Input: [Type] HiddenTexts [Access] readonly [Description] A collection of hidden text objects. [Property]

Output: hiddenTexts

Adobe InDesign CS5 (7.0) Object Model JS: Cell


Input: [Type] number [Access] readonly [Description] The unique ID of the Cell. [Property]

Output: id

Adobe InDesign CS5 (7.0) Object Model JS: Cell


Input: [Type] number [Access] readonly [Description] The index of the Cell within its containing object. [Property]

Output: index

Adobe InDesign CS5 (7.0) Object Model JS: Cell


Input: [Type] Swatch [Access] r/w [Description] The color, specified as a swatch, of the inner column border stroke. [Property]

Output: innerColumnStrokeColor

Adobe InDesign CS5 (7.0) Object Model JS: Cell


Input: [Type] Swatch [Access] r/w [Description] The swatch (color, gradient, tint, or mixed ink) applied to the gap of the inner column border stroke. Note: Not valid when inner column stroke type is solid. [Property]

Output: innerColumnStrokeGapColor

Adobe InDesign CS5 (7.0) Object Model JS: Cell


Input: [Type] bool [Access] r/w [Description] If true, the gap color of the inner column border stroke will overprint. Note: Not valid when inner column stroke type is solid. [Property]

Output: innerColumnStrokeGapOverprint

Adobe InDesign CS5 (7.0) Object Model JS: Cell


Input: [Type] number [Access] r/w [Description] The tint (as a percentage) of the inner column border stroke gap color. (Range: 0 to 100) Note: Not valid when inner column stroke type is solid. [Property]

Output: innerColumnStrokeGapTint

Adobe InDesign CS5 (7.0) Object Model JS: Cell


Input: [Type] bool [Access] r/w [Description] If true, the inner column border stroke will overprint. [Property]

Output: innerColumnStrokeOverprint

Adobe InDesign CS5 (7.0) Object Model JS: Cell


Input: [Type] number [Access] r/w [Description] The tint (as a percentage) of the inner column border stroke. (Range: 0 to 100) [Property]

Output: innerColumnStrokeTint

Adobe InDesign CS5 (7.0) Object Model JS: Cell


Input: [Type] String StrokeStyle [Access] r/w [Description] The stroke type of the inner column. Can also accept: String. [Property]

Output: innerColumnStrokeType

Adobe InDesign CS5 (7.0) Object Model JS: Cell


Input: [Type] Measurement Unit (Number or String) [Access] r/w [Description] The stroke weight of the inner column border stroke. [Property]

Output: innerColumnStrokeWeight

Adobe InDesign CS5 (7.0) Object Model JS: Cell


Input: [Type] Swatch [Access] r/w [Description] The color, specified as a swatch, of the inner row border stroke. [Property]

Output: innerRowStrokeColor

Adobe InDesign CS5 (7.0) Object Model JS: Cell


Input: [Type] Swatch [Access] r/w [Description] The swatch (color, gradient, tint, or mixed ink) applied to the gap of the inner row border stroke. Note: Not valid when inner row stroke type is solid. [Property]

Output: innerRowStrokeGapColor

Adobe InDesign CS5 (7.0) Object Model JS: Cell


Input: [Type] bool [Access] r/w [Description] If true, the gap color of the inner row border stroke will overprint. Note: Not valid when inner row stroke type is solid. [Property]

Output: innerRowStrokeGapOverprint

Adobe InDesign CS5 (7.0) Object Model JS: Cell


Input: [Type] number [Access] r/w [Description] The tint (as a percentage) of the inner row border stroke. (Range: 0 to 100) Note: Not valid when inner row stroke type is solid. [Property]

Output: innerRowStrokeGapTint

Adobe InDesign CS5 (7.0) Object Model JS: Cell


Input: [Type] bool [Access] r/w [Description] If true, the inner row border stroke will overprint. [Property]

Output: innerRowStrokeOverprint

Adobe InDesign CS5 (7.0) Object Model JS: Cell


Input: [Type] number [Access] r/w [Description] The tint (as a percentage) of the inner row border stroke. (Range: 0 to 100) [Property]

Output: innerRowStrokeTint

Adobe InDesign CS5 (7.0) Object Model JS: Cell


Input: [Type] String StrokeStyle [Access] r/w [Description] The stroke type of the inner row. Can also accept: String. [Property]

Output: innerRowStrokeType

Adobe InDesign CS5 (7.0) Object Model JS: Cell


Input: [Type] Measurement Unit (Number or String) [Access] r/w [Description] The stroke weight of the inner row border strokes. [Property]

Output: innerRowStrokeWeight

Adobe InDesign CS5 (7.0) Object Model JS: Cell


Input: [Type] InsertionPoints [Access] readonly [Description] A collection of insertion points. [Property]

Output: insertionPoints

Adobe InDesign CS5 (7.0) Object Model JS: Cell


Input: [Type] bool [Access] readonly [Description] Returns true if the object specifier resolves to valid objects. [Property]

Output: isValid

Adobe InDesign CS5 (7.0) Object Model JS: Cell


Input: [Type] bool [Access] r/w [Description] If true, keeps the row with the next row when the table is split across text frames or pages. [Property]

