Input: [name] resource [description] the resource name, in the form Type[title]. This is always the same as the key corresponding to this Puppet::Resource::Status object in the resource_statuses hash. *deprecated* [type]

Output: string

Formats: Reports — Documentation — Puppet Labs


Input: [name] file [description] the pathname of the manifest file which declared the resource [type]

Output: string

Formats: Reports — Documentation — Puppet Labs


Input: [name] line [description] the line number in the manifest file which declared the resource [type]

Output: integer

Formats: Reports — Documentation — Puppet Labs


Input: [name] evaluation_time [description] the amount of time, in seconds, taken to evaluate the resource. Not present in inspect reports. [type]

Output: float

Formats: Reports — Documentation — Puppet Labs


Input: [name] change_count [description] the number of properties which changed. Always 0 in inspect reports. [type]

Output: integer

Formats: Reports — Documentation — Puppet Labs


Input: [name] out_of_sync_count [description] the number of properties which were out of sync. Always 0 in inspect reports. [type]

Output: integer

Formats: Reports — Documentation — Puppet Labs


Input: [name] tags [description] the strings with which the resource is tagged [type]

Output: array

Formats: Reports — Documentation — Puppet Labs


Input: [name] time [description] the time at which the resource was evaluated [type]

Output: datetime

Formats: Reports — Documentation — Puppet Labs


Input: [name] events [description] the Puppet::Transaction::Event objects for the resource [type]

Output: array

Formats: Reports — Documentation — Puppet Labs


Input: [name] out_of_sync [description] True if out_of_sync_count > 0, otherwise false. *deprecated* [type]

Output: boolean

Formats: Reports — Documentation — Puppet Labs


Input: [name] changed [description] True if change_count > 0, otherwise false. *deprecated* [type]

Output: boolean

Formats: Reports — Documentation — Puppet Labs


Input: [name] skipped [description] True if the resource was skipped, otherwise false. [type]

Output: boolean

Formats: Reports — Documentation — Puppet Labs


Input: [name] failed [description] True if Puppet experienced an error while evaluating this resource, otherwise false. *deprecated* [type]

Output: boolean

Formats: Reports — Documentation — Puppet Labs


Input: [name] containment_path [description] An array of strings; each element represents a container (type or class) that, together, make up the path of the resource in the catalog. [type]

Output: array

Formats: Reports — Documentation — Puppet Labs


Input: [Search Settings] A list of domain names or web URL's. [Advantages] Quick searches when you know the full domain names to check. Ability to extract domain names from any text or file. [Search Type]

Output: Direct


Input: [Search Settings] One or more words for the domain name. [Advantages] The quickest and easiest. [Search Type]

Output: Simple


Input: [Search Settings] A list of words in each domain name and/or a wildcard search using the * character. [Advantages] Easily search predetermined domain names and find domain names and web site keywords from popular search terms. [Search Type]

Output: Word Terms


Input: [Search Settings] Separate groups of alternative words to use in the domain name. Each word group can be placed at a specific position in the domain name. [Advantages] Custom lists of related words. Positioning control. Individual settings for each word in the domain name. [Search Type]

Output: Advanced


Input: [Search Settings] A domain name containing wildcard characters (any letter, number, consonant, vowel and so on). [Advantages] Ultimate control over the domain names generated. [Search Type]

Output: Pattern


Input: [Search Settings] A list of domain names or web URL's. [Advantages] Displays full WHOIS (contact) details for each domain name. [Search Type]

Output: Whois Details


Input: [DPV Return Code] N [Footnote] AA [Suggested Interaction]

Output: Verify the address. The address validated on the CASS certified software engine but cannot be validated in the DPV process.


Input: [DPV Return Code] N [Footnote] AA M1 [Suggested Interaction]

Output: Verify the Primary Number, it is not present. The address validated on the CASS certified software engine, but cannot be validated in the DPV process


Input: [DPV Return Code] N [Footnote] AA M3 [Suggested Interaction]

Output: Verify the Primary Number, It is present but not valid. The address validated on the CASS certified software engine, but cannot be validated in the DPV process.


Input: [DPV Return Code] N [Footnote] AA P1 [Suggested Interaction]

Output: Verify the box number, it is not present for this RR or HC address but needed to confirm in the DPV process.


Input: [DPV Return Code] N [Footnote] AA P3 [Suggested Interaction]

Output: Verify the box number, it is present for this PO Box, RR or HC address but cannot be confirmed in the DPV process.


Input: [DPV Return Code] Y [Footnote] AA BB [Suggested Interaction]

Output: No action needed, the address validated to all components.


Input: [DPV Return Code] Y [Footnote] AA RR [Suggested Interaction]

Output: No action needed, the address validated. It has been found in the CMRA table with PMB information present.


Input: [DPV Return Code] Y [Footnote] AA R1 [Suggested Interaction]

Output: The address validated. It has been found in the CMRA table without PMB information.


Input: [DPV Return Code] Y [Footnote] AA F1 [Suggested Interaction]

Output: No action needed.


Input: [DPV Return Code] Y [Footnote] AA G1 [Suggested Interaction]

Output: No action needed.


Input: [DPV Return Code] Y [Footnote] AA U1 [Suggested Interaction]

Output: No action needed.


Input: [DPV Return Code] S [Footnote] AA CC [Suggested Interaction]

Output: Verify secondary information, it is present but cannot be confirmed in the DPV process.


Input: [DPV Return Code] S [Footnote] AA P3 [Suggested Interaction]

Output: Verify the box number, it is present for this PO Box, RR or HC address but cannot be confirmed in the DPV process.


Input: [DPV Return Code] S [Footnote] AA CC RR [Suggested Interaction]

Output: Verify secondary information, it is present but cannot be confirmed in the DPV process. It has been found in the CMRA table with PMB info present.


Input: [DPV Return Code] S [Footnote] AA CC R1 [Suggested Interaction]

Output: Verify secondary information, it is present but cannot be confirmed in the DPV process. It has been found in the CMRA table without PMB information and is not required for USPS delivery.


Input: [DPV Return Code] D [Footnote] AA P1 [Suggested Interaction]

Output: Verify the box number, it is not present for this RR or HC address but needed to confirm in the DPV process.


Input: [DPV Return Code] D [Footnote] AA N1 [Suggested Interaction]

Output: Verify secondary information, it is not present.


Input: [DPV Return Code] D [Footnote] AA N1 RR [Suggested Interaction]

Output: Verify secondary information, it is not present. It has been found in the CMRA table with PMB information present.


Input: [DPV Return Code] D [Footnote] AA N1 R1 [Suggested Interaction]

Output: Verify secondary information, it has been found in the CMRA table without PMB information and is not required for USPS delivery.


Input: [DPV Return Code] Blank [Footnote] A1 M1 [Suggested Interaction]

Output: Get correct address, this address cannot be found in CASS certified software engine so it is not presented to the DPV process.


Input: [DPV Return Code] Blank [Footnote] A1 M3 [Suggested Interaction]

Output: Get correct address, this address cannot be found in CASS certified software engine so it is not presented to the DPV process.


Input: [DPV Return Code] Blank [Footnote] A1 [Suggested Interaction]

Output: Get correct address, this address cannot be found in CASS certified software engine so it is not presented to the DPV process.


Input: [Field Names] DARK_SHADOW_3D [UNIX Platform] N/A [Windows Platform]

Output: Dark shadow color for 3D display elements.

WIDGET_INFO (IDL Reference) | Exelis VIS Docs Center


Input: [Field Names] FACE_3D [UNIX Platform] Base background color for all widgets. [Windows Platform]

Output: Face color for 3D display elements and dialog boxes.

WIDGET_INFO (IDL Reference) | Exelis VIS Docs Center


Input: [Field Names] LIGHT_EDGE_3D [UNIX Platform] Color of top and left edges of 3D widgets. [Windows Platform]

Output: Highlight color for 3D edges that face the light source.

WIDGET_INFO (IDL Reference) | Exelis VIS Docs Center


Input: [Field Names] LIGHT_3D [UNIX Platform] Color of highlight rectangle around widgets with the keyboard focus. [Windows Platform]

Output: Light color for 3D display elements.

WIDGET_INFO (IDL Reference) | Exelis VIS Docs Center


Input: [Field Names] SHADOW_3D [UNIX Platform] Color of bottom and right edges of 3D widgets. [Windows Platform]

Output: Color for 3D edges that face away from the light source.

WIDGET_INFO (IDL Reference) | Exelis VIS Docs Center


Input: [Field Names] ACTIVE_BORDER [UNIX Platform] Push button background color when button is armed. [Windows Platform]

Output: Active window’s border color.

WIDGET_INFO (IDL Reference) | Exelis VIS Docs Center


Input: [Field Names] ACTIVE_CAPTION [UNIX Platform] N/A [Windows Platform]

Output: Active window’s caption color.

WIDGET_INFO (IDL Reference) | Exelis VIS Docs Center


Input: [Field Names] APP_WORKSPACE [UNIX Platform] N/A [Windows Platform]

Output: Background color of MDI applications.

WIDGET_INFO (IDL Reference) | Exelis VIS Docs Center


Input: [Field Names] DESKTOP [UNIX Platform] N/A [Windows Platform]

Output: Desktop color.

WIDGET_INFO (IDL Reference) | Exelis VIS Docs Center


Input: [Field Names] BUTTON_TEXT [UNIX Platform] Widget text color. [Windows Platform]

Output: Text color on push buttons.

WIDGET_INFO (IDL Reference) | Exelis VIS Docs Center


Input: [Field Names] CAPTION_TEXT [UNIX Platform] Widget text color. [Windows Platform]

Output: Color of text in caption, size box, and scroll bar arrow box.

WIDGET_INFO (IDL Reference) | Exelis VIS Docs Center


Input: [Field Names] GRAY_TEXT [UNIX Platform] N/A [Windows Platform]

Output: Color of disabled text.

WIDGET_INFO (IDL Reference) | Exelis VIS Docs Center


Input: [Field Names] HIGHLIGHT [UNIX Platform] Toggle button fill color. [Windows Platform]

Output: Color of item(s) selected in a widget.

WIDGET_INFO (IDL Reference) | Exelis VIS Docs Center


Input: [Field Names] HIGHLIGHT_TEXT [UNIX Platform] N/A [Windows Platform]

Output: Color of text of item(s) selected in a widget.

WIDGET_INFO (IDL Reference) | Exelis VIS Docs Center


Input: [Field Names] INACTIVE_BORDER [UNIX Platform] N/A [Windows Platform]

Output: Inactive window’s border color.

WIDGET_INFO (IDL Reference) | Exelis VIS Docs Center


Input: [Field Names] INACTIVE_CAPTION [UNIX Platform] N/A [Windows Platform]

Output: Inactive window’s caption color.

WIDGET_INFO (IDL Reference) | Exelis VIS Docs Center


Input: [Field Names] INACTIVE_CAPTION_TEXT [UNIX Platform] N/A [Windows Platform]

Output: Inactive window’s caption text color.

WIDGET_INFO (IDL Reference) | Exelis VIS Docs Center


Input: [Field Names] TOOLTIP_BK [UNIX Platform] N/A [Windows Platform]

Output: Background color for tooltip controls.

WIDGET_INFO (IDL Reference) | Exelis VIS Docs Center


Input: [Field Names] TOOLTIP_TEXT [UNIX Platform] N/A [Windows Platform]

Output: Text color for tooltip controls.

WIDGET_INFO (IDL Reference) | Exelis VIS Docs Center


Input: [Field Names] MENU [UNIX Platform] N/A [Windows Platform]

Output: Menu background color.

WIDGET_INFO (IDL Reference) | Exelis VIS Docs Center


Input: [Field Names] MENU_TEXT [UNIX Platform] N/A [Windows Platform]

Output: Menu text color.

WIDGET_INFO (IDL Reference) | Exelis VIS Docs Center


Input: [Field Names] SCROLLBAR [UNIX Platform] Color of scroll bar “gray” area. [Windows Platform]

Output: Color of scroll bar “gray” area.

