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- ---
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- license: cc0-1.0
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- ---
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
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+ ---
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+ license: cc0-1.0
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+ task_categories:
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+ - reinforcement-learning
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+ tags:
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+ - factorio
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+ - gaming
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+ - game-ai
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+ - strategy
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+ size_categories:
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+ - 1K<n<10K
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+ ---
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+
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+ # Factorio Saves Metadata Dataset
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+
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+ Metadata for 2,418 Factorio save files collected from public sources (speedrun.com, GitHub, forums). Covers game versions 0.6.3 through 2.0.64.
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+
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+ ## What's Included
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+
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+ **CSV with 8 columns:**
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+ - `filename` - Renamed with metadata encoding (e.g., `factorio_0_16_51_0_vanilla_mid_tier1_replay_0042.zip`)
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+ - `type` - vanilla or modded
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+ - `size_mb` - File size
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+ - `game_version` - Factorio version string
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+ - `mods_used` - Number of mods (0-254)
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+ - `has_replay` - Boolean, checked for `replay.dat` inside zip
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+ - `playtime_category` - Estimated from file size (early/mid/late/mega)
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+ - `quality_tier` - Calculated score 1-3 (1=best)
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+
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+ ## Quick Stats
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+
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+ - **2,418 saves total**
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+ - **801 with replays (33%)** - Contains action sequences for RL training
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+ - **72 game versions** - From 0.6.3 to 2.0.64
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+ - **958 vanilla** (40%) / **1,460 modded** (60%)
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+
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+ ## How Fields Were Calculated
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+
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+ **has_replay**: Opened each zip, searched for `replay.dat` file anywhere in archive
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+
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+ **playtime_category**: Heuristic based on file size adjusted for mod count
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+ - Mods inflate save size, so: `effective_size = size_mb × 0.6` if 50+ mods
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+ - Then: <5MB=early, 5-20MB=mid, 20-80MB=late, 80MB+=mega
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+ - Not actual playtime - just an estimate
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+
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+ **quality_tier**: Scoring system
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+ - +40 points if has replay
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+ - +5 to +35 points based on playtime category
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+ - +10 if vanilla, +15 if heavily modded (20+ mods)
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+ - Score ≥50 = Tier 1, ≥25 = Tier 2, else Tier 3
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+
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+ **mods_used**: Parsed from `level-init.dat` binary file (byte 48 = mod count)
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+
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+ **game_version**: Extracted from `script.dat` first 8 bytes (4× uint16 little-endian)
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+
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+ ## Distribution
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+
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+ **Playtime** (estimated):
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+ - Early: 1,376 (57%)
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+ - Mid: 798 (33%)
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+ - Late: 228 (9%)
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+ - Mega: 16 (1%)
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+
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+ **Quality tiers**:
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+ - Tier 1: 734 (30%) - Has replay + substantial playtime
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+ - Tier 2: 1,026 (42%)
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+ - Tier 3: 658 (28%)
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+
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+ **Mod usage**:
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+ - 0-20 mods: 1,175
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+ - 20-100 mods: 411
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+ - 100+ mods: 832 (median: 25 mods)
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+
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+ ## Limitations
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+
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+ - Playtime is estimated, not measured
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+ - 57% early-game saves, only 16 megabases
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+ - 67% have no replay data
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+ - Metadata only - actual save files not included
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+
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+ ## Sources
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+
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+ - speedrun.com: 198 verified runs
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+ - GitHub repos: ~1,200 public saves
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+ - Factorio forums: ~1,020 community-shared saves
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+
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+ The actual save files (~30GB total) are available upon request for legitimate research or educational purposes.
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+
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+ To request access:
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+ 1. Open a discussion on this dataset page
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+ 2. Briefly describe your intended use (RL training, game AI research, etc.)
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+ 3. I'll provide a download link (likely Google Drive or similar)
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+
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+ **Note**: Files are shared as-is from public sources. If you're an original creator and want your save removed, contact me via discussions.