Output: keepWithNextRow

Adobe InDesign CS5 (7.0) Object Model JS: Cell


Input: [Type] string [Access] r/w [Description] A property that can be set to any string. [Property]

Output: label

Adobe InDesign CS5 (7.0) Object Model JS: Cell


Input: [Type] Swatch [Access] r/w [Description] The swatch (color, gradient, tint, or mixed ink) applied to the left edge border stroke. [Property]

Output: leftEdgeStrokeColor

Adobe InDesign CS5 (7.0) Object Model JS: Cell


Input: [Type] Swatch [Access] r/w [Description] The swatch (color, gradient, tint, or mixed ink) applied to the gap of the left edge border stroke. Note: Not valid when left edge stroke type is solid. [Property]

Output: leftEdgeStrokeGapColor

Adobe InDesign CS5 (7.0) Object Model JS: Cell


Input: [Type] bool [Access] r/w [Description] If true, the gap color of the left edge border stroke will overprint. Note: Not valid when left edge stroke type is solid. [Property]

Output: leftEdgeStrokeGapOverprint

Adobe InDesign CS5 (7.0) Object Model JS: Cell


Input: [Type] number [Access] r/w [Description] The tint (as a percentage) of the left edge border stroke gap color. (Range: 0 to 100) Note: Not valid when left edge stroke type is solid. [Property]

Output: leftEdgeStrokeGapTint

Adobe InDesign CS5 (7.0) Object Model JS: Cell


Input: [Type] bool [Access] r/w [Description] If true, the left edge border stroke will overprint. [Property]

Output: leftEdgeStrokeOverprint

Adobe InDesign CS5 (7.0) Object Model JS: Cell


Input: [Type] number [Access] r/w [Description] The tint (as a percentage) of the left edge border stroke. (Range: 0 to 100) [Property]

Output: leftEdgeStrokeTint

Adobe InDesign CS5 (7.0) Object Model JS: Cell


Input: [Type] String StrokeStyle [Access] r/w [Description] The stroke type of the left edge. Can also accept: String. [Property]

Output: leftEdgeStrokeType

Adobe InDesign CS5 (7.0) Object Model JS: Cell


Input: [Type] Measurement Unit (Number or String) [Access] r/w [Description] The stroke weight of the left edge border stroke. [Property]

Output: leftEdgeStrokeWeight

Adobe InDesign CS5 (7.0) Object Model JS: Cell


Input: [Type] Measurement Unit (Number or String) [Access] r/w [Description] The left inset of the cell. [Property]

Output: leftInset

Adobe InDesign CS5 (7.0) Object Model JS: Cell


Input: [Type] Lines [Access] readonly [Description] A collection of lines. [Property]

Output: lines

Adobe InDesign CS5 (7.0) Object Model JS: Cell


Input: [Type] Measurement Unit (Number or String) [Access] r/w [Description] The maximum height to which cells in the Cell may grow. Note: The maximum height cannot be exceeded even when auto grow is set to true. Also, the maximum height can affect redistribution. [Property]

Output: maximumHeight

Adobe InDesign CS5 (7.0) Object Model JS: Cell


Input: [Type] Measurement Unit (Number or String) (range: 0 - 8640) [Access] r/w [Description] The space between the baseline of the text and the top inset of the frame or cell. [Property]

Output: minimumFirstBaselineOffset

Adobe InDesign CS5 (7.0) Object Model JS: Cell


Input: [Type] Measurement Unit (Number or String) [Access] r/w [Description] The minimum height of the cells in the Cell. Note: When auto grow is true, cells can automatically grow larger than this amount when content is added. Also, the minimum height can affect redistribution. [Property]

Output: minimumHeight

Adobe InDesign CS5 (7.0) Object Model JS: Cell


Input: [Type] MultiStateObjects [Access] readonly [Description] A collection of multi-state objects. [Property]

Output: multiStateObjects

Adobe InDesign CS5 (7.0) Object Model JS: Cell


Input: [Type] string [Access] readonly [Description] The name of the Cell. [Property]

Output: name

Adobe InDesign CS5 (7.0) Object Model JS: Cell


Input: [Type] Notes [Access] readonly [Description] A collection of notes. [Property]

Output: notes

Adobe InDesign CS5 (7.0) Object Model JS: Cell


Input: [Type] Ovals [Access] readonly [Description] A collection of ellipses. [Property]

Output: ovals

Adobe InDesign CS5 (7.0) Object Model JS: Cell


Input: [Type] bool [Access] readonly [Description] If true, the story has overset text. [Property]

Output: overflows

Adobe InDesign CS5 (7.0) Object Model JS: Cell


Input: [Type] bool [Access] r/w [Description] If true, the fill of the object will overprint. [Property]

Output: overprintFill

Adobe InDesign CS5 (7.0) Object Model JS: Cell


Input: [Type] PageItems [Access] readonly [Description] The page items collection, which can be used to process all page items in a container (such as a document, page, or group), regardless of type. [Property]

Output: pageItems

Adobe InDesign CS5 (7.0) Object Model JS: Cell


Input: [Type] Measurement Unit (Number or String) [Access] r/w [Description] The maximum space that can be added between paragraphs in a cell. Note: Valid only when vertical justification is justified. [Property]

Output: paragraphSpacingLimit

Adobe InDesign CS5 (7.0) Object Model JS: Cell


Input: [Type] Paragraphs [Access] readonly [Description] A collection of paragraphs. [Property]