WIDGET_INFO (IDL Reference) | Exelis VIS Docs Center


Input: [Field Names] WINDOW_BK [UNIX Platform] Base background color for all widgets. [Windows Platform]

Output: Window background color.

WIDGET_INFO (IDL Reference) | Exelis VIS Docs Center


Input: [Field Names] WINDOW_FRAME [UNIX Platform] Widget border color. [Windows Platform]

Output: Window frame color.

WIDGET_INFO (IDL Reference) | Exelis VIS Docs Center


Input: [Field Names] WINDOW_TEXT [UNIX Platform] Widget text color. [Windows Platform]

Output: Text color in windows.

WIDGET_INFO (IDL Reference) | Exelis VIS Docs Center


Input: [Name] Default Upload Folder [Keyword] destination [Default Value] images [Description]

Output: This is the folder that the uploaded file will be saved to.

Valor Apps - Easy Flash Uploader Documentation


Input: [Name] Default Caption Text [Keyword] caption [Default Value] Easy Flash Uploader Queue [Description]

Output: This is the default text that captions the upload file form.

Valor Apps - Easy Flash Uploader Documentation


Input: [Name] Show Caption [Keyword] showcaption [Default Value] Yes (1) [Description]

Output: This specifies whether to show the caption above or not.

Valor Apps - Easy Flash Uploader Documentation


Input: [Name] Heading Type [Keyword] heading [Default Value] Heading 3 (h3) [Description]

Output: This specifies the heading type of the Default Caption text.

Valor Apps - Easy Flash Uploader Documentation


Input: [Name] Browse Button Text [Keyword] button [Default Value] Browse [Description]

Output: This is the text that is on the button to browse for the file to upoad.

Valor Apps - Easy Flash Uploader Documentation


Input: [Name] Browse Button Sprite [Keyword] sprite [Default Value] buttonSprite_blue.png [Description]

Output: This allows you to choose which button sprite to select. You can add custom button sprites in the buttons folder.

Valor Apps - Easy Flash Uploader Documentation


Input: [Name] Button Render Mode [Keyword] buttonmode [Default Value] WINDOW [Description]

Output: This allows the administrator to specify how the Flash-based browse button will be rendered. The value must be ALL UPPERCASE. Other values include: OPAQUE and TRANSPARENT

Valor Apps - Easy Flash Uploader Documentation


Input: [Name] Browse Button Width [Keyword] buttonwidth [Default Value] 100 [Description]

Output: This is the width (in pixels) of the browse button.

Valor Apps - Easy Flash Uploader Documentation


Input: [Name] Browse Button Height [Keyword] buttonheight [Default Value] 23 [Description]

Output: This is the height (in pixels) of the browse button.

Valor Apps - Easy Flash Uploader Documentation


Input: [Name] Browse Button Font Family [Keyword] fontfamily [Default Value] Arial [Description]

Output: This is the font family of the browse button text.

Valor Apps - Easy Flash Uploader Documentation


Input: [Name] Browse Button Font Size [Keyword] fontsize [Default Value] 12 [Description]

Output: This is the font size of the browse button text.

Valor Apps - Easy Flash Uploader Documentation


Input: [Name] Browse Button Font Color [Keyword] fontcolor [Default Value] #FFFFFF [Description]

Output: This is the color of the browse button text.

Valor Apps - Easy Flash Uploader Documentation


Input: [Name] Browse Button Top Padding [Keyword] toppadding [Default Value] 3 [Description]

Output: This is the padding of the browse button text from the top of the button image.

Valor Apps - Easy Flash Uploader Documentation


Input: [Name] Maximum File Size (KB) [Keyword] filesize [Default Value] 2048 [Description]

Output: This is the maximum allowable file size, in kilobytes, that can be uploaded.

Valor Apps - Easy Flash Uploader Documentation


Input: [Name] File Upload Limit [Keyword] uploadlimit [Default Value] 10 [Description]

Output: This is the number of files allowed to be uploaded. The value of 0 (zero) is interpreted as unlimited.

Valor Apps - Easy Flash Uploader Documentation


Input: [Name] File Queue Limit [Keyword] queuelimit [Default Value] 10 [Description]

Output: This is the number of unprocessed files allowed to be simultaneously queued.

Valor Apps - Easy Flash Uploader Documentation


Input: [Name] Default Permitted file types (separate by semi-colon) [Keyword] filetypes [Default Value] *.gif;*.jpg;*.png;*.pdf [Description]

Output: This is a list of the file types that are permitted to be uploaded (separated by semi-colon. no spaces between). To specify all file types, enter *.* in the textarea.

Valor Apps - Easy Flash Uploader Documentation


Input: [Name] Permitted MIME types (separate by semi-colon) [Keyword] mimetypes [Default Value] application/octet-stream; image/gif; image/jpeg; image/pjpeg; image/png; application/pdf; application/msword; application/zip; application/x-compressed; application/x-zip-compressed; multipart/x-zip; application/excel; application/vnd.ms-excel; application/x-excel; application/x-msexcel [Description]

Output: This is a list of the MIME types that are permitted to be uploaded (separated by semi-colon. spaces between allowed). Type asterisk (*) to allow any type.

Valor Apps - Easy Flash Uploader Documentation


Input: [Name] Description of File Types [Keyword] filedescription [Default Value] Image Files [Description]

Output: This is the description label shown in the dialog box when selecting the file.

Valor Apps - Easy Flash Uploader Documentation


Input: [Name] Replace existing files allowed? [Keyword] replace [Default Value] No (0) [Description]

Output: This allows the administrator to decide whether to allow the user to replace en existing file with the same file name as the file to be uploaded.

Valor Apps - Easy Flash Uploader Documentation


Input: [Name] CSS Layout Theme [Keyword] ** NO KEYWORD ** [Default Value] compact.css [Description]

Output: Select a CSS layout theme from the list of files located in the themes media folder.

Valor Apps - Easy Flash Uploader Documentation


Input: [Name] Width of Containing Div [Keyword] divwidth [Default Value] 500px [Description]

Output: The Width of the Containing DIV element. This value must specify the unit. For example, 100% or 300px or 13em.

Valor Apps - Easy Flash Uploader Documentation


Input: [Name] Progress Bar Height (in pixels) [Keyword] barheight [Default Value] 10 [Description]

Output: The height, in pixels, of the progress bar (Do not specify the unit. Only the enter the number.).

Valor Apps - Easy Flash Uploader Documentation


Input: [Name] Progress Bar Color (loading) [Keyword] colorloading [Default Value] #629bfc [Description]

Output: The background color of the progress bar while it is loading.

Valor Apps - Easy Flash Uploader Documentation


Input: [Name] Progress Bar Color (complete) [Keyword] colorcomplete [Default Value] #83f781 [Description]

Output: The background color of the progress bar when upload is complete.

Valor Apps - Easy Flash Uploader Documentation


Input: [Name] Progress Bar Color (error) [Keyword] colorerror [Default Value] #fa5a5a [Description]

Output: The background color of the progress bar when an error occurs.

Valor Apps - Easy Flash Uploader Documentation


Input: [Name] Disappear bar when complete? [Keyword] disappear [Default Value] No (0) [Description]

Output: This specifies that the progress bar disappears a few seconds after the upload is complete.

Valor Apps - Easy Flash Uploader Documentation


Input: [Name] Show Status [Keyword] showstatus [Default Value] Yes (1) [Description]

Output: This specifies whether the status information is shown in the widget.

Valor Apps - Easy Flash Uploader Documentation


Input: [Name] Send an Email Notification? [Keyword] notify [Default Value] No (0) [Description]

Output: This specifies whether an email notification should be sent to the email address below after the successful upload is complete.

Valor Apps - Easy Flash Uploader Documentation


Input: [Name] Recipient Email Address [Keyword] recipient [Default Value] EMPTY [Description]

Output: The email address that receives the upload notification.

Valor Apps - Easy Flash Uploader Documentation


Input: [Name] Enable Username Subfolders [Keyword] userfolders [Default Value] No (0) [Description]

Output: When enabled, files are uploaded to username folders inside the upload folder.

Valor Apps - Easy Flash Uploader Documentation


Input: [Name] No Javascript Message [Keyword] ** NO KEYWORD ** [Default Value] We are sorry. SWFUpload could not load. You must have JavaScript enabled to enjoy SWFUpload. [Description]

Output: Message to display when Javascript is disabled.

Valor Apps - Easy Flash Uploader Documentation


Input: [Name] Loading Message [Keyword] ** NO KEYWORD ** [Default Value] SWFUpload is loading. Please wait a moment... [Description]

Output: Message to display while SWFUpload is loading.

Valor Apps - Easy Flash Uploader Documentation


Input: [Name] Long Loading Message [Keyword] ** NO KEYWORD ** [Default Value] SWFUpload is taking a long time to load or the load has failed. Please make sure that the Flash Plugin is enabled and that a working version of the Adobe Flash Player is installed. [Description]

Output: Message to display if SWFUpload is taking too long to load.

Valor Apps - Easy Flash Uploader Documentation


Input: [Name] Flash Missing Message [Keyword] ** NO KEYWORD ** [Default Value] We are sorry. SWFUpload could not load. You may need to install or upgrade Flash Player. [Description]

Output: Message to display when Flash is not installed in the browser.

Valor Apps - Easy Flash Uploader Documentation


Input: [Name] MIME Detection Compatibility [Keyword] N/A [Default Value] N/A [Description]

Output: Displays how compatible your server is with the module

Valor Apps - Easy Flash Uploader Documentation


Input: [Color attribute] Default background color [MainMenuLinks CSS class] color_1 [actionMenuLinks CSS class]

Output: color_4

Customizing Sympa/WWSympa [Sympa mailing list server]


Input: [Color attribute] Hovered background color [MainMenuLinks CSS class] color_13 [actionMenuLinks CSS class]

Output: color_6

Customizing Sympa/WWSympa [Sympa mailing list server]


Input: [Color attribute] Default font color [MainMenuLinks CSS class] color_2 [actionMenuLinks CSS class]

Output: color_2

Customizing Sympa/WWSympa [Sympa mailing list server]


Input: [Color attribute] Hovered font color [MainMenuLinks CSS class] color_1 [actionMenuLinks CSS class]

Output: color_11

Customizing Sympa/WWSympa [Sympa mailing list server]


Input: [Color attribute] Default border color [MainMenuLinks CSS class] color_2 [actionMenuLinks CSS class]

Output: color_2

Customizing Sympa/WWSympa [Sympa mailing list server]


Input: [Color attribute] Hovered border color [MainMenuLinks CSS class] color_2 [actionMenuLinks CSS class]

Output: color_2

Customizing Sympa/WWSympa [Sympa mailing list server]


Input: [Interface] char [Load UTF-8] Yes [Load MBCS] Yes #1 [Typedef] CSimpleIniA [Case-sensitive]

Output: No


Input: [Interface] char [Load UTF-8] Yes [Load MBCS] Yes [Typedef] CSimpleIniCaseA [Case-sensitive]

Output: Yes


Input: [Interface] wchar_t [Load UTF-8] Yes [Load MBCS] Yes [Typedef] CSimpleIniW [Case-sensitive]

Output: No


Input: [Interface] wchar_t [Load UTF-8] Yes [Load MBCS] Yes [Typedef] CSimpleIniCaseW [Case-sensitive]

Output: Yes


Input: [Interface] char [Load UTF-8] No #2 [Load MBCS] Yes [Typedef] CSimpleIniA [Case-sensitive]

Output: No


Input: [Interface] char [Load UTF-8] Yes [Load MBCS] Yes [Typedef] CSimpleIniA [Case-sensitive]

Output: No


Input: [Interface] UChar [Load UTF-8] Yes [Load MBCS] Yes [Typedef] CSimpleIniW [Case-sensitive]

Output: No


Input: [Interface] UChar [Load UTF-8] Yes [Load MBCS] Yes [Typedef] CSimpleIniCaseW [Case-sensitive]

Output: Yes


Input: [Description] Set to true to cache the response from the server, or false to always make the request. A value of false also makes jQuery append a random timestamp parameter to the request, as it does with $.getScript(), to ensure the browser doesn't cache the response. [Default Value] true (false when used with the 'script' and 'jsonp' dataType setting) [Setting]

