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A sharp, forward, chicken-like pecking motion.
[ 0.0011589527130126953, 0.011633157730102539, 0.022130727767944336, 0.03249239921569824, 0.04276919364929199, 0.05331683158874512, 0.06389427185058594, 0.07424259185791016, 0.08452987670898438, 0.09520912170410156, 0.10578274726867676, 0.11608743667602539, 0.1265106201171875, 0.136799573898...
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A forward motion led by the chin, combining translation and pitch.
[ 0.00648951530456543, 0.01721787452697754, 0.027811765670776367, 0.03812074661254883, 0.04842495918273926, 0.05903029441833496, 0.0693666934967041, 0.07995796203613281, 0.09029221534729004, 0.10089921951293945, 0.11123037338256836, 0.12163496017456055, 0.13197779655456543, 0.142464160919189...
[ { "head": [ [ 0.9994335197501563, 0, -0.033654711405891234, 0.019833993664012298 ], [ 0, 1, 0, 0 ], [ 0.033654711405891234, 0, 0.9994335197501563, 0 ], [ 0, 0...
A circular 'dizzy' head motion combining roll and pitch.
[ -0.0005505084991455078, 0.010045051574707031, 0.020696640014648438, 0.031167984008789062, 0.04148077964782715, 0.05192708969116211, 0.06230807304382324, 0.07263922691345215, 0.08297562599182129, 0.0933077335357666, 0.10379219055175781, 0.11411690711975098, 0.12454533576965332, 0.1348168849...
[ { "head": [ [ 0.9807830187466728, 0.03361347665414591, 0.19218429781172217, 0 ], [ 3.469446951953614e-18, 0.9850468032922125, -0.17228695633678487, 0 ], [ -0.19510169178703582, 0.1689761211266681, ...
A robotic, grid-snapping motion using square waveforms.
[0.004923105239868164,0.015288829803466797,0.02577352523803711,0.036177873611450195,0.04671621322631(...TRUNCATED)
[{"head":[[0.8830222215594888,-0.3420201433256686,0.32139380484326957,0.0],[0.32139380484326957,0.93(...TRUNCATED)
A side-to-side sway combined with a corresponding roll for a groovy effect.
[0.006385087966918945,0.016721725463867188,0.027330875396728516,0.03767728805541992,0.04836320877075(...TRUNCATED)
[{"head":[[1.0,0.0,0.0,0.0],[0.0,0.9998436973090138,-0.017679959033926634,0.029931505163110706],[0.0(...TRUNCATED)
A continuous side-to-side head roll (ear to shoulder).
[0.010298013687133789,0.021039247512817383,0.03154945373535156,0.04182791709899902,0.052305698394775(...TRUNCATED)
[{"head":[[1.0,0.0,0.0,0.0],[0.0,0.9660655126712125,-0.25829716457465635,0.0],[0.0,0.258297164574656(...TRUNCATED)
A complex spiral motion using three axes at different frequencies.
[0.0010247230529785156,0.011889457702636719,0.022258758544921875,0.03296375274658203,0.0436892509460(...TRUNCATED)
[{"head":[[0.8767840828735506,0.4390196090773404,0.19624335623191486,0.0],[-0.40473606295681186,0.89(...TRUNCATED)
Traces a rectangle via a 5-point path, with sharp twitches on arrival at each checkpoint.
[0.003858327865600586,0.014644384384155273,0.025099754333496094,0.03554701805114746,0.04616546630859(...TRUNCATED)
[{"head":[[1.0,0.0,0.0,0.0],[0.0,1.0,0.0,0.005089600700929304],[0.0,0.0,1.0,-0.00636457092790764],[0(...TRUNCATED)
A quick, transient backward recoil of the neck.
[0.007881879806518555,0.018210887908935547,0.028724193572998047,0.039426326751708984,0.0498950481414(...TRUNCATED)
[{"head":[[1.0,0.0,0.0,-0.012880872358684136],[0.0,1.0,0.0,0.0],[0.0,0.0,1.0,0.0],[0.0,0.0,0.0,0.0]](...TRUNCATED)
A simple, smooth pendulum-like swing using a roll motion.
[0.009307861328125,0.019632339477539062,0.030335664749145508,0.040949106216430664,0.0512497425079345(...TRUNCATED)
[{"head":[[0.9999999999999999,0.0,0.0,0.0],[0.0,0.9534278303627172,-0.30162123978566485,0.0],[0.0,0.(...TRUNCATED)
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