face-up card you control is destroyed by your opponent's card (by battle or card effect) and sent to your Graveyard: Target 1 Special Summoned Level 5 or higher monster on the field; destroy that target.
--ヴェルズ・ザッハーク --Evilswarm Zahak local s,id=GetID() function s.initial_effect(c) --destroy local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCode(EVENT_TO_GRAVE) ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2 Normal Monsters
--無の畢竟 オールヴェイン --Allvain the Essence of Vanity --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) --Fusion Summon c:EnableReviveLimit() Fusion.AddProcMixN(c,true,true,aux.FilterBoolFunctionEx(Card.IsType,TYPE_NORMAL),2) end
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
FLIP: Both players roll a six-sided die. If the player with the higher roll rolled a 2, 3, 4, or 5, inflict damage equal to the roll x 500 to their opponent. If the player with the higher roll rolled a 6, inflict 6000 damage to their opponent. If the rolls are the same, both players roll again. * The above text is unof...
--ダイス・ポット --Dice Jar local s,id=GetID() function s.initial_effect(c) --Damage local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_DICE) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_FLIP) e1:SetTarget(s.target) e1:SetOperation(s.operation) c:RegisterEffect(e1) end s.roll_dice=true function s.target(e,tp,eg,ep,ev...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card is added from your GY to your hand by a card effect: You can Special Summon it from your hand. If this card Summoned this way is sent to the GY as Link Material: You can draw 1 card. You can only use each effect of "Latency" once per turn.
--レイテンシ --Latency --scripted by Larry126 local s,id=GetID() function s.initial_effect(c) --Special summon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Target 1 Link Monster you control in the Extra Monster Zone; move that monster you control to your Main Monster Zone it points to, then, you can send cards from the top of your Deck to the GY equal to its Link Rating. You can only activate 1 "Link Back" per turn.
--リンク・バック --Link Back --scripted by Larry126 local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_DECKDES+CATEGORY_TOGRAVE) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCode(EVENT...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
(This card is always treated as a "Crystal" card.) Place 2 "Crystal Beast" monsters from your Deck face-up in your Spell & Trap Zone as Continuous Spells, then Special Summon 1 "Crystal Beast" monster from your hand or GY with a different name than those cards, and if you do, equip it with this card. When this card lea...
--金科玉条 --Golden Rule --Scripted by Larry126 local s,id=GetID() function s.initial_effect(c) --Place 2 "Crystal Beast" monsters in the Spell/Trap Zon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_EQUIP) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetC...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
All "Crystron" monsters you control gain 300 ATK and DEF. Once per turn, during the End Phase: You can draw cards equal to the number of "Crystron" Synchro Monsters you Synchro Summoned this turn.
--クリスタルP --Crystolic Potential local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --atk&def local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_FIELD) e2:SetCode(EFFECT_UPDATE_ATTACK) ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can only use each effect of "Merlin" once per turn. ● You can Tribute this card; Special Summon 1 "Noble Knight" monster from your Deck. You cannot Special Summon monsters the turn you activate this effect, except "Noble Knight" monsters. ● (Quick Effect): You can banish this card from your GY; immediately after th...
--伝説の預言者マーリン --Merlin local s,id=GetID() function s.initial_effect(c) --special summon local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_MZONE) e1:SetCountLimit(1,id) e1:SetCost(s.spcost) e1:SetTarget(s.sptg) e1:SetOperation(s.spop) c...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
[ Pendulum Effect ] If you have a "Majespecter" or "Dracoslayer" card in your other Pendulum Zone: You can add 1 "Majespecter" card from your Deck to your hand, then you can destroy 1 card in your Pendulum Zone. You can only use this effect of "Majespecter Draco - Ryu" once per turn. -----------------------------------...