Output: cache


Input: [Description] Specifies a callback function to run when the request completes (whether successful or not). [Default Value] None [Setting]

Output: complete


Input: [Description] Any data to be sent to the server in the request. This works in the same way as $.get()'s data argument. [Default Value] None [Setting]

Output: data


Input: [Description] The type of data to expect in the response. This works in the same way as $.get()'s fourth argument. You can also specify a value of "jsonp" to make a JSONP request. [Default Value] Intelligent guess [Setting]

Output: dataType


Input: [Description] Specifies a callback function to run if the request fails. [Default Value] None [Setting]

Output: error


Input: [Description] Additional HTTP headers to send with the request, as a map of key/value pairs. [Default Value] {} [Setting]

Output: headers


Input: [Description] A password to use if the server requires HTTP authentication. [Default Value] None [Setting]

Output: password


Input: [Description] Specifies a callback function to run if the request succeeds. This is the same as the third argument passed to $.get(). [Default Value] None [Setting]

Output: success


Input: [Description] How long, in milliseconds, to wait for the Ajax request to complete. A value of zero means jQuery will wait indefinitely. [Default Value] 0 [Setting]

Output: timeout


Input: [Description] The type of request to make: "GET" or "POST". [Default Value] "GET" [Setting]

Output: type


Input: [Description] A username to use if the server requires HTTP authentication. [Default Value] None [Setting]

Output: username


Input: [Data Validation Function] Is Time [Description]

Output: Checks if the data is a time value


Input: [Data Validation Function] Is Time Between [Description]

Output: Checks if the data is a time between two values


Input: [Data Validation Function] Is Time Less Than [Description]

Output: Checks if the data is a time less than value


Input: [Data Validation Function] Is Time More Than [Description]

Output: Checks if the data is a time more than value


Input: [Data Validation Function] Is Second [Description]

Output: Checks if data is a number between 0 and 59


Input: [Data Validation Function] Is Minute [Description]

Output: Checks if data is a number between 0 and 59


Input: [Data Validation Function] Is Hour 24 [Description]

Output: Checks if data is a number between 0 and 23


Input: [Data Validation Function] Is Hour 12 [Description]

Output: Checks if data is a number between 0 and 12


Input: [Data Validation Function] Is PM [Description]

Output: Checks if the data is a PM Date


Input: [Data Validation Function] Is AM [Description]

Output: Checks if the data is a AM Date


Input: ITEM_PROPERTY_DECREASED_DAMAGE [ITEM_PROPERTY_LIGHT] ITEM_PROPERTY_MASSIVE_CRITICALS [ITEM_PROPERTY_ABILITY_BONUS]

Output: ITEM_PROPERTY_AC_BONUS


Input: ITEM_PROPERTY_DECREASED_ENHANCEMENT_MODIFIER [ITEM_PROPERTY_LIGHT] ITEM_PROPERTY_MIGHTY [ITEM_PROPERTY_ABILITY_BONUS]

Output: ITEM_PROPERTY_AC_BONUS_VS_ALIGNMENT_GROUP


Input: ITEM_PROPERTY_DECREASED_SAVING_THROWS [ITEM_PROPERTY_LIGHT] ITEM_PROPERTY_MIND_BLANK [ITEM_PROPERTY_ABILITY_BONUS]

Output: ITEM_PROPERTY_AC_BONUS_VS_DAMAGE_TYPE


Input: ITEM_PROPERTY_DECREASED_SAVING_THROWS_SPECIFIC [ITEM_PROPERTY_LIGHT] ITEM_PROPERTY_MONSTER_DAMAGE [ITEM_PROPERTY_ABILITY_BONUS]

Output: ITEM_PROPERTY_AC_BONUS_VS_RACIAL_GROUP


Input: ITEM_PROPERTY_DECREASED_SKILL_MODIFIER [ITEM_PROPERTY_LIGHT] ITEM_PROPERTY_NO_DAMAGE [ITEM_PROPERTY_ABILITY_BONUS]

Output: ITEM_PROPERTY_AC_BONUS_VS_SPECIFIC_ALIGNMENT


Input: ITEM_PROPERTY_ENHANCED_CONTAINER_REDUCED_WEIGHT [ITEM_PROPERTY_LIGHT] ITEM_PROPERTY_ON_HIT_PROPERTIES [ITEM_PROPERTY_ABILITY_BONUS]

Output: ITEM_PROPERTY_ATTACK_BONUS


Input: ITEM_PROPERTY_ENHANCEMENT_BONUS [ITEM_PROPERTY_LIGHT] ITEM_PROPERTY_ON_MONSTER_HIT [ITEM_PROPERTY_ABILITY_BONUS]

Output: ITEM_PROPERTY_ATTACK_BONUS_VS_ALIGNMENT_GROUP


Input: ITEM_PROPERTY_ENHANCEMENT_BONUS_VS_ALIGNMENT_GROUP [ITEM_PROPERTY_LIGHT] ITEM_PROPERTY_ONHITCASTSPELL [ITEM_PROPERTY_ABILITY_BONUS]

Output: ITEM_PROPERTY_ATTACK_BONUS_VS_RACIAL_GROUP


Input: ITEM_PROPERTY_ENHANCEMENT_BONUS_VS_RACIAL_GROUP [ITEM_PROPERTY_LIGHT] ITEM_PROPERTY_POISON [ITEM_PROPERTY_ABILITY_BONUS]

Output: ITEM_PROPERTY_ATTACK_BONUS_VS_SPECIFIC_ALIGNMENT


Input: ITEM_PROPERTY_ENHANCEMENT_BONUS_VS_SPECIFIC_ALIGNEMENT [ITEM_PROPERTY_LIGHT] ITEM_PROPERTY_REGENERATION [ITEM_PROPERTY_ABILITY_BONUS]

Output: ITEM_PROPERTY_BASE_ITEM_WEIGHT_REDUCTION


Input: ITEM_PROPERTY_EXTRA_MELEE_DAMAGE_TYPE [ITEM_PROPERTY_LIGHT] ITEM_PROPERTY_REGENERATION_VAMPIRIC [ITEM_PROPERTY_ABILITY_BONUS]

Output: ITEM_PROPERTY_BONUS_FEAT


Input: ITEM_PROPERTY_EXTRA_RANGED_DAMAGE_TYPE [ITEM_PROPERTY_LIGHT] ITEM_PROPERTY_SAVING_THROW_BONUS [ITEM_PROPERTY_ABILITY_BONUS]

Output: ITEM_PROPERTY_CAST_SPELL


Input: ITEM_PROPERTY_FREEDOM_OF_MOVEMENT [ITEM_PROPERTY_LIGHT] ITEM_PROPERTY_SAVING_THROW_BONUS_SPECIFIC [ITEM_PROPERTY_ABILITY_BONUS]

Output: ITEM_PROPERTY_DAMAGE_BONUS


Input: ITEM_PROPERTY_HASTE [ITEM_PROPERTY_LIGHT] ITEM_PROPERTY_SKILL_BONUS [ITEM_PROPERTY_ABILITY_BONUS]

Output: ITEM_PROPERTY_DAMAGE_BONUS_VS_ALIGNMENT_GROUP


Input: ITEM_PROPERTY_HOLY_AVENGER [ITEM_PROPERTY_LIGHT] ITEM_PROPERTY_SPELL_RESISTANCE [ITEM_PROPERTY_ABILITY_BONUS]

Output: ITEM_PROPERTY_DAMAGE_BONUS_VS_RACIAL_GROUP


Input: ITEM_PROPERTY_IMMUNITY_DAMAGE_TYPE [ITEM_PROPERTY_LIGHT] ITEM_PROPERTY_THIEVES_TOOLS [ITEM_PROPERTY_ABILITY_BONUS]

Output: ITEM_PROPERTY_DAMAGE_BONUS_VS_SPECIFIC_ALIGNMENT


Input: ITEM_PROPERTY_IMMUNITY_MISCELLANEOUS [ITEM_PROPERTY_LIGHT] ITEM_PROPERTY_TRAP [ITEM_PROPERTY_ABILITY_BONUS]

Output: ITEM_PROPERTY_DAMAGE_REDUCTION


Input: ITEM_PROPERTY_IMMUNITY_SPECIFIC_SPELL [ITEM_PROPERTY_LIGHT] ITEM_PROPERTY_TRUE_SEEING [ITEM_PROPERTY_ABILITY_BONUS]

Output: ITEM_PROPERTY_DAMAGE_RESISTANCE


Input: ITEM_PROPERTY_IMMUNITY_SPELL_SCHOOL [ITEM_PROPERTY_LIGHT] ITEM_PROPERTY_TURN_RESISTANCE [ITEM_PROPERTY_ABILITY_BONUS]

Output: ITEM_PROPERTY_DAMAGE_VULNERABILITY


Input: ITEM_PROPERTY_IMMUNITY_SPELLS_BY_LEVEL [ITEM_PROPERTY_LIGHT] ITEM_PROPERTY_UNLIMITED_AMMUNITION [ITEM_PROPERTY_ABILITY_BONUS]

Output: ITEM_PROPERTY_DARKVISION


Input: ITEM_PROPERTY_IMPROVED_EVASION [ITEM_PROPERTY_ABILITY_BONUS]

Output: ITEM_PROPERTY_DECREASED_ABILITY_SCORE


Input: ITEM_PROPERTY_KEEN [ITEM_PROPERTY_ABILITY_BONUS]

Output: ITEM_PROPERTY_DECREASED_AC


Input: [Description] Listen to camera events. [Interface]

Output: CameraListener

fr.inria.zvtm.event (ZVTM-ZUIST 0.12.0 API)

Interface Summary


Input: [Description] Listen to DynaSpot events. [Interface]

Output: DynaSpotListener

fr.inria.zvtm.event (ZVTM-ZUIST 0.12.0 API)

Interface Summary


Input: [Description] Interface to handle events related to areas representing the region observed through a camera [Interface]

Output: ObservedRegionListener

fr.inria.zvtm.event (ZVTM-ZUIST 0.12.0 API)

Interface Summary


Input: [Description] Interface to handle picking events (entering/exiting a glyph). [Interface]

Output: PickerListener

fr.inria.zvtm.event (ZVTM-ZUIST 0.12.0 API)

Interface Summary


Input: [Description] Interface to handle events happening in a Portal. [Interface]

Output: PortalListener

fr.inria.zvtm.event (ZVTM-ZUIST 0.12.0 API)

Interface Summary


Input: [Description] Listen to view repainting events. [Interface]

Output: RepaintListener

fr.inria.zvtm.event (ZVTM-ZUIST 0.12.0 API)

Interface Summary


Input: [Interface]

Output: SelectionListener

fr.inria.zvtm.event (ZVTM-ZUIST 0.12.0 API)

Interface Summary


Input: [Description] Interface to handle events happening in a View. [Interface]

Output: ViewListener

fr.inria.zvtm.event (ZVTM-ZUIST 0.12.0 API)

Interface Summary


Input: [Default] 3 [Description] amount of icons to show, max 3 [Option]

Output: thumbNumber


Input: [Default] 32 [Description] width of the icons [Option]

Output: thumbWidth


Input: [Default] 32 [Description] height of the icons [Option]

Output: thumbHeight


Input: [Default] true [Description] true will double the resolution of the thumbnails images [Option]

Output: thumbRetina


Input: [Default] 100 [Description] jpg quality of the thumbnail image [Option]

Output: thumbQual


Input: [Default] 'contain' [Description] possible values: "contain", "cover" or false [Option]

Output: thumbMode


Input: [Default] true [Description] cache thumbnails [Option]

Output: thumbsCache


Input: [Default] 1.0 [Description] opacity [Option]

Output: thumbOpacity


Input: [Description] Creates fact statements about Java type property's constraints by using semantical information specified by @JavaTypeConstraints annotation. [ID]

Output: Sapphire.FactsService.JavaTypeConstraint

Konstantin's Blog: Sapphire 0.4 : FactsService


Input: [Description] Creates fact statements about property by using static content specified in @Fact and @Facts annotations. [ID]

