Active Video Games for Improving Mental Health and Physical Fitness—An Alternative for Children and Adolescents during Social Isolation: An Overview
I. K. Santos, R. C. Medeiros, Jason Azevedo de Medeiros, P. Almeida-Neto, Dianne Cristina Souza de Sena, R. Cobucci, R. Oliveira, Breno G. Cabral, P. M. Dantas
International Journal of Environmental Research and Public Health