#include <FastLED.h>

DEFINE_GRADIENT_PALETTE(sunset_palette) {
        0, 50, 255, 0,
        200, 65, 0, 0,
        255, 70, 0, 0,
};

// Gradient palette "es_emerald_dragon_08_gp", originally from
// http://soliton.vm.bytemark.co.uk/pub/cpt-city/es/emerald_dragon/tn/es_emerald_dragon_08.png.index.html
// converted for FastLED with gammas (2.6, 2.2, 2.5)
// Size: 16 bytes of program space.

DEFINE_GRADIENT_PALETTE(es_emerald_dragon_08_gp) {
        0, 97, 255, 1,
        101, 47, 133, 1,
        178, 13, 43, 1,
        255, 2, 10, 1};

// Gradient palette "es_ocean_breeze_001_gp", originally from
// http://soliton.vm.bytemark.co.uk/pub/cpt-city/es/ocean_breeze/tn/es_ocean_breeze_001.png.index.html
// converted for FastLED with gammas (2.6, 2.2, 2.5)
// Size: 16 bytes of program space.

DEFINE_GRADIENT_PALETTE(es_ocean_breeze_001_gp) {
        0, 139, 152, 142,
        127, 1, 74, 109,
        130, 1, 72, 105,
        255, 1, 1, 1};

// Gradient palette "es_rivendell_01_gp", originally from
// http://soliton.vm.bytemark.co.uk/pub/cpt-city/es/rivendell/tn/es_rivendell_01.png.index.html
// converted for FastLED with gammas (2.6, 2.2, 2.5)
// Size: 20 bytes of program space.

DEFINE_GRADIENT_PALETTE(es_rivendell_01_gp) {
        0, 30, 6, 1,
        70, 34, 12, 1,
        127, 39, 21, 2,
        229, 49, 45, 8,
        255, 49, 45, 8};