Output: Sapphire.FactsService.Static

Konstantin's Blog: Sapphire 0.4 : FactsService


Input: [Description] Creates fact statements about property's default value by using semantical information specified by DefaultValueService and @DefaultValue annotation. [ID]

Output: Sapphire.FactsService.DefaultValue

Konstantin's Blog: Sapphire 0.4 : FactsService


Input: [Description] Creates fact statements about numeric value property's range by using semantical information specified by @NumericRange annotation. [ID]

Output: Sapphire.FactsService.NumericRange

Konstantin's Blog: Sapphire 0.4 : FactsService


Input: [Description] Creates fact statements about property's optionality by using semantical information specified by @Required annotation. [ID]

Output: Sapphire.FactsService.Required

Konstantin's Blog: Sapphire 0.4 : FactsService


Input: [Description] Creates fact statements about property's read-only state by using semantical information specified by @ReadOnly annotation. [ID]

Output: Sapphire.FactsService.ReadOnly

Konstantin's Blog: Sapphire 0.4 : FactsService


Input: [Description] Creates fact statements about list property's count constraint by using semantical information specified by @CountConstraint annotation. [ID]

Output: Sapphire.FactsService.CountConstraint

Konstantin's Blog: Sapphire 0.4 : FactsService


Input: [Description] Creates fact statements about property's absolute path requirement by using semantical information specified by @AbsolutePath annotation. [ID]

Output: Sapphire.FactsService.AbsolutePath

Konstantin's Blog: Sapphire 0.4 : FactsService


Input: [Description] Creates fact statements about existence requirement on the entity referenced by property's value by using semantical information specified by @MustExist annotation. [ID]

Output: Sapphire.FactsService.MustExist

Konstantin's Blog: Sapphire 0.4 : FactsService


Input: [Description] Creates fact statements about value property's uniqueness constraint by using semantical information specified by @NoDuplicates annotation. [ID]

Output: Sapphire.FactsService.NoDuplicates

Konstantin's Blog: Sapphire 0.4 : FactsService


Input: [Description] Creates fact statements about valid file extensions for property's value by using semantical information specified by @ValidFileExtensions annotation. [ID]

Output: Sapphire.FactsService.ValidFileExtensions

Konstantin's Blog: Sapphire 0.4 : FactsService


Input: [Description] Creates fact statements about valid file system resource type (file or folder) for property's value by using semantical information specified by @ValidFileSystemResourceType annotation. [ID]

Output: Sapphire.FactsService.ValidFileSystemResourceType

Konstantin's Blog: Sapphire 0.4 : FactsService


Input: [Description] Creates fact statements about property's relative to the project path requirement by using semantical information specified by @ProjectRelativePath annotation. [ID]

Output: Sapphire.FactsService.ProjectRelativePath

Konstantin's Blog: Sapphire 0.4 : FactsService


Input: [Description] Creates fact statements about property's relative to the workspace path requirement by using semantical information specified by @WorkspaceRelativePath annotation. [ID]

Output: Sapphire.FactsService.WorkspaceRelativePath

Konstantin's Blog: Sapphire 0.4 : FactsService


Input: [interface] Predicate [method] boolean test(T t); [purpose]

Output: returns true if the input matches some criteria

SETT February 2013 - Java 8 Project Lambda


Input: [interface] Supplier [method] T get(); [purpose]

Output: A supplier of objects. The result objects are either created during the invocation of get or by some prior action.

SETT February 2013 - Java 8 Project Lambda


Input: [interface] Block [method] void accept(T t); [purpose]

Output: Performs operations on an object. Can change the state of this object or other objects

SETT February 2013 - Java 8 Project Lambda


Input: [interface] Function [method] R apply(T t); [purpose]

Output: Maps an input object of type T to an appropriate output object of type R

SETT February 2013 - Java 8 Project Lambda


Input: [interface] MultiFunction [method] void apply(Collector <u> collector, T element);</u> [purpose]

Output: Maps a T value to multiple U values.

SETT February 2013 - Java 8 Project Lambda


Input: [interface] BinaryOperator [method] T operate(T left, T right); [purpose]

Output: Performs an operation with two operands and returns a result of the same type.

SETT February 2013 - Java 8 Project Lambda


Input: [Prefab parameter name] dist [Data type] centered histo no [Default] centered dist=histo [Description]

Output: Appearance of the distribution. centered gives a beeswarm-like display; histo gives a histogram.

ploticus: vdist prefab for producing sideways histograms or beeswarms


Input: [Prefab parameter name] bindiv [Data type] numeric [Default] 5.0 bindiv=2 [Description]

Output: Control the bin size, based on Y axis stub increment. If specified, the bin size will be the stub increment divided by this value. This can be a convenient way to control the bin size since the stub increment is often automatically set, based on the data.

ploticus: vdist prefab for producing sideways histograms or beeswarms


Input: [Prefab parameter name] binsize [Data type] numeric binsize=50 [Description]

Output: Specify the bin size explicitly, for cases where the automatically determined bin size isn't ideal.

ploticus: vdist prefab for producing sideways histograms or beeswarms


Input: [Prefab parameter name] distcolor [Data type] color [Default] blue distcolor=black [Description]

Output: The color of the distribution histogram bars.

ploticus: vdist prefab for producing sideways histograms or beeswarms


Input: [Prefab parameter name] distdotspread [Data type] numeric [Default] 2.0 distdotspread=1.5 [Description]

Output: Distributions are made up of a series of dots; this parameter controls how far apart (horizontally) the dots are rendered. If you have lots of dots and they are extending too far horizontally, reduce this value; for the opposite effect increase this value.

ploticus: vdist prefab for producing sideways histograms or beeswarms


Input: [Prefab parameter name] distdotshape [Data type] circle square diamond triangle [Default] diamond distdotshape=square [Description]

Output: The shape of the individual dots.

ploticus: vdist prefab for producing sideways histograms or beeswarms


Input: [Prefab parameter name] distdotsize [Data type] inches or cm [Default] 0.04 " distdotsize=0.025 [Description]

Output: The radius of the individual data point dots.

ploticus: vdist prefab for producing sideways histograms or beeswarms


Input: [Prefab parameter name] distcenter [Data type] 0 to 10 [Default] 4 distcenter=3 [Description]

Output: When doing a centered (beeswarm) display, controls the location of the center of the display in X, using a data space ranging from 0 to 10.

ploticus: vdist prefab for producing sideways histograms or beeswarms


Input: [Key] page [Required?] No [Allowed Values] Positive integer [Default Value] 1 [Description]

Output: Page number

Digital Collections HTTP API Documentation


Input: [Key] rpp [Required?] No [Allowed Values] Positive integer between 10 and 100 [Default Value] 50 [Description]

Output: Results per page

Digital Collections HTTP API Documentation


Input: [Key] sort [Required?] No [Allowed Values] (null): Sort descending by frequency random: Randomize the results [Default Value] null [Description]

Output: Results sorting method

Digital Collections HTTP API Documentation


Input: [Key] term [Required?] No [Allowed Values] A term to search for within the tag. Only tag containing this term will be retrieved. [Description]

Output: Search term

Digital Collections HTTP API Documentation


Input: [Key] collections [Required?] No [Allowed Values] A valid collection alias, or multiple aliases separated by commas, to which to limit the search. [Description]

Output: Collections

Digital Collections HTTP API Documentation


Input: [Key] objects [Required?] No [Allowed Values] A comma-separated list of object alias/pointer pairs, which themselves are separated by slashes; e.g "alias1/ptr1,alias2/ptr2". Only tags on these objects will be retrieved. [Description]

Output: Objects

Digital Collections HTTP API Documentation


Input: [Drawer] Variables [Purpose] Initialize this global variable to the "published" URL of your fusion table. See instructions above. [Block type]

Output: initialize global TABLE_URL

Pizza Party with Fusion Tables for App Inventor 2 | Explore MIT App Inventor


Input: [Drawer] Variables [Purpose] Initialize this global variable to your table ID (e.g. a long string of characters unique to your fusion table). See instructions above. [Block type]

Output: initialize global TABLE_ID

Pizza Party with Fusion Tables for App Inventor 2 | Explore MIT App Inventor


Input: [Drawer] Variables [Purpose] Initialize this global variable to your own API Key for Google Fusion Tables. See instructions above. [Block type]

Output: initialize global API_KEY

Pizza Party with Fusion Tables for App Inventor 2 | Explore MIT App Inventor


Input: [Drawer] Variables [Purpose] Records the name of the user. (Starts off as an empty text string.) [Block type]

Output: initialize global UserName

Pizza Party with Fusion Tables for App Inventor 2 | Explore MIT App Inventor


Input: [Drawer] Variables [Purpose] Stores the pizza choice input by the user. (Starts off as an empty text string.) [Block type]

Output: initialize global pizza

Pizza Party with Fusion Tables for App Inventor 2 | Explore MIT App Inventor


Input: [Drawer] Variables [Purpose] Stores the drink choice input by the user. (Starts off as an empty text string.) [Block type]

Output: initialize global drink

Pizza Party with Fusion Tables for App Inventor 2 | Explore MIT App Inventor


Input: [Drawer] Variables [Purpose] Stores the comment input by the user. (Starts off as an empty text string.) [Block type]

Output: initialize global comment

Pizza Party with Fusion Tables for App Inventor 2 | Explore MIT App Inventor


Input: [Name] baseUrl [Type] str [Description]

Output: The base url for your server. Be sure to use “https” for SSL connections. ex: http://subsonic.example.com

Python Subsonic Library [StuffIveLearned.org]


Input: [Name] username [Type] str [Description]

Output: The username to use for the connection

Python Subsonic Library [StuffIveLearned.org]


Input: [Name] password [Type] str [Description]

Output: The password to use for the connection

Python Subsonic Library [StuffIveLearned.org]


Input: [Name] port [Type] int [Description]

Output: The port number to connect on. The default for unencrypted subsonic connections is 4040

Python Subsonic Library [StuffIveLearned.org]


Input: [Name] serverPath [Type] str [Description]

Output: The base resource path for the subsonic views. This is useful if you have your subsonic server behind a proxy and the path that you are proxying is differnt from the default of /rest. Ex: serverPath='/path/to/subs' The full url that would be built then would be (assuming defaults and using “example.com” and you are using the “ping” view): http://example.com:4040/path/to/subs/ping.view

Python Subsonic Library [StuffIveLearned.org]


Input: [Name] appName [Type] str [Description]

Output: The name of your application.

Python Subsonic Library [StuffIveLearned.org]


Input: [Name] apiVersion [Type] str [Description]

Output: The version of the API you wish your application to support. Subsonic will throw an error if you Subsonic will throw an error if you the server supports. See the Subsonic API docs to find the Subsonic version → API version table. This is useful if you are connecting to an olderversion of Subsonic.