Output: paragraphs

Adobe InDesign CS5 (7.0) Object Model JS: Cell


Input: [Type] Cell Column Row Table XMLElement [Access] readonly [Description] The parent of the Cell (a XMLElement, Cell, Table, Column or Row). [Property]

Output: parent

Adobe InDesign CS5 (7.0) Object Model JS: Cell


Input: [Type] Column [Access] readonly [Description] The parent column of the cell. [Property]

Output: parentColumn

Adobe InDesign CS5 (7.0) Object Model JS: Cell


Input: [Type] Row [Access] readonly [Description] The parent row of the cell. [Property]

Output: parentRow

Adobe InDesign CS5 (7.0) Object Model JS: Cell


Input: [Type] Polygons [Access] readonly [Description] A collection of polygons. [Property]

Output: polygons

Adobe InDesign CS5 (7.0) Object Model JS: Cell


Input: [Type] Object [Access] r/w [Description] A property that allows setting of several properties at the same time. [Property]

Output: properties

Adobe InDesign CS5 (7.0) Object Model JS: Cell


Input: [Type] Rectangles [Access] readonly [Description] A collection of rectangles. [Property]

Output: rectangles

Adobe InDesign CS5 (7.0) Object Model JS: Cell


Input: [Type] Swatch [Access] r/w [Description] The color, specified as a swatch, of the right edge border stroke. [Property]

Output: rightEdgeStrokeColor

Adobe InDesign CS5 (7.0) Object Model JS: Cell


Input: [Type] Swatch [Access] r/w [Description] The swatch (color, gradient, tint, or mixed ink) applied to the gap of the right edge border stroke. Note: Not valid when right edge stroke type is solid. [Property]

Output: rightEdgeStrokeGapColor

Adobe InDesign CS5 (7.0) Object Model JS: Cell


Input: [Type] bool [Access] r/w [Description] If true, the gap color of the right edge border stroke will overprint. Note: Not valid when right edge stroke type is solid. [Property]

Output: rightEdgeStrokeGapOverprint

Adobe InDesign CS5 (7.0) Object Model JS: Cell


Input: [Type] number [Access] r/w [Description] The tint (as a percentage) of the right edge border stroke gap color. (Range: 0 to 100) Note: Not valid when right edge stroke type is solid. [Property]

Output: rightEdgeStrokeGapTint

Adobe InDesign CS5 (7.0) Object Model JS: Cell


Input: [Type] bool [Access] r/w [Description] If true, the right edge border stroke will overprint. [Property]

Output: rightEdgeStrokeOverprint

Adobe InDesign CS5 (7.0) Object Model JS: Cell


Input: [Type] number [Access] r/w [Description] The tint (as a percentage) of the right edge border stroke. (Range: 0 to 100) [Property]

Output: rightEdgeStrokeTint

Adobe InDesign CS5 (7.0) Object Model JS: Cell


Input: [Type] String StrokeStyle [Access] r/w [Description] The stroke type of the right edge. Can also accept: String. [Property]

Output: rightEdgeStrokeType

Adobe InDesign CS5 (7.0) Object Model JS: Cell


Input: [Type] Measurement Unit (Number or String) [Access] r/w [Description] The stroke weight of the right edge border stroke. [Property]

Output: rightEdgeStrokeWeight

Adobe InDesign CS5 (7.0) Object Model JS: Cell


Input: [Type] Measurement Unit (Number or String) [Access] r/w [Description] The right inset of the cell. [Property]

Output: rightInset

Adobe InDesign CS5 (7.0) Object Model JS: Cell


Input: [Type] number [Access] r/w [Description] The rotation angle (in degrees) of the cell, specified as one of the following values: 0, 90, 180, or 270. [Property]

Output: rotationAngle

Adobe InDesign CS5 (7.0) Object Model JS: Cell


Input: [Type] number [Access] readonly [Description] The number of rows that the object spans. [Property]

Output: rowSpan

Adobe InDesign CS5 (7.0) Object Model JS: Cell


Input: [Type] RowTypes: RowTypes.BODY_ROW RowTypes.HEADER_ROW RowTypes.FOOTER_ROW RowTypes.MIXED_STATE [Access] r/w [Description] The row type. [Property]

Output: rowType

Adobe InDesign CS5 (7.0) Object Model JS: Cell


Input: [Type] Rows [Access] readonly [Description] A collection of table rows. [Property]

Output: rows

Adobe InDesign CS5 (7.0) Object Model JS: Cell


Input: [Type] SplineItems [Access] readonly [Description] The spline items collection. [Property]

Output: splineItems

Adobe InDesign CS5 (7.0) Object Model JS: Cell


Input: [Type] StartParagraph: StartParagraph.ANYWHERE StartParagraph.NEXT_COLUMN StartParagraph.NEXT_FRAME StartParagraph.NEXT_PAGE StartParagraph.NEXT_ODD_PAGE StartParagraph.NEXT_EVEN_PAGE [Access] r/w [Description] Indicates where to start the row. [Property]

Output: startRow

Adobe InDesign CS5 (7.0) Object Model JS: Cell


Input: [Type] Tables [Access] readonly [Description] A collection of tables. [Property]