--マジェスペクター・ドラコ --Majespecter Draco - Ryu --Scripted by Hatter local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() Pendulum.AddProcedure(c,false) --2 Level 4 monsters Xyz.AddProcedure(c,nil,4,2) --Search 1 "Majespecter" card local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can Special Summon this card (from your hand), but you cannot Special Summon for the rest of this turn, except "HERO" monsters. You can only Special Summon "Evil HERO Toxic Bubble" once per turn this way. If this card is Special Summoned, and you control a Fusion Monster that must be Special Summoned with "Dark Fus...
--E-HERO トキシック・バブル --Evil HERO Toxic Bubble --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) --Special Summon this card (from your hand) local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_FIELD) e1:SetProperty(EFFECT_FLAG_UNCOPYABLE) e1:SetCode(EFF...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Once per turn: You can send 1 Machine-Type monster from your hand to the Graveyard, then target 1 monster your opponent controls with a Level less than or equal to the sent monster's; destroy that target.
--シュレツダー --Shreddder local s,id=GetID() function s.initial_effect(c) --destroy local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_DESTROY) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_MZONE) e1:SetCountLimit(1) e1:SetCo...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can target 1 "Gagaga Magician" you control; this card's Level becomes the current Level of that monster. An Xyz Monster that was Summoned using only this card and other "Gagaga" monsters as material gains this effect. ● When it is Xyz Summoned: You can target 1 Special Summoned monster your opponent controls; its A...
--ガガガガール --Gagaga Girl local s,id=GetID() function s.initial_effect(c) --lvchange local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_LVCHANGE) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_MZONE) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetTarget(s.lvtg) e1:...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
[ Pendulum Effect ] You can remove 6 Spell Counters from your field; Special Summon this card from the Pendulum Zone, then count the number of cards you control that can have a Spell Counter, destroy up to that many cards on the field, and if you do, place Spell Counters on this card equal to the number of cards destro...
--創聖魔導王 エンディミオン --Endymion, the Mighty Master of Magic --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) c:EnableCounterPermit(COUNTER_SPELL) Pendulum.AddProcedure(c) --Special summon from the pendulum zone local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_DESTR...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
This monster can only be Ritual Summoned with the Ritual Spell Card, "Novox's Prayer". You must also offer monsters whose total Level Stars equal 7 or more as a Tribute from the field or your hand.
--ローガーディアン --Skull Guardian local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() end s.listed_names={43694075}
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can Ritual Summon this card with "Machine Angel Ritual". If this card is Ritual Summoned: You can add 1 Ritual Spell from your Deck or GY to your hand. If this card is Tributed: You can make all Ritual Monsters you control gain 1000 ATK/DEF.
--サイバー・エンジェル-韋駄天- --Cyber Angel Idaten local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --to hand local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetProperty(EFFECT_F...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
1 "Elemental HERO" monster + 1 WIND monster Must be Fusion Summoned and cannot be Special Summoned by other ways. If this card is Fusion Summoned: Halve the ATK and DEF of all face-up monsters your opponent currently controls.
--E・HERO Great TORNADO --Elemental HERO Great Tornado local s,id=GetID() function s.initial_effect(c) --fusion material c:EnableReviveLimit() Fusion.AddProcMix(c,true,true,aux.FilterBoolFunctionEx(Card.IsSetCard,SET_ELEMENTAL_HERO),aux.FilterBoolFunctionEx(Card.IsAttribute,ATTRIBUTE_WIND)) --atk up local e2=Effect...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
While "Umi" is on the field, this card is unaffected by Spell effects and cannot be targeted for attacks, but does not prevent your opponent from attacking you directly.
--伝説のフィッシャーマン --The Legendary Fisherman local s,id=GetID() function s.initial_effect(c) --immune spell local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_IMMUNE_EFFECT) e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e1:SetRange(LOCATION_MZONE) e1:SetCondition(s.econ) e1:SetValue(s.efilte...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Once per turn: You can discard 1 card, then target 1 face-down Defense Position monster your opponent controls; change that target to face-up Attack Position. (Flip monsters' effects are not activated.)
--A・O・J リサーチャー --Ally of Justice Searcher local s,id=GetID() function s.initial_effect(c) --to hand local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_POSITION) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetRange(LOCATION_MZONE) e1:SetC...