Python Subsonic Library [StuffIveLearned.org]


Input: [Target] /download/ [Command]

Output: open


Input: [Target] Downloads [Command]

Output: assertTitle


Input: [Target] //h2 [Value] Downloads [Command]

Output: verifyText


Input: [Target] 1.2.1 [Value] Selenium IDE [Command]

Output: assertTable


Input: [Target] 1.2.2 [Value] June 3, 2008 [Command]

Output: verifyTable


Input: [Target] 1.2.3 [Value] 1.0 beta 2 [Command]

Output: verifyTable


Input: [Access key] 0 [Section]

Output: Access key details


Input: [Access key] 1 [Section]

Output: Home


Input: [Access key] A [Section]

Output: Why is Star Throwers different


Input: [Access key] R [Section]

Output: Resources


Input: [Access key] U [Section]

Output: Understanding Cancer


Input: [Access key] T [Section]

Output: Cancer Types and Treatments


Input: [Access key] D [Section]

Output: Cancer Diets and Lifestyle


Input: [Access key] F [Section]

Output: Wymondham Centre Facilities


Input: [Access key] N [Section]

Output: News and Events


Input: [Access key] X [Section]

Output: Special thanks


Input: [Access key] J [Section]

Output: Site map


Input: [Access key] S [Section]

Output: Skip navigation


Input: [Access key] 9 [Section]

Output: Contact Star Throwers


Input: [NORMAL] pcpu [HEADER] %CPU [CODE]

Output: %C


Input: [NORMAL] group [HEADER] GROUP [CODE]

Output: %G


Input: [NORMAL] ppid [HEADER] PPID [CODE]

Output: %P


Input: [NORMAL] user [HEADER] USER [CODE]

Output: %U


Input: [NORMAL] args [HEADER] COMMAND [CODE]

Output: %a


Input: [NORMAL] comm [HEADER] COMMAND [CODE]

Output: %c


Input: [NORMAL] rgroup [HEADER] RGROUP [CODE]

Output: %g


Input: [NORMAL] nice [HEADER] NI [CODE]

Output: %n


Input: [NORMAL] pid [HEADER] PID [CODE]

Output: %p


Input: [NORMAL] pgid [HEADER] PGID [CODE]

Output: %r


Input: [NORMAL] etime [HEADER] ELAPSED [CODE]

Output: %t


Input: [NORMAL] ruser [HEADER] RUSER [CODE]

Output: %u


Input: [NORMAL] time [HEADER] TIME [CODE]

Output: %x


Input: [NORMAL] tty [HEADER] TTY [CODE]

Output: %y


Input: [NORMAL] vsz [HEADER] VSZ [CODE]

Output: %z


Input: [Project Name] symmetric-parent [Description]

Output: Parent POM project contains all the dependencies and versions, which the other projects inherit from


Input: [Project Name] symmetric-assemble [Description]

Output: POM project used to build and assemble the distributable files


Input: [Project Name] symmetric-core [Description]

Output: Java project with the core classes


Input: [Project Name] symmetric-csv [Description]

Output: Reads and writes comma-separated-value (CSV) input and output.


Input: [Project Name] symmetric-db [Description]

Output: Accesses a database using SQL to create tables, alter tables, and query data


Input: [Project Name] symmetric-io [Description]

Output: Contains processors for reading, writing, and transforming data


Input: [Project Name] symmetric-jdbc [Description]

Output: Extends the symmetric-db functions to access a database through JDBC to create database triggers and query data


Input: [Project Name] symmetric-server [Description]

Output: Server classes to run the engine as a web server and receive synchronization requests


Input: [Project Name] symmetric-util [Description]

Output: Common utilities classes


Input: [Option] -configfailurepolicy [Argument] skip|continue [Documentation]

Output: Whether TestNG should continue to execute the remaining tests in the suite or skip them if an @Before* method fails. Default behavior is skip.

Command Line Parameters


Input: [Option] -d [Argument] A directory [Documentation]

Output: The directory where the reports will be generated (defaults to test-output).

Command Line Parameters


Input: [Option] -dataproviderthreadcount [Argument] The default number of threads to use for data providers when running tests in parallel. [Documentation]

Output: This sets the default maximum number of threads to use for data providers when running tests in parallel. It will only take effect if the parallel mode has been selected (for example, with the -parallel option). This can be overridden in the suite definition.

Command Line Parameters


Input: [Option] -excludegroups [Argument] A comma-separated list of groups. [Documentation]

Output: The list of groups you want to be excluded from this run.

Command Line Parameters


Input: [Option] -groups [Argument] A comma-separated list of groups. [Documentation]

Output: The list of groups you want to run (e.g. "windows,linux,regression").

Command Line Parameters


Input: [Option] -listener [Argument] A comma-separated list of Java classes that can be found on your classpath. [Documentation]

Output: Lets you specify your own test listeners. The classes need to implement org.testng.ITestListener

Command Line Parameters


Input: [Option] -methods [Argument] A comma separated list of fully qualified class name and method. For example com.example.Foo.f1,com.example.Bar.f2. [Documentation]

Output: Lets you specify individual methods to run.

Command Line Parameters


Input: [Option] -methodselectors [Argument] A comma-separated list of Java classes and method priorities that define method selectors. [Documentation]

Output: Lets you specify method selectors on the command line. For example: com.example.Selector1:3,com.example.Selector2:2

Command Line Parameters


Input: [Option] -parallel [Argument] methods|tests|classes [Documentation]

Output: If specified, sets the default mechanism used to determine how to use parallel threads when running tests. If not set, default mechanism is not to use parallel threads at all. This can be overridden in the suite definition.

Command Line Parameters


Input: [Option] -reporter [Argument] The extended configuration for a custom report listener. [Documentation]

Output: Similar to the -listener option, except that it allows the configuration of JavaBeans-style properties on the reporter instance. Example: -reporter com.test.MyReporter:methodFilter=*insert*,enableFiltering=true You can have as many occurences of this option, one for each reporter that needs to be added.

Command Line Parameters


Input: [Option] -sourcedir [Argument] A semi-colon separated list of directories. [Documentation]

Output: The directories where your javadoc annotated test sources are. This option is only necessary if you are using javadoc type annotations. (e.g. "src/test" or "src/test/org/testng/eclipse-plugin;src/test/org/testng/testng").

Command Line Parameters


Input: [Option] -suitename [Argument] The default name to use for a test suite. [Documentation]

Output: This specifies the suite name for a test suite defined on the command line. This option is ignored if the suite.xml file or the source code specifies a different suite name. It is possible to create a suite name with spaces in it if you surround it with double-quotes "like this".

Command Line Parameters


Input: [Option] -testclass [Argument] A comma-separated list of classes that can be found in your classpath. [Documentation]

Output: A list of class files separated by commas (e.g. "org.foo.Test1,org.foo.test2").

Command Line Parameters


Input: [Option] -testjar [Argument] A jar file. [Documentation]

Output: Specifies a jar file that contains test classes. If a testng.xml file is found at the root of that jar file, it will be used, otherwise, all the test classes found in this jar file will be considered test classes.

Command Line Parameters


Input: [Option] -testname [Argument] The default name to use for a test. [Documentation]

Output: This specifies the name for a test defined on the command line. This option is ignored if the suite.xml file or the source code specifies a different test name. It is possible to create a test name with spaces in it if you surround it with double-quotes "like this".

Command Line Parameters


Input: [Option] -testnames [Argument] A comma separated list of test names. [Documentation]

Output: Only tests defined in a tag matching one of these names will be run.

Command Line Parameters


Input: [Option] -testrunfactory [Argument] A Java classes that can be found on your classpath. [Documentation]

Output: Lets you specify your own test runners. The class needs to implement org.testng.ITestRunnerFactory.

Command Line Parameters


Input: [Option] -threadcount [Argument] The default number of threads to use when running tests in parallel. [Documentation]

Output: This sets the default maximum number of threads to use for running tests in parallel. It will only take effect if the parallel mode has been selected (for example, with the -parallel option). This can be overridden in the suite definition.

Command Line Parameters


Input: [Option] -xmlpathinjar [Argument] The path of the XML file inside the jar file. [Documentation]

Output: This attribute should contain the path to a valid XML file inside the test jar (e.g. "resources/testng.xml"). The default is "testng.xml", which means a file called "testng.xml" at the root of the jar file. This option will be ignored unless -testjar is specified.

Command Line Parameters


Input: [Value] 159 [Description]

Output: total population


Input: [Value] 79 [Description]

Output: total number of men


Input: [Value] 80 [Description]

Output: total number of women


Input: [Value] 1.2 [Description]

Output: average number of children


Input: [Value] 15 [Description]

Output: maximum number of children


Input: [Value] 9 [Description]

Output: number of multiple marriages


Input: [Value] 3 [Description]

Output: maximum number of marriages


Input: [Value] 59.1 years [Description]

Output: average age for men


Input: [Value] 63.1 years [Description]

Output: average age for women


Input: [Label] Last [Information shown]

Output: Last price

Lists of securities - ProRealTime user manual - ProRealTime


Input: [Label] % Var [Information shown]

Output: Percentage variation between the last price and the close of the previous trading day

Lists of securities - ProRealTime user manual - ProRealTime


Input: [Label] Var [Information shown]

Output: Difference between the close and the close of the previous trading day

Lists of securities - ProRealTime user manual - ProRealTime


Input: [Label] Volume [Information shown]

Output: Volume of orders in thousands (K) or millions (M)

Lists of securities - ProRealTime user manual - ProRealTime


Input: [Label] Capital [Information shown]

Output: Volume * last price

Lists of securities - ProRealTime user manual - ProRealTime


Input: [Label] Tick time [Information shown]

Output: Time of latest tick, shown as hh:mm:ss

Lists of securities - ProRealTime user manual - ProRealTime


Input: [Label] Open [Information shown]

Output: Open price

Lists of securities - ProRealTime user manual - ProRealTime


Input: [Label] High [Information shown]

Output: Highest price of the current day

Lists of securities - ProRealTime user manual - ProRealTime


Input: [Label] Low [Information shown]

Output: Lowest price of the current day

Lists of securities - ProRealTime user manual - ProRealTime


Input: [Label] Prev [Information shown]

Output: Closing price of the previous day

Lists of securities - ProRealTime user manual - ProRealTime


Input: [Label] Bid [Information shown]

Output: Best bid price

Lists of securities - ProRealTime user manual - ProRealTime


Input: [Label] Bid vol [Information shown]

Output: Best bid volume

Lists of securities - ProRealTime user manual - ProRealTime


Input: [Label] Bid nbr [Information shown]

Output: Best bid number of orders

Lists of securities - ProRealTime user manual - ProRealTime


Input: [Label] Ask [Information shown]

Output: Best ask price

Lists of securities - ProRealTime user manual - ProRealTime


Input: [Label] Ask vol [Information shown]

Output: Best ask volume

Lists of securities - ProRealTime user manual - ProRealTime


Input: [Label] Ask nbr [Information shown]

Output: Best ask number of orders

Lists of securities - ProRealTime user manual - ProRealTime


Input: [Label] Security [Information shown]

Output: Type of financial instrument (forex, future, index,etc)

Lists of securities - ProRealTime user manual - ProRealTime


Input: [Label] ISIN [Information shown]

Output: Security ISO 6166 code (International Securities Identification Number)

Lists of securities - ProRealTime user manual - ProRealTime


Input: [Label] Ticker [Information shown]

Output: Ticker code

Lists of securities - ProRealTime user manual - ProRealTime


Input: [Label] Exchange [Information shown]

Output: Market on which the instrument is traded

Lists of securities - ProRealTime user manual - ProRealTime


Input: [Expression] nodename [Description]

Output: Selects all child nodes of the named node


Input: [Expression] / [Description]

Output: Selects from the root node


Input: [Expression] // [Description]

Output: Selects nodes in the document from the current node that match any subsequent selection no matter where they are


Input: [Expression] . [Description]

Output: Selects the current node


Input: [Expression] .. [Description]

Output: Selects the parent of the current node


Input: [Expression] @ [Description]

Output: Selects attributes


Input: [Field Name] extensionid [Data Type] int [Description]

Output: Unique Extension ID

Tossable Digits: API Documentation for Virtual Phone Numbers and Management


Input: [Field Name] did [Data Type] string [Description]

Output: DID associated with the extension

Tossable Digits: API Documentation for Virtual Phone Numbers and Management


Input: [Field Name] forward [Data Type] string [Description]

Output: DID that rings when called

Tossable Digits: API Documentation for Virtual Phone Numbers and Management


Input: [Field Name] added [Data Type] int [Description]

Output: Unix timestamp extension was created

Tossable Digits: API Documentation for Virtual Phone Numbers and Management


Input: [Field Name] startdate [Data Type] int [Description]

Output: Unix timestamp extension will be/became active

Tossable Digits: API Documentation for Virtual Phone Numbers and Management


Input: [Field Name] enddate [Data Type] int [Description]

Output: Unix timestamp extension will be/became disconnected

Tossable Digits: API Documentation for Virtual Phone Numbers and Management


Input: [Field Name] alias [Data Type] string [Description]

Output: User-specified string to identify or describe the extension

Tossable Digits: API Documentation for Virtual Phone Numbers and Management


Input: [Shortcut] A [Description]