Output: tables

Adobe InDesign CS5 (7.0) Object Model JS: Cell


Input: [Type] TextColumns [Access] readonly [Description] A collection of text columns. [Property]

Output: textColumns

Adobe InDesign CS5 (7.0) Object Model JS: Cell


Input: [Type] TextFrames [Access] readonly [Description] A collection of text frames. [Property]

Output: textFrames

Adobe InDesign CS5 (7.0) Object Model JS: Cell


Input: [Type] TextStyleRanges [Access] readonly [Description] A collection of text style ranges. [Property]

Output: textStyleRanges

Adobe InDesign CS5 (7.0) Object Model JS: Cell


Input: [Type] TextVariableInstances [Access] readonly [Description] A collection of text variable instances. [Property]

Output: textVariableInstances

Adobe InDesign CS5 (7.0) Object Model JS: Cell


Input: [Type] Texts [Access] readonly [Description] A collection of text objects. [Property]

Output: texts

Adobe InDesign CS5 (7.0) Object Model JS: Cell


Input: [Type] Swatch [Access] r/w [Description] The swatch (color, gradient, tint, or mixed ink) applied to the top edge border stroke. [Property]

Output: topEdgeStrokeColor

Adobe InDesign CS5 (7.0) Object Model JS: Cell


Input: [Type] Swatch [Access] r/w [Description] The swatch (color, gradient, tint, or mixed ink) applied to the gap of the top edge border stroke. Note: Not valid when top edge stroke type is solid. [Property]

Output: topEdgeStrokeGapColor

Adobe InDesign CS5 (7.0) Object Model JS: Cell


Input: [Type] bool [Access] r/w [Description] If true, the gap color of the top edge border stroke will overprint. Note: Not valid when top edge stroke type is solid. [Property]

Output: topEdgeStrokeGapOverprint

Adobe InDesign CS5 (7.0) Object Model JS: Cell


Input: [Type] number [Access] r/w [Description] The tint (as a percentage) of the top edge border stroke gap color. (Range: 0 to 100) Note: Not valid when top edge stroke type is solid. [Property]

Output: topEdgeStrokeGapTint

Adobe InDesign CS5 (7.0) Object Model JS: Cell


Input: [Type] bool [Access] r/w [Description] If true, the top edge border stroke will overprint. [Property]

Output: topEdgeStrokeOverprint

Adobe InDesign CS5 (7.0) Object Model JS: Cell


Input: [Type] number [Access] r/w [Description] The tint (as a percentage) of the top edge border stroke. (Range: 0 to 100) [Property]

Output: topEdgeStrokeTint

Adobe InDesign CS5 (7.0) Object Model JS: Cell


Input: [Type] String StrokeStyle [Access] r/w [Description] The stroke type of the top edge. Can also accept: String. [Property]

Output: topEdgeStrokeType

Adobe InDesign CS5 (7.0) Object Model JS: Cell


Input: [Type] Measurement Unit (Number or String) [Access] r/w [Description] The stroke weight of the top edge border stroke. [Property]

Output: topEdgeStrokeWeight

Adobe InDesign CS5 (7.0) Object Model JS: Cell


Input: [Type] Measurement Unit (Number or String) [Access] r/w [Description] The top inset of the cell. [Property]

Output: topInset

Adobe InDesign CS5 (7.0) Object Model JS: Cell


Input: [Type] bool [Access] r/w [Description] If true, draws a diagonal line starting from the top left. [Property]

Output: topLeftDiagonalLine

Adobe InDesign CS5 (7.0) Object Model JS: Cell


Input: [Type] bool [Access] r/w [Description] If true, draws a diagonal line starting from the top right. [Property]

Output: topRightDiagonalLine

Adobe InDesign CS5 (7.0) Object Model JS: Cell


Input: [Type] VerticalJustification: VerticalJustification.TOP_ALIGN VerticalJustification.CENTER_ALIGN VerticalJustification.BOTTOM_ALIGN VerticalJustification.JUSTIFY_ALIGN [Access] r/w [Description] The vertical alignment of cell. [Property]

Output: verticalJustification

Adobe InDesign CS5 (7.0) Object Model JS: Cell


Input: [Type] Measurement Unit (Number or String) [Access] r/w [Description] The width of the Cell. For a table or row, specifies the sum of the column widths. [Property]

Output: width

Adobe InDesign CS5 (7.0) Object Model JS: Cell


Input: [Type] Words [Access] readonly [Description] A collection of words. [Property]

Output: words

Adobe InDesign CS5 (7.0) Object Model JS: Cell


Input: [Type] HorizontalOrVertical: HorizontalOrVertical.HORIZONTAL HorizontalOrVertical.VERTICAL [Access] r/w [Description] The direction of the text in the cell. [Property]

Output: writingDirection

Adobe InDesign CS5 (7.0) Object Model JS: Cell


Input: [Column Title] GEN [Definition]

Output: Generation that the person belongs to

Castonguay, Gastonguay, Gaston Guay Family Tree


Input: [Column Title] ANC [Definition]

Output: Refers to the number in the ancestor 's Desc. column

Castonguay, Gastonguay, Gaston Guay Family Tree


Input: [Column Title] NAME [Definition]

