#pragma once

#include <iostream>
#include <memory>
#include <utility>
#include <algorithm>
#include <functional>

#include <string>
#include <sstream>
#include <array>
#include <fstream>
#include <vector>
#include <unordered_map>
#include <unordered_set>
#include <map>
#include <filesystem>
#include <execution>

#include "Lamp/Core/Log.h"
#include "Lamp/Debug/Instrumentor.h"

#ifdef LP_PLATFORM_WINDOWS
#include <Windows.h>
#endif