Output: All Tracks

Piano Roll View | SONAR Shortcut Reference Document 8.3.1 | JSonar Project


Input: [Shortcut] . [Description]

Output: Dotted Note

Piano Roll View | SONAR Shortcut Reference Document 8.3.1 | JSonar Project


Input: [Shortcut] D [Description]

Output: Draw Tool

Piano Roll View | SONAR Shortcut Reference Document 8.3.1 | JSonar Project


Input: [Shortcut] 2 [Description]

Output: Enter a Half Note

Piano Roll View | SONAR Shortcut Reference Document 8.3.1 | JSonar Project


Input: [Shortcut] 4 [Description]

Output: Enter a Quarter Note

Piano Roll View | SONAR Shortcut Reference Document 8.3.1 | JSonar Project


Input: [Shortcut] 6 [Description]

Output: Enter a Sixteenth Note

Piano Roll View | SONAR Shortcut Reference Document 8.3.1 | JSonar Project


Input: [Shortcut] 3 [Description]

Output: Enter a Thirty-second Note

Piano Roll View | SONAR Shortcut Reference Document 8.3.1 | JSonar Project


Input: [Shortcut] 1 [Description]

Output: Enter a Whole Note

Piano Roll View | SONAR Shortcut Reference Document 8.3.1 | JSonar Project


Input: [Shortcut] 8 [Description]

Output: Enter an Eighth Note

Piano Roll View | SONAR Shortcut Reference Document 8.3.1 | JSonar Project


Input: [Shortcut] E [Description]

Output: Erase Tool

Piano Roll View | SONAR Shortcut Reference Document 8.3.1 | JSonar Project


Input: [Shortcut] Shift+L [Description]

Output: Insert new MIDI Data Lane

Piano Roll View | SONAR Shortcut Reference Document 8.3.1 | JSonar Project


Input: [Shortcut] V [Description]

Output: Invert Tracks

Piano Roll View | SONAR Shortcut Reference Document 8.3.1 | JSonar Project


Input: [Shortcut] K [Description]

Output: No Tracks

Piano Roll View | SONAR Shortcut Reference Document 8.3.1 | JSonar Project


Input: [Shortcut] Shift+N [Description]

Output: Open Snap dialog

Piano Roll View | SONAR Shortcut Reference Document 8.3.1 | JSonar Project


Input: [Shortcut] Q [Description]

Output: Pattern Brush Tool

Piano Roll View | SONAR Shortcut Reference Document 8.3.1 | JSonar Project


Input: [Shortcut] T [Description]

Output: Pick Track

Piano Roll View | SONAR Shortcut Reference Document 8.3.1 | JSonar Project


Input: [Shortcut] Left / Right [Description]

Output: Scroll Left / Right

Piano Roll View | SONAR Shortcut Reference Document 8.3.1 | JSonar Project


Input: [Shortcut] Up / Down [Description]

Output: Scroll Up / Down

Piano Roll View | SONAR Shortcut Reference Document 8.3.1 | JSonar Project


Input: [Shortcut] B [Description]

Output: Scrub Tool

Piano Roll View | SONAR Shortcut Reference Document 8.3.1 | JSonar Project


Input: [Shortcut] S [Description]

Output: Select Tool

Piano Roll View | SONAR Shortcut Reference Document 8.3.1 | JSonar Project


Input: [Shortcut] O [Description]

Output: Show / Hide durations in the Drum pane

Piano Roll View | SONAR Shortcut Reference Document 8.3.1 | JSonar Project


Input: [Shortcut] I [Description]

Output: Show / Hide Grid lines

Piano Roll View | SONAR Shortcut Reference Document 8.3.1 | JSonar Project


Input: [Shortcut] C [Description]

Output: Show / Hide the Controller pane

Piano Roll View | SONAR Shortcut Reference Document 8.3.1 | JSonar Project


Input: [Shortcut] H [Description]

Output: Show / Hide Track Pane

Piano Roll View | SONAR Shortcut Reference Document 8.3.1 | JSonar Project


Input: [Shortcut] Y [Description]

Output: Show / Hide velocity tails in the Drum pane

Piano Roll View | SONAR Shortcut Reference Document 8.3.1 | JSonar Project


Input: [Shortcut] N [Description]

Output: Snap Enable / Disable

Piano Roll View | SONAR Shortcut Reference Document 8.3.1 | JSonar Project


Input: [Shortcut] P [Description]

Output: Triplet

Piano Roll View | SONAR Shortcut Reference Document 8.3.1 | JSonar Project


Input: [Shortcut] U [Description]

Output: Undo Zoom

Piano Roll View | SONAR Shortcut Reference Document 8.3.1 | JSonar Project


Input: [Shortcut] Ctrl+Up / Down [Description]

Output: Zoom Out / In Vertically

Piano Roll View | SONAR Shortcut Reference Document 8.3.1 | JSonar Project


Input: [Shortcut] Z [Description]

Output: Zoom Tool

Piano Roll View | SONAR Shortcut Reference Document 8.3.1 | JSonar Project


Input: [Element] Text field, Text area, Label, Hidden [JSON datatype] String value [What gets populated]

Output: Updates the field's text value


Input: [Element] Radio Buttons [JSON datatype] String value [What gets populated]

Output: Selects a radiobutton index


Input: [Element] Dropdown, List [JSON datatype] String value [What gets populated]

Output: Selects an item


Input: [Element] Checkbox (checkbox) [JSON datatype] String value [What gets populated]

Output: Checks or unchecks the box


Input: [Element] Checkbox array (checkbox[]) [JSON datatype] Array of string values [What gets populated]

Output: Checks or unchecks boxes


Input: [Element] Multi-list [JSON datatype] Array of string values [What gets populated]

Output: Selects multiple items


Input: [Element] Button, Submit [JSON datatype] String value [What gets populated]

Output: Updates the button's text


Input: [Element] Any other element [JSON datatype] String [What gets populated]

Output: Updates the element's inner text


Input: [attribute] id [values] a string * [details] Must be unique across all tools; should be lowercase and contain only letters, numbers, and underscores. It allows for tool versioning and metrics of the number of times a tool is used, among other things. [example] id="sort1" [required]

Output: yes

Admin/Tools/ToolConfigSyntax - Galaxy Wiki


Input: [attribute] name [values] a string [details] This string is what is displayed as a hyperlink in the tool menu [example] name="Sort" [required]

Output: yes

Admin/Tools/ToolConfigSyntax - Galaxy Wiki


Input: [attribute] version [values] a string [details] This string defaults to "1.0.0' if it is not included in the tag. It allows for tool versioning and should be changed with each new version of the tool. [example] version="1.0.1" [required]

Output: no

Admin/Tools/ToolConfigSyntax - Galaxy Wiki


Input: [attribute] hidden [values] true, false [details] Allows for tools to be loaded upon server startup, but not displayed in the tool menu [example] hidden="true" [required]

Output: no

Admin/Tools/ToolConfigSyntax - Galaxy Wiki


Input: [attribute] tool_type [values] data_source [details] Allows for certain framework functionality to be performed on certain types of tools. This is currently only used in "data_source" tools, but will undoubtedly be used with other tools in the future. [example] tool_type="data_source" [required]

Output: no

Admin/Tools/ToolConfigSyntax - Galaxy Wiki


Input: [attribute] URL_method [values] get, post [details] Only if "tool_type" attribute value is "data_source" - defines the HTTP request method to use when communicating with an external data source application ( the default is "get" ). [example] URL_method="post" [required]

Output: no

Admin/Tools/ToolConfigSyntax - Galaxy Wiki


Input: [attribute] workflow_compatible [values] true, false [details] Default is true. [example] workflow_compatible="false" [required]

Output: no

Admin/Tools/ToolConfigSyntax - Galaxy Wiki


Input: [Property] seeds [Required] yes [Meaning]

Output: Array of node strings of the form "host:port" that Astyanax will use in quering Cassandra


Input: [Property] defaultKeyspace [Required] no [Meaning]

Output: Name of the keyspace to use if one is not specified in the service call


Input: [Property] port [Required] no [Meaning]

Output: Port number used for communicating to Cassandra nodes. Defaults to 9160.


Input: [Property] maxConsPerHost [Required] no [Meaning]

Output: The maximum number of connections to be created for any one node. Defaults to 10.


Input: [Property] retryCount [Required] no [Meaning]

Output: The number of times Astyanax will retry a call before failing. Has not effect if the retryPolicy property is set. Defaults to 3.


Input: [Property] connectionPoolMonitor [Required] no [Meaning]

Output: The connection pool monitor implementation. Defaults to new com.netflix.astyanax.connectionpool.impl.CountingConnectionPoolMonitor


Input: [Property] discoveryType [Required] no [Meaning]

Output: The method of discovering new nodes. Defaults to NONE (no discovery). Other values are RING_DESCRIBE, DISCOVERY_SERVICE, and TOKEN_AWARE


Input: [Property] retryPolicy [Required] no [Meaning]

Output: The retry policy to use. Defaults to RetryNTimes. Others values include RunOnce, ConstantBackoff, ExponentialBackoff, BoundedExponentialBackoff, and SleepingRetryPolicy


Input: [Property] connectionPoolName [Required] no [Meaning]

Output: Name used to identify the connection pool. Defaults to the astyanax.clusters configuration key, i.e. "standard" in this example


Input: [Property] defaultReadConsistencyLevel [Required] no [Meaning]

Output: Default consistency level used when reading from the cluster. This value can be overwritten on the Query operations.


Input: [Property] defaultWriteConsistencyLevel [Required] no [Meaning]

Output: Default consistency level used when reading from the cluster. This value can be overwritten on MutationBatch operation


Input: [Description] Outline promptly flashes when hovering over paths when no path is selected [Old tool] Yes [New tool] Yes [Feature]

Output: Flash path outline

GSoC2009 Node Tool Rewrite - Inkscape Wiki


Input: [Description] Outline of the selected path is drawn when the "show outline" toggle button is on [Old tool] Yes [New tool] Yes [Feature]

Output: Selected path outline

GSoC2009 Node Tool Rewrite - Inkscape Wiki


Input: [Description] The cursor changes when hovering over a curve to indicate that it will be dragged [Old tool] Yes [New tool] Yes [Feature]

Output: Curve drag cursor

GSoC2009 Node Tool Rewrite - Inkscape Wiki


Input: [Description] Dragging doesn't cause excessive tearing or other artifacts [Old tool] Yes [New tool] Yes [Feature]

Output: Smooth redraws

GSoC2009 Node Tool Rewrite - Inkscape Wiki


Input: [Description] Display the number of selected nodes and information on how to use the controls in the status bar [Old tool] Yes [New tool] Yes [Feature]

Output: Status bar tips

GSoC2009 Node Tool Rewrite - Inkscape Wiki


Input: [Description] The displayed status bar tip depends on the modifier state and the state of the mouseovered control point; tips are short, so that most are visible in full on a 1024x768 screen [Old tool] No [New tool] Yes [Feature]

Output: Smart tips

GSoC2009 Node Tool Rewrite - Inkscape Wiki


Input: [Description] Small arrows on the outline optionally visualize the direction of the path [Old tool] No [New tool] Yes [Feature]

Output: Path direction

GSoC2009 Node Tool Rewrite - Inkscape Wiki


Input: [Description] Red outlines for normal paths, green for clipping paths, blue for masks - configurable in prefs [Old tool] hardcoded colors [New tool] yes, but no pref UI [Feature]

Output: Color-coded outlines

GSoC2009 Node Tool Rewrite - Inkscape Wiki


Input: [Key] title [Value]

Output: Any word or phrase in the title.

Content API Developers Reference | Limelight Orchestrate Video Support


Input: [Key] description [Value]

Output: Any word or phrase in the description.

Content API Developers Reference | Limelight Orchestrate Video Support


Input: [Key] original_filename [Value]

Output: Any word or phrase in the original filename.

Content API Developers Reference | Limelight Orchestrate Video Support


Input: [Key] tag [Value]

Output: Any word or phrase in the tag.