Output: Name of Gaston Guay's direct descendant

Castonguay, Gastonguay, Gaston Guay Family Tree


Input: [Column Title] MARRIED [Definition]

Output: The date this person married

Castonguay, Gastonguay, Gaston Guay Family Tree


Input: [Column Title] SPOUSE [Definition]

Output: Spouse of Gaston Guay's descendant

Castonguay, Gastonguay, Gaston Guay Family Tree


Input: [Column Title] DESC. [Definition]

Output: If not 0.0, refers to the number in the descendant's ANC column

Castonguay, Gastonguay, Gaston Guay Family Tree


Input: [Symbol] CR [Meaning]

Output: Credit

4. Academic Policies and Procedures | General Information, 2007-2008 | Registrar | University of Texas at Austin


Input: [Symbol] NC [Meaning]

Output: No credit

4. Academic Policies and Procedures | General Information, 2007-2008 | Registrar | University of Texas at Austin


Input: [Symbol] Q [Meaning]

Output: Course was dropped

4. Academic Policies and Procedures | General Information, 2007-2008 | Registrar | University of Texas at Austin


Input: [Symbol] W [Meaning]

Output: Student withdrew from the University

4. Academic Policies and Procedures | General Information, 2007-2008 | Registrar | University of Texas at Austin


Input: [Symbol] X [Meaning]

Output: Temporary delay of course grade

4. Academic Policies and Procedures | General Information, 2007-2008 | Registrar | University of Texas at Austin


Input: [Symbol] I [Meaning]

Output: Permanent incomplete

4. Academic Policies and Procedures | General Information, 2007-2008 | Registrar | University of Texas at Austin


Input: [Symbol] * [Meaning]

Output: Course is continuing

4. Academic Policies and Procedures | General Information, 2007-2008 | Registrar | University of Texas at Austin


Input: [Symbol] S [Meaning]

Output: Satisfactory

4. Academic Policies and Procedures | General Information, 2007-2008 | Registrar | University of Texas at Austin


Input: [Symbol] U [Meaning]

Output: Unsatisfactory

4. Academic Policies and Procedures | General Information, 2007-2008 | Registrar | University of Texas at Austin


Input: [Symbol] # [Meaning]

Output: Grade was not submitted in time for this report

4. Academic Policies and Procedures | General Information, 2007-2008 | Registrar | University of Texas at Austin


Input: [Symbol] Z [Meaning]

Output: Student is registered on the pass/fail or credit/no credit basis

4. Academic Policies and Procedures | General Information, 2007-2008 | Registrar | University of Texas at Austin


Input: [Key code] RSC [Mark range] N/A [Grade point value] Not included in the GPA calculation [Grade definition]

Output: Remission (removal) of debt under special circumstances


Input: [Key code] DEF [Mark range] N/A [Grade point value] Not included in the GPA calculation [Grade definition]

Output: Deferred exam granted


Input: [Key code] NEX [Mark range] N/A [Grade point value] Not included in the GPA calculation [Grade definition]

Output: No exam scheduled


Input: [Key code] WDR [Mark range] N/A [Grade point value] Not included in the GPA calculation [Grade definition]

Output: Withdrawn from the course


Input: [Key code] CA [Mark range] N/A [Grade point value] Not included in the GPA calculation [Grade definition]

Output: Competency Achieved


Input: [Key code] NYC* [Mark range] N/A [Grade point value] Not included in the GPA calculation [Grade definition]

Output: Not yet competent


Input: [Key code] DNS* [Mark range] N/A [Grade point value] Not included in the GPA calculation [Grade definition]

Output: Did not submit Assessment


Input: [Key code] NC** [Mark range] N/A [Grade point value] Not included in the GPA calculation [Grade definition]

Output: Not complete


Input: [Key code] EX BX or AL [Mark range] N/A [Grade point value] Not included in the GPA calculation [Grade definition]

Output: Credit transfer


Input: [Key code] RNY, RCG, RCN, RLG or RLN [Mark range] N/A [Grade point value] Not included in the GPA calculation [Grade definition]

Output: Recognition of Prior Learning


Input: [Key code] EPG, EFG or ECP [Mark range] N/A [Grade point value] Not included in the GPA calculation [Grade definition]

Output: Externally assessed grades


Input: [Key code] EQV [Mark range] N/A [Grade point value] Not included in the GPA calculation [Grade definition]

Output: Equivalent Assessment Granted


Input: [Key code] CPE [Mark range] N/A [Grade point value] Not included in the GPA calculation [Grade definition]

Output: Competency achieved, pending employer sign-off


Input: [Key code] EOT [Mark range] N/A [Grade point value] Not included in the GPA calculation [Grade definition]

Output: Extension of Time


Input: [Key code] RNF [Mark range] N/A [Grade point value] Not included in the GPA calculation [Grade definition]

Output: Result not finalised


Input: [Key code] SUP [Mark range] N/A [Grade point value] Not included in the GPA calculation [Grade definition]

Output: Supplementary exam granted


Input: [Key code] PX [Mark range] N/A [Grade point value] Not included in GPA calculation [Grade definition]

Output: Pass grade only


Input: [Normal Shortcut] ALT+TAB [RDP Shortcut] ALT+PAGE UP [Description]

Output: Switches between programs from left to right.

