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ACKNOWLEDGMENTS.md
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# Acknowledgments
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**PySceneKit** would not be possible without the incredible work of various open-source projects and libraries that have paved the way for scene processing and visualization. I want to extend my heartfelt thanks to:
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## Libraries
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- **Open3D**: A modern library for 3D data processing. [link](https://www.open3d.org/)
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- **Trimesh**: Trimesh is a pure Python 3.7+ library for loading and using triangular meshes with an emphasis on watertight surfaces. [link](https://trimesh.org/)
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- **PyMeshLab**: PyMeshLab is a Python library that interfaces to MeshLab. [link](https://pymeshlab.readthedocs.io/en/latest/)
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- **Numpy**: NumPy is an open source project that enables numerical computing with Python. [link](https://numpy.org/)
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## 2D Scene Understanding Methods
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### Depth Estimation
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- **MiDas**: Towards Robust Monocular Depth Estimation: Mixing Datasets for Zero-shot Cross-dataset Transfer. [link](https://github.com/isl-org/MiDaS)
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- **Depth Anything V2**: Robust and Accurate Depth Estimation for RGB images. [link](https://github.com/DepthAnything/Depth-Anything-V2)
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- **Metric3D**: Metric3D: Towards Zero-shot Metric 3D Prediction from A Single Image. [link](https://github.com/YvanYin/Metric3D)
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- **Depth Pro**: Sharp Monocular Metric Depth in Less Than a Second. [link](https://github.com/apple/ml-depth-pro)
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- **Lotus**: Diffusion-based Visual Foundation Model for High-quality Dense Prediction. [link](https://github.com/EnVision-Research/Lotus)
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### Normal Estimation
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- **DSINE**: Rethinking Inductive Biases for Surface Normal Estimation. [link](https://baegwangbin.github.io/DSINE/)
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- **StableNormal**: Reducing Diffusion Variance for Stable and Sharp Normal. [link](https://github.com/Stable-X/StableNormal)
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- **Lotus**: Diffusion-based Visual Foundation Model for High-quality Dense Prediction. [link](https://github.com/EnVision-Research/Lotus)
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### Image Segmentation
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- **OneFormer**: One Transformer to Rule Universal Image Segmentation. [link](https://github.com/SHI-Labs/OneFormer)
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- **Segment Anything**: A promptable segmentation system with zero-shot generalization to unfamiliar objects and images. [link](https://github.com/facebookresearch/segment-anything)
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## 3D Scene Understanding Methods
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### Mesh Reconstruction
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- **DUSt3R**: Geometric 3D Vision Made Easy. [link](https://dust3r.europe.naverlabs.com/)
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### Mesh Simplification
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- **Instant Meshes**: Instant Field-Aligned Meshes. [link](https://github.com/wjakob/instant-meshes)
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### Object Detection
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- **UniDet3D**: Multi-dataset Indoor 3D Object Detection. [link](https://github.com/3dlg-hcvc/unidet3d)
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README.md
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license: mit
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---
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---
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license: mit
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---
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# PySceneKit
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PySceneKit is an open-source Python library designed for common scene processing and visualization tasks. Whether you're working with 2D or 3D scenes, PySceneKit provides a comprehensive toolkit to help you manipulate, analyze, and visualize your data with ease.
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## Introduction
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Welcome to PySceneKit! This project is fueled by my passion for scene understanding, particularly in indoor environments. Frustrated by the lack of user-friendly tools for processing images and 3D indoor scenes, I often found myself rewriting code for different datasets.
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PySceneKit aims to simplify scene understanding by providing an intuitive toolkit that incorporates both state-of-the-art techniques and classic methods tailored for indoor scenes. I warmly welcome contributions from fellow enthusiasts and researchers to help make this project a valuable resource for everyone!
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## Progress
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- [x] π **Kicking Off the Adventure**: Initial setup complete!
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- [ ] π‘ **Bringing Ideas to Life**: Core functionalities in the works.
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- [ ] π¨ **Crafting Beautiful Scenes**: Building basic scene processing features.
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- [ ] π **Visual Wonderland**: Adding stunning visualization tools.
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- [ ] π **Sharing the Love**: Writing documentation and creating examples.
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- [ ] π§ **Polishing the Gem**: Testing and optimizing for the best performance.
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- [ ] π **Launch Countdown**: Preparing for the exciting release of v1.0!
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## Acknowledgments
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PySceneKit would not be possible without the incredible work of various open-source projects and libraries that have paved the way for scene processing and visualization. For a detailed list of acknowledgments, please see the [ACKNOWLEDGMENTS.md](./ACKNOWLEDGMENTS.md) file.
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## Citation
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If you find PySceneKit useful in your research, please consider citing the project:
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```bibtex
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@misc{mao2024pyscenekit,
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title={PySceneKit GitHub Repository},
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author={Mao, Yongsen},
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year={2024}
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}
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```
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