Content API Developers Reference | Limelight Orchestrate Video Support


Input: [Key] state [Value]

Output: Exact match of one of the following: new, uploading, processing, publishable, published, error

Content API Developers Reference | Limelight Orchestrate Video Support


Input: [Key] media_type [Value]

Output: Exact match of one of the following: video, audio, livestream

Content API Developers Reference | Limelight Orchestrate Video Support


Input: [Key] channel_id [Value]

Output: Id of a channel where the search should be limited.

Content API Developers Reference | Limelight Orchestrate Video Support


Input: [Key] created_after [Value]

Output: Date, represented in Unix Time. Limits search to media created after a particular date.

Content API Developers Reference | Limelight Orchestrate Video Support


Input: [Key] updated_after [Value]

Output: Date, represented in Unix Time. Limits search to media updated after a particular date.

Content API Developers Reference | Limelight Orchestrate Video Support


Input: [Key] published_after [Value]

Output: Date, represented in Unix Time. Limits search to media published after a particular date.

Content API Developers Reference | Limelight Orchestrate Video Support


Input: [Key] custom_property[] The ID of a custom property can be found by accessing 'Settings' then 'Custom Properties' in the Orchestrate Video console. Right-click on the property name to reveal. Click to copy. [Value]

Output: Any word or phrase in the value of the custom property

Content API Developers Reference | Limelight Orchestrate Video Support


Input: [Project Name] Avatar_Breath [Description]

Output: Idle commands are important to help speed up the stand-by animation process for characters that are not directly in the animation. In this lesson, we will isolate one idle command and Animation Clip to learn the basics of idle. This sample shows you how to add a breathing idle animation to character.

Reallusion Developer Resource - AML ScriptEditor


Input: [Project Name] Prop_Idle [Description]

Output: This sample shows you how to add an idle animation to a prop, in this case, a rotating box that was created in 3DS Max. This lesson will demonstrate how one Idle Command works with a pre-designed Animation Clip.

Reallusion Developer Resource - AML ScriptEditor


Input: [Project Name] Avatar_Idles [Description]

Output: Now we know the basics about one Idle Command, let's design a complete Idle Command designed for an avatar. This lesson shows you how to assign three different Idle Animation Clips to one character, and set the probability for each Animation Clip to display randomly.

Reallusion Developer Resource - AML ScriptEditor


Input: [Project Name] Sample_Transform [Description]

Output: Certain animations kicking or walking have transform built into the Animation Clip. The designer can choose if the Animation Clip will cause the character to remain in the new position defined by the Animation Clip, or if the character will revert back to the position it was in prior to the Animation Clip. In this project you can test 2 perform commands both of which has the same animation clip. The 1st perform command's animation clip is set with SampleTransform = None, which means the character will move back to the original root once the motion is played. The other one is set with SampleTransform = Snap, which means the character sample the root location from the performed motion, the next motion starts from the sampled root location.

Reallusion Developer Resource - AML ScriptEditor


Input: [Project Name] Avatar_Attack [Description]

Output: This lesson is going to show how a character can perform Animation Clips by pressing hotkeys. There are two perform commands with one animation clip each. The hotkey has the setting as 'perform1' which means the character will play the attack motion once button 1 or button 2 is pressed in the Director Mode. Note: LockPerform in Perform Command dictates if there interruption is allowed or not during the Animation Clip. For example, as the 1st perform 'Punch' is playing it could be interrupted by another perform by pressing another hot key. However, 2nd perform 'Kick' would not since it has LockPerform on, thus the Animation Clip will be played completely without interruption.

Reallusion Developer Resource - AML ScriptEditor


Input: [Project Name] Prop_Open_The_Chest [Description]

Output: This lesson teaches how to collect clip (creating your own animation inside of iClone) and then use that animation you created to open or close the cap of a treasure chest. This lesson also serves as a refresher lesson for hotkeys and right-click menus. It has two different perform commands, and you could use the right mouse button (in Editor Mode and Director Mode) or hotkeys (in Director Mode).

Reallusion Developer Resource - AML ScriptEditor


Input: [Project Name] Avatar_Performs [Description]

Output: This lesson shows how a character can perform 3 different motions in a defined sequence by only pressing one hotkey. This lesson has 3 clip sequences all within one perform command. The 2nd and 3rd Animation Clips has been given a sequence which uses the 1st and 2nd Animation Clips as the Trigger Clip. That means the 2nd motion clip would be trigged to play immediately after the 1st motion clip has played. And the 3rd Clip will be played once the 2nd motion clip has completed its animation. For the Perform Command, you will set the hotkeys and then you execute them via the keyboard while in Director Mode inside of iClone.

Reallusion Developer Resource - AML ScriptEditor


Input: [Project Name] Prop_Performs [Description]

Output: This lesson shows how to arrange animation clips in different sequences by using Trigger settings. Make sure you read through Avatar Performs because that lesson will give you some basic introductions to Trigger Clips and this lesson will give you more knowledge on the design of Trigger Clip arrangements. This lesson has two perform commands with the same set of Animation Clips, the only difference is the Trigger Clip settings. Different Trigger Clip arrangements will cause the Animation Clips to perform in different orders.

Reallusion Developer Resource - AML ScriptEditor


Input: [Project Name] Avatar_Any_Angle [Description]

Output: This lesson will show you how the character can move to a prop (by selecting the prop and tell it to have the avatar to move to the prop). This lesson also introduces the new command structure called Operate Commands which are commands that are in props which dictates to the selected to Avatar to interact with the prop. This lesson only has one Operate command, and the AML is designed into the prop.

Reallusion Developer Resource - AML ScriptEditor


Input: [Project Name] Avatar_posHelper [Description]

Output: In this lesson we will go a step further than the lesson Any Angle and you will learn how to move a character to a specific position relative to a prop using Position Helpers (referred to as: posHelper). The character will approach the posHelper than interact with the prop from the location of the posHelper. This is good when you consider the uses of posHelper. Unlike props like soda cans where you can approach from Any Angle, you can only interact with a car's door at the position of the car door. So in this lesson, we discuss the following: There are three different Operate commands, and each has its own posHelper. The operate command is stored in the parent node, and it has 3 sub-node attached as the PosHelpers.

Reallusion Developer Resource - AML ScriptEditor


Input: [Project Name] Avatar_Open_the_Door [Description]

Output: This sample shows how a character can open a door by combining the knowledge we learned from the lesson of Avatar posHelper and the basics of operate commands. This lesson has four operate commands, two of them are open/close the door by pulling the door open and closing the door by pushing all from the same posHelper.

Reallusion Developer Resource - AML ScriptEditor


Input: [Project Name] Stationary_Rotation [Description]

Output: This lesson shows how to do a simple stationary rotation using move commands in Director Mode. This is a simple lesson, but the major foundation lesson for learning other move commands. It has only one move command; the move command is a simple rotate left and right called StationaryLRTurn.

Reallusion Developer Resource - AML ScriptEditor


Input: [Project Name] Forward_Rotation [Description]

Output: This lesson teaches rotation (left/right turn) while the prop is moving forward. You will also learn about speed of movement and how speed can effect rotation angle. By combining movement forward, rotation as well as speed, we can effectively create a curve. The lesson only has one move command with selected type of "ForwardAllTurn".

Reallusion Developer Resource - AML ScriptEditor


Input: [Project Name] Motorcycle Movement Animation [Description]

Output: This lesson shows how to use move commands with predesigned animation clips in the prop. When the motor bike moves, the wheel rolls, and when it does left/right turns, then the bike will tilt to the corresponding side. You can also learn how to set the speed as well as increase and decrease acceleration when you start and stop the move command. In this case, the motorbike, (a 3D Live Prop) is designed and exported from 3DS MAX, it does not need to assign any Animation Clips since and all the animation has been pre-embedded.

Reallusion Developer Resource - AML ScriptEditor


Input: [Project Name] Avatar_Persona_All (AML for the Character) [Description]

Output: This is all the lessons combined into a final design for an avatar. It includes Character Movement, Idle, Perform, and Performances while the character is moving. This sample includes a complete persona and commands - 4 types of idle, 6 move directions, and 5 types of performances. Each idle command would be played base on the settings of its OccurTime. The move commands contains 3 modes for character movement: Walk, Run and Fly. This character can move in all directions (front, back, left, right, up and down), and she even rotate left or right while standing still. This project also contains the sample of deactivate terrain snapping to enable the character to fly off the ground, set ground collision detection so she can not penetrate the ground, and resume her terrain snap attribute so she can land on the ground. The perform commands could be played once the hotkey has been pressed, it has 5 kinds of performances. And you can use number key 1 to 5 to activate them. You can activate Perform 2 and Perform 5 while in movement, ie. punch while walking, or wave the character¡¦s right hand while walking. This shows how you can combine partial upper body action while the lower body is in movement. In this project, the character can pick up the box based on the Operate command embedded in the box. As for carrying the box, the character can walk around with the right arm ¡§persisted¡¨ in the position of holding the box status, and resume to its original swinging-arm walking motion, please see the sample below - Avatar_Persona_All_Props.

Reallusion Developer Resource - AML ScriptEditor


Input: [Project Name] Avatar_Persona_All_Props (AML for the Object, in this case, box) [Description]

Output: Object Interaction, Persist the specified character motion while holding the box, Desist to resume to the character to her original animation. This sample is the product box which is used in Avatar_Persona_All as the operated prop. To take the box, it has two animation clips which are 1)Taking the box and, 2) Holding the box with the character's hand and linking the prop to the character. To drop the box, it has two animation clips which are 1)Holding the box with the character's hand and then drop it and 2) unlink the prop from the character and align the prop to the terrain. Note: The motion clips are the same and you just need to exchange the animation to the prop you want the character to interact with.

Reallusion Developer Resource - AML ScriptEditor


Input: [Project Name] Elevator_Up_Down [Description]

Output: This sample shows you how to make an elevator, which you can command the actor to get into the elevator, and you can use hotkeys to move the elevator up and down, and then ask the character to move out For the Operate commands (Use/Leave), it has one align clip and one link clip to move the character to get in the elevator; and it has one unlink clip and one align clip to move the character to leave the elevator. For the Move commands (Up/Down), it is using two different commands. Both of them could be controlled by right mouse button and the hotkeys as well. (Shift-Q for down, Shift-E for up).

Reallusion Developer Resource - AML ScriptEditor


Input: [Project Name] Switch Particle Effects [Description]

Output: This lesson shows how to better control effects by using a prop as the parent to the particle effects. You will learn how to switch 3 particle effects by using hotkeys (1-6), and how to switch the effects off by hotkey (6), and the duration time of each particle effect It has 6 different perform commands, and you could trigger each particle effect by hotkeys 1 to 3. Number 4 is a sequential playback of all 3 effects, Number 5 = play all effects together, 6 is the off setting to stop all effects. Each effect could set its duration separately

Reallusion Developer Resource - AML ScriptEditor


Input: [Project Name] Grab_and_Drop [Description]

Output: This lesson shows how to make the character grab a soda can, and then drop it (snap the soda can prop back to the ground) To grab the soda, it takes one animation clip for the character to grab the soda, one animation clip to keep the character holding the soda, and one LinkClip to keep the prop in the hand (link to hand). To drop the soda, it takes one animation clip for the character to drop it, one UnLinkClip to remove the link between the soda can prop and the character, and one AlignClip to align the prop back to terrain. Note: you can change any prop you want the character to grab and drop by using this same operation script.

Reallusion Developer Resource - AML ScriptEditor


Input: [Project Name] Switch_TV [Description]

Output: This lesson teaches you how to switch the TV channels by hotkey control by using image planes and visibility settings. You can use this lesson to learn the functions of visibility. This lesson has 3 perform commands, each assigned to one image plane. Each image plane has its own textures. Channel 1 and 2, are animated textures simulating a TV program and 3rd one is a texture simulating the power off state of the TV. The Visible clip is to control which image plane (channel) is going to be viewed by means of using hotkeys.

Reallusion Developer Resource - AML ScriptEditor


Input: [Project Name] Persist_And_Desist [Description]

Output: This lesson shows how to persist the last pose of an Animation Clip, and then desist that pose after you pressed the hotkey. The Animation Clip in perform command 1 has the priority, and you can check the persist settings. The last pose of the animation sequence of the character will remain after the animation is played. The desist will return the character back to the normal status which in this case- randomly playing idle motions.