Remote Desktop Shortcuts | Standalone Sysadmin


Input: [Normal Shortcut] ALT+SHIFT+TAB [RDP Shortcut] ALT+PAGE DOWN [Description]

Output: Switches between programs from right to left.

Remote Desktop Shortcuts | Standalone Sysadmin


Input: [Normal Shortcut] ALT+ESC [RDP Shortcut] ALT+INSERT [Description]

Output: Cycles through the programs in the order they were started.

Remote Desktop Shortcuts | Standalone Sysadmin


Input: [Normal Shortcut] CTRL+ESC [RDP Shortcut] ALT+HOME [Description]

Output: Displays the Start menu.

Remote Desktop Shortcuts | Standalone Sysadmin


Input: [Normal Shortcut] CTRL+ALT+DEL [RDP Shortcut] CTRL+ALT+END [Description]

Output: Displays the Task Manager or Windows Security dialog box

Remote Desktop Shortcuts | Standalone Sysadmin


Input: [Normal Shortcut] ALT+PRINT SCREEN [RDP Shortcut] CTRL+ALT+PLUS (+) symbol on the numeric keypad [Description]

Output: Places a snapshot of the entire Remote Desktop session window on the clipboard.

Remote Desktop Shortcuts | Standalone Sysadmin


Input: [Normal Shortcut] CTRL+PRINT SCREEN [RDP Shortcut] CTRL+ALT+MINUS (-) Symbol on the numeric keypad [Description]

Output: Places a snapshot of the active window in the remote session on the clipboard.

Remote Desktop Shortcuts | Standalone Sysadmin


Input: [Key] j [Action]

Output: Next post


Input: [Key] k [Action]

Output: Previous post


Input: [Key] n [Action]

Output: Next subscription


Input: [Key] m [Action]

Output: Previous subscription


Input: [Key] shift + J [Action]

Output: Scroll down


Input: [Key] shift + K [Action]

Output: Scroll up


Input: [Key] b [Action]

Output: Browse selected post in new tab


Input: [Key] shift + A [Action]

Output: Mark all posts in selected stream as read


Input: [Key] h [Action]

Output: Show/hide subscription list


Input: [Key] s [Action]

Output: Star post for later reading


Input: [Key] shift + S [Action]

Output: Share post with your followers


Input: [Name] qname [Description] read id [R Data Object Type]

Output: character vector


Input: [Name] flag [Description] a numeric value which encodes extra alignment details for use in sorting and filtering (see samtools man page) [R Data Object Type]

Output: integer vector


Input: [Name] rname [Description] reference chromosome/sequence to which read aligned [R Data Object Type]

Output: factor


Input: [Name] strand [Description] alignment strand [R Data Object Type]

Output: factor


Input: [Name] pos [Description] alignment start coordinate (left most at 3' end of - strand) [R Data Object Type]

Output: integer vector


Input: [Name] qwidth [Description] read width [R Data Object Type]

Output: integer vector


Input: [Name] mapq [Description] mapping quality [R Data Object Type]

Output: integer vector


Input: [Name] cigar [Description] extended samtools CIGAR string [R Data Object Type]

Output: character vector


Input: [Name] mrnm [Description] reference chromosome/sequence to which opposite read pair aligned [R Data Object Type]

Output: factor


Input: [Name] mpos [Description] alignment start coordinate to which opposite read pair aligned [R Data Object Type]

Output: integer vector


Input: [Name] isize [Description] paired end insert size [R Data Object Type]

Output: integer vector


Input: [Name] seq [Description] query sequence in 5' to 3' direction [R Data Object Type]

Output: DNAStringSet


Input: [Name] qual [Description] read quality score [R Data Object Type]

Output: PhredQuality


Input: [PeopleSoft Field Name] PNLGRPNAME [Field Type] VARCHAR2(18) NOT NULL [Description]

Output: Component Name

PSPNLGRPDEFN - Panel Group Definition - PeopleTools Table Reference


Input: [PeopleSoft Field Name] MARKET [Field Type] VARCHAR2(3) NOT NULL [Description]

Output: Market translate values Default: GBL

PSPNLGRPDEFN - Panel Group Definition - PeopleTools Table Reference


Input: [PeopleSoft Field Name] VERSION [Field Type] DECIMAL(10) NOT NULL [Description]

Output: Version

PSPNLGRPDEFN - Panel Group Definition - PeopleTools Table Reference


Input: [PeopleSoft Field Name] ACTIONS [Field Type] SMALLINT NOT NULL [Description]

Output: Actions

PSPNLGRPDEFN - Panel Group Definition - PeopleTools Table Reference


Input: [PeopleSoft Field Name] DESCR [Field Type] VARCHAR2(30) NOT NULL [Description]

Output: Description

PSPNLGRPDEFN - Panel Group Definition - PeopleTools Table Reference


Input: [PeopleSoft Field Name] ADDSRCHRECNAME [Field Type] VARCHAR2(15) NOT NULL [Description]

Output: Additional Search Record Name

PSPNLGRPDEFN - Panel Group Definition - PeopleTools Table Reference


Input: [PeopleSoft Field Name] SEARCHRECNAME [Field Type] VARCHAR2(15) NOT NULL [Description]