Reallusion Developer Resource - AML ScriptEditor


Input: [Error Code] 1 [Description]

Output: Syntax error. One or more command line parameters are invalid.


Input: [Error Code] 2 [Description]

Output: The file or folder specified on the command line was not found.


Input: [Error Code] 3 [Description]

Output: The input file could not be opened, or the target file could not be created.


Input: [Error Code] 4 [Description]

Output: Could not allocate memory. This could happen if e.g. the source file is too big.


Input: [Error Code] 5 [Description]

Output: The source file can not be scanned properly.


Input: [Error Code] 6 [Description]

Output: SVN error: Subversion returned with an error when SubWCRev tried to find the information from the working copy.


Input: [Error Code] 7 [Description]

Output: The working copy has local modifications. This requires the -n switch.


Input: [Error Code] 8 [Description]

Output: The working copy has mixed revisions. This requires the -m switch.


Input: [Error Code] 9 [Description]

Output: The output file already exists. This requires the -d switch.


Input: [Error Code] 10 [Description]

Output: The specified path is not a working copy or part or one.


Input: [Error Code] 11 [Description]

Output: The working copy has unversioned files or folders in it. This requires the -N switch.


Input: [C error code] SQLITE_OK [Symbol]

Output: ok


Input: [C error code] SQLITE_ERROR [Symbol]

Output: error


Input: [C error code] SQLITE_INTERNAL [Symbol]

Output: internal


Input: [C error code] SQLITE_PERM [Symbol]

Output: permission


Input: [C error code] SQLITE_ABORT [Symbol]

Output: abort


Input: [C error code] SQLITE_BUSY [Symbol]

Output: busy


Input: [C error code] SQLITE_LOCKED [Symbol]

Output: locked


Input: [C error code] SQLITE_NOMEM [Symbol]

Output: no-memory


Input: [C error code] SQLITE_READONLY [Symbol]

Output: read-only


Input: [C error code] SQLITE_INTERRUPT [Symbol]

Output: interrupt


Input: [C error code] SQLITE_IOERR [Symbol]

Output: io-error


Input: [C error code] SQLITE_CORRUPT [Symbol]

Output: corrupt


Input: [C error code] SQLITE_NOTFOUND [Symbol]

Output: not-found


Input: [C error code] SQLITE_FULL [Symbol]

Output: full


Input: [C error code] SQLITE_CANTOPEN [Symbol]

Output: cant-open


Input: [C error code] SQLITE_PROTOCOL [Symbol]

Output: protocol


Input: [C error code] SQLITE_EMPTY [Symbol]

Output: empty


Input: [C error code] SQLITE_SCHEMA [Symbol]

Output: schema


Input: [C error code] SQLITE_TOOBIG [Symbol]

Output: too-big


Input: [C error code] SQLITE_CONSTRAINT [Symbol]

Output: constraint


Input: [C error code] SQLITE_MISMATCH [Symbol]

Output: mismatch


Input: [C error code] SQLITE_MISUSE [Symbol]

Output: misuse


Input: [C error code] SQLITE_NOLFS [Symbol]

Output: no-lfs


Input: [C error code] SQLITE_AUTH [Symbol]

Output: authorization


Input: [C error code] SQLITE_FORMAT [Symbol]

Output: format


Input: [C error code] SQLITE_RANGE [Symbol]

Output: range


Input: [C error code] SQLITE_NOTADB [Symbol]

Output: not-a-database


Input: [C error code] SQLITE_ROW [Symbol]

Output: row


Input: [C error code] SQLITE_DONE [Symbol]

Output: done


Input: [Description] Inserts text before current cursor location. [Command]

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Input: [Description] Inserts text at beginning of current line. [Command]

magento and zen cart developer | magento and zen cart module and template development


Input: [Description] Inserts text after current cursor location. [Command]

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Input: [Description] Inserts text at end of current line. [Command]

magento and zen cart developer | magento and zen cart module and template development


Input: [Description] Creates a new line for text entry below cursor location. [Command]

magento and zen cart developer | magento and zen cart module and template development


Input: [Description] Creates a new line for text entry above cursor location. [Command]

magento and zen cart developer | magento and zen cart module and template development


Input: [Setting] id [Type] string required [Notes] N/A [Description]


Input: [Setting] container [Type] string required [Notes] document.body will be used if no id is specified, but its not something you want. [Description]

Output: this is the id of a container somewhere on the screen.


Input: [Setting] type [Type] string selectone [Notes] selectone | selectmultiple | dropdown (are the choices) [Description]

Output: the dropdown type


Input: [Setting] choices [Type] array (with arrays) if none specified, will look in DOM for choices, or will show empty otherwise. [Description]

Output: as described above, the choices for the dropdown


Input: [Setting] toggleStyle [Type] string none [Notes] none | open | closed (are the choices) [Description]

Output: used to determined if a toggle should be shown, and if so: open or closed by default.


Input: [Setting] coreImages [Type] array ["clear.gif", "eraser3.gif", "sortasc3.gif", "sortdesc3.gif", "graphIcon.gif"] [Notes] graphIcon is new in 2.1 [Description]

Output: list the images you required, in the directory of the js file.


Input: [Setting] classes [Type] array ["uiSelectBox", "uiSelectBoxToggle", "uiSelectBoxChoice", "uiSelectBoxStack"] [Description]

Output: the default classes used by the select box


Input: [Setting] urlTarget [Type] string "new" [Notes] options are your standard window open options, like "self", "new", "top". [Description]

Output: where to open the url, if addding urls.


Input: [Setting] eraser [Type] Boolean false [Description]

Output: whether or not to allow the clear selections feature.


Input: [Setting] sift [Type] Boolean false [Notes] sift can only be used with selectone or selectmultiple and when a toggle is present. [Description]

Output: whether to allow the sift feature.


Input: [Setting] info [Type] Boolean false [Description]

Output: whether or not to show how many items are selected.


Input: [Setting] count [Type] Boolean false [Description]

Output: whether or not to show how many items are in the dropdown.


Input: [Setting] sort [Type] Boolean false [Description]

Output: whether or not to sort the list by default, and show a sort icon to allow sort flipping.


Input: [Setting] disabled [Type] Boolean false [Notes] select box can be "enabled" later with your own function. [Description]

Output: whether or not to show the select box as disabled by default.


Input: [Setting] typeSearch [Type] Boolean true [Notes] if your using opera 9.5, you may want this turned off, so i added this setting. Its turly horrific because of the way Opera decided to do selections. [Description]

Output: whether or not allow a user to find items by pressing a key


Input: [Setting] sortDirection [Type] string ascending [Notes] descending or ascending (are the choices) [Description]

Output: the direction to sort the options by default.


Input: [Setting] states (2.1) [Type] string ["red","orange","yellow","blue","green"] [Notes] in 2.1, you call a state using 1-n, not 0-n. [Description]

Output: the names of your states to show on the chart.


Input: [Setting] useStates [Type] Boolean false [Description]

Output: whether or not to show states (0-n) in the choices.


Input: [Setting] showStateButtons [Type] Boolean false [Notes] Useful if you include this with sift. The erase clears the selection. [Description]

Output: whether or not to show state filter buttons on the toggle.


Input: [Setting] stateColors [Type] array ["red" ,"orange" ,"yellow" ,"lightblue" ,"darkblue"] [Notes] should match the unique count of states. [Description]

Output: the colors, if needed, to specify for the states.


Input: [Setting] maxSize [Type] number choices.length [Description]

Output: how many items to show before scrolling occurs.


Input: [Setting] selectionImagePath [Type] string "/" [Description]

Output: used to specify the path of images, if you are loading images into the dropdown instead of strings or numbers.


Input: [Setting] coreImagePath (2.2.1) [Type] string same as selectionImagePath is not defined [Description]

Output: used to specify the path of the images core to the select box and not the selections. (like the eraser, graph, dropdown bg)


Input: [Setting] resizable [Type] Boolean false [Notes] requires a jQuery plugin, and (works in IE only when the dropdown is absolutely positioned). [Description]

Output: whether or not to allow resizing the select box.


Input: [Setting] toggleLabel [Type] string Select One: [Description]

Output: what to show in the toggle when nothing is selected.


Input: [Setting] toggleLabelChosen [Type] string "" (empty) [Notes] example: "item selected: x". [Description]

Output: what to prepend selections with.


Input: [Setting] siftTitle [Type] string Use AND (+) plus, or OR (|) pipe to extend search. Use (!) not to flip the search. [Description]

Output: what to show as the title (alt) popup.


Input: [Setting] showStateGraph (2.1) [Type] boolean false [Description]

Output: whether to show the graph or not.


Input: [Setting] graphPosition (2.1) [Type] string relative [Notes] absolute or relative [Description]

Output: what position to place the graph.


Input: [Setting] boxScale (2.1) [Type] decimal 3.0 [Notes] the higher the scale, the taller each segment in a bar will be. [Description]

Output: The scaling factor for your graph.


Input: [Setting] imageSelections (2.2.1) [Type] JSON definition false [Notes] { show: true, height: 35, padding: { top:2, left:0, bottom:2, right: 0}} [Description]

Output: When you want an image to appear in the toggle of a dropdown.


Input: [Result] NaN [Input Type]

Output: Undefined

ECMAScript Language Specification (HTML version)


Input: [Result] +0 [Input Type]

ECMAScript Language Specification (HTML version)


Input: [Result] The result is 1 if the argument is true. The result is +0 if the argument is false. [Input Type]

Output: Boolean

ECMAScript Language Specification (HTML version)


Input: [Result] The result equals the input argument (no conversion). [Input Type]

Output: Number

ECMAScript Language Specification (HTML version)


Input: [Result] See grammar and note below. [Input Type]

Output: String

ECMAScript Language Specification (HTML version)


Input: [Result] Apply the following steps: 1. Call ToPrimitive(input argument, hint Number). 2. Call ToNumber(Result(1)). 3. Return Result(2). [Input Type]

Output: Object

ECMAScript Language Specification (HTML version)


Input: [D or # or Delete] M [Delete] Move

Output: Move the selected conversations to a different folder. Type the first few characters of the folder name, or use the up/down arrow keys to move between the matching folders. If a folder name is more than one word, you can match either word. Press Enter to move the conversations to the selected folder.

Move every message in the selected conversations to your Trash folder. If they are already in the Trash folder, this will delete the messages permanently instead.


Input: [D or # or Delete] Y [Delete] Archive

Output: Mark the selected conversations as read and move them to the Archive folder.

Move every message in the selected conversations to your Trash folder. If they are already in the Trash folder, this will delete the messages permanently instead.


Input: [D or # or Delete] ! [Delete] Report spam

Output: Train your spam filter to recognise the selected conversations as spam, and move them to your Spam folder.

Move every message in the selected conversations to your Trash folder. If they are already in the Trash folder, this will delete the messages permanently instead.


Input: [D or # or Delete] . then r [Delete] Mark read

Output: Mark all messages in the selected conversations as read.

Move every message in the selected conversations to your Trash folder. If they are already in the Trash folder, this will delete the messages permanently instead.


Input: [D or # or Delete] . then u [Delete] Mark unread

Output: Mark all messages in the selected conversation as unread.

Move every message in the selected conversations to your Trash folder. If they are already in the Trash folder, this will delete the messages permanently instead.


Input: [D or # or Delete] . then p [Delete] Pin

Output: Pin the selected conversations.

Move every message in the selected conversations to your Trash folder. If they are already in the Trash folder, this will delete the messages permanently instead.


Input: [D or # or Delete] . then n [Delete] Unpin

Output: Remove the pin from the selected conversations.

Move every message in the selected conversations to your Trash folder. If they are already in the Trash folder, this will delete the messages permanently instead.


Input: [D or # or Delete] % [Delete] Permanently delete

Output: Delete the selected conversations forevever (cannot be undone).

Move every message in the selected conversations to your Trash folder. If they are already in the Trash folder, this will delete the messages permanently instead.