Output: Search Record Name

PSPNLGRPDEFN - Panel Group Definition - PeopleTools Table Reference


Input: [PeopleSoft Field Name] SEARCHPNLNAME [Field Type] VARCHAR2(18) NOT NULL [Description]

Output: Search Panel Name

PSPNLGRPDEFN - Panel Group Definition - PeopleTools Table Reference


Input: [PeopleSoft Field Name] LOADLOC [Field Type] SMALLINT NOT NULL [Description]

Output: Panel Group Load Location

PSPNLGRPDEFN - Panel Group Definition - PeopleTools Table Reference


Input: [PeopleSoft Field Name] SAVELOC [Field Type] SMALLINT NOT NULL [Description]

Output: Panel Group Save Locatin

PSPNLGRPDEFN - Panel Group Definition - PeopleTools Table Reference


Input: [PeopleSoft Field Name] DISABLESAVE [Field Type] SMALLINT NOT NULL [Description]

Output: Disable Saving Panel

PSPNLGRPDEFN - Panel Group Definition - PeopleTools Table Reference


Input: [PeopleSoft Field Name] OBJECTOWNERID [Field Type] VARCHAR2(4) NOT NULL [Description]

Output: Object owner identifier translate values

PSPNLGRPDEFN - Panel Group Definition - PeopleTools Table Reference


Input: [PeopleSoft Field Name] LASTUPDDTTM [Field Type] DATE [Description]

Output: Specifies the date and time of the last update to an entry. This field is maintained by PeopleSoft and is used in a variety of contexts.

PSPNLGRPDEFN - Panel Group Definition - PeopleTools Table Reference


Input: [PeopleSoft Field Name] LASTUPDOPRID [Field Type] VARCHAR2(30) NOT NULL [Description]

Output: Specifies the User ID which made the last update to an entry. This field is maintained by PeopleSoft and is used in a variety of contexts.

PSPNLGRPDEFN - Panel Group Definition - PeopleTools Table Reference


Input: [PeopleSoft Field Name] PRIMARYACTION [Field Type] SMALLINT NOT NULL [Description]

Output: Main action for internet panel

PSPNLGRPDEFN - Panel Group Definition - PeopleTools Table Reference


Input: [PeopleSoft Field Name] DFLTACTION [Field Type] INTEGER NOT NULL [Description]

Output: Default srch action-internet

PSPNLGRPDEFN - Panel Group Definition - PeopleTools Table Reference


Input: [PeopleSoft Field Name] DFLTSRCHTYPE [Field Type] SMALLINT NOT NULL [Description]

Output: Dflt Srch Type

PSPNLGRPDEFN - Panel Group Definition - PeopleTools Table Reference


Input: [PeopleSoft Field Name] DEFERPROC [Field Type] SMALLINT NOT NULL [Description]

Output: Deferred Processing mode

PSPNLGRPDEFN - Panel Group Definition - PeopleTools Table Reference


Input: [PeopleSoft Field Name] EXPENTRYPROC [Field Type] SMALLINT NOT NULL [Description]

Output: Expert Entry Processing Mode

PSPNLGRPDEFN - Panel Group Definition - PeopleTools Table Reference


Input: [PeopleSoft Field Name] REQSECURESSL [Field Type] SMALLINT NOT NULL [Description]

Output: Require Secure Protocol (SSL)

PSPNLGRPDEFN - Panel Group Definition - PeopleTools Table Reference


Input: [PeopleSoft Field Name] INCLNAVIGATION [Field Type] SMALLINT NOT NULL [Description]

Output: Include in Navigation

PSPNLGRPDEFN - Panel Group Definition - PeopleTools Table Reference


Input: [PeopleSoft Field Name] FORCESEARCH [Field Type] SMALLINT NOT NULL [Description]

Output: Force Search Processing

PSPNLGRPDEFN - Panel Group Definition - PeopleTools Table Reference


Input: [PeopleSoft Field Name] ALLOWACTMODESEL [Field Type] SMALLINT NOT NULL [Description]

Output: Allow Action Mode Selection

PSPNLGRPDEFN - Panel Group Definition - PeopleTools Table Reference


Input: [PeopleSoft Field Name] PNLNAVFLAGS [Field Type] SMALLINT NOT NULL [Description]

Output: multi-Panel Navigation flags

PSPNLGRPDEFN - Panel Group Definition - PeopleTools Table Reference


Input: [PeopleSoft Field Name] TBARBTNS [Field Type] DECIMAL(10) NOT NULL [Description]

Output: Enabled Toolbar Buttons

PSPNLGRPDEFN - Panel Group Definition - PeopleTools Table Reference


Input: [PeopleSoft Field Name] SHOWTBAR [Field Type] SMALLINT NOT NULL [Description]

Output: show internet toolbar

PSPNLGRPDEFN - Panel Group Definition - PeopleTools Table Reference


Input: [PeopleSoft Field Name] ADDLINKMSGSET [Field Type] INTEGER NOT NULL [Description]

Output: New Action Msg Set

PSPNLGRPDEFN - Panel Group Definition - PeopleTools Table Reference


Input: [PeopleSoft Field Name] ADDLINKMSGNUM [Field Type] INTEGER NOT NULL [Description]

Output: New Action Msg Num

PSPNLGRPDEFN - Panel Group Definition - PeopleTools Table Reference


Input: [PeopleSoft Field Name] SRCHLINKMSGSET [Field Type] INTEGER NOT NULL [Description]

Output: Srch Action Msg Set

PSPNLGRPDEFN - Panel Group Definition - PeopleTools Table Reference


Input: [PeopleSoft Field Name] SRCHLINKMSGNUM [Field Type] INTEGER NOT NULL [Description]

Output: Srch Action Msg Num

PSPNLGRPDEFN - Panel Group Definition - PeopleTools Table Reference


Input: [PeopleSoft Field Name] SRCHTEXTMSGSET [Field Type] INTEGER NOT NULL [Description]

Output: Srch Results Msg Set

PSPNLGRPDEFN - Panel Group Definition - PeopleTools Table Reference


Input: [PeopleSoft Field Name] SRCHTEXTMSGNUM [Field Type] INTEGER NOT NULL [Description]

Output: Srch Results Msg Num

PSPNLGRPDEFN - Panel Group Definition - PeopleTools Table Reference


Input: [PeopleSoft Field Name] WSRPCOMPLIANT [Field Type] SMALLINT NOT NULL [Description]

Output: WSRP Compliant

PSPNLGRPDEFN - Panel Group Definition - PeopleTools Table Reference


Input: [PeopleSoft Field Name] DESCRLONG [Field Type] LONG VARCHAR [Description]

Output: Long Description

PSPNLGRPDEFN - Panel Group Definition - PeopleTools Table Reference


Input: [Parameter] australian_timezones [Removed in] 8.2 [Why?]

Output: Better generalised timezone configuration


Input: [Parameter] preload_libraries [Removed in] 8.2 [Why?]

Output: Renamed to shared_preload_libraries


Input: [Parameter] bgwriter_all_percent [Removed in] 8.3 [Why?]

Output: No longer necessary


Input: [Parameter] bgwriter_all_maxpages [Removed in] 8.3 [Why?]

Output: No longer necessary


Input: [Parameter] bgwriter_lru_percent [Removed in] 8.3 [Why?]

Output: No longer necessary


Input: [Parameter] redirect_stderr [Removed in] 8.3 [Why?]

Output: Renamed to logging_collector


Input: [Parameter] stats_block_level [Removed in] 8.3 [Why?]

Output: Now covered by track_counts


Input: [Parameter] stats_command_string [Removed in] 8.3 [Why?]

Output: Renamed to track_activities


Input: [Parameter] stats_reset_on_server_start [Removed in] 8.3 [Why?]

Output: pg_stat_reset() can be used instead


Input: [Parameter] stats_row_level [Removed in] 8.3 [Why?]

Output: Now covered by track_counts


Input: [Parameter] stats_start_collector [Removed in] 8.3 [Why?]

Output: Now always enabled


Input: [Parameter] explain_pretty_print [Removed in] 8.4 [Why?]

Output: No longer needed


Input: [Parameter] max_fsm_pages [Removed in] 8.4 [Why?]

Output: No longer needed as per-relation free space maps deal with this.


Input: [Parameter] max_fsm_relations [Removed in] 8.4 [Why?]

Output: No longer needed as per-relation free space maps deal with this.


Input: [Parameter] add_missing_from [Removed in] 9.0 [Why?]

Output: Always defaulted to ‘off’ so now permanently off.


Input: [Parameter] regex_flavor [Removed in] 9.0 [Why?]

Output: Always defaulted to ‘advanced’ so now permanently set to this.


Input: [Parameter] custom_variable_classes [Removed in] 9.2 [Why?]

Output: Considered better to remove it as it only causes more maintenance with minimal benefit.


Input: [Parameter] silent_mode [Removed in] 9.2 [Why?]

Output: Not necessary as can be achieved with pg_ctl -l or NOHUP.


Input: [Parameter] wal_sender_delay [Removed in] 9.2 [Why?]

Output: New latch infrastructure has now made this setting redundant.


Input: [Name] entries [Type] List of Dictionaries [Acceptable Values] Keys: 1 or more chars Values: any Object [Description]

Output: A paginated list of (ws.size) entries starting at the offset specified by start


Input: [Name] next_collection_link [Type] Text [Acceptable Values] any characters [Description]

Output: A link to the next page of entries if more entries exist. This attribute is omitted from the collection if there are no more entries.


Input: [Name] prev_collection_link [Type] Text [Acceptable Values] any characters [Description]

Output: A link to the previous page of entries if any exist. This attribute is omitted from the collection if ws.start is 0.


Input: [Name] resource_type_link [Type] Text [Acceptable Values] any characters [Description]

Output: A link that identifies the type of resource that this collection represents.


Input: [Name] start [Can be Modified] Yes [Type] Integer [Acceptable Values] 0 and up [Description]

Output: Starting offset of the page of entries contained in the 'entries' attribute. You can change this by appending it to the query string.


Input: [Name] total_size [Type] Integer [Acceptable Values] 0 and up [Description]

Output: Total number of entries.


Input: [Command/CVAR] -activate [Mode] Client [Description] Stops issuing +activate command, stop opening doors etc [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] -attack [Mode] Client [Description] Stops issuing command to attack [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] -attack2 [Mode] Client [Description] Stop issuing command to perform secondary attack [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] -back [Mode] Client [Description] Stop issuing command to move backwards [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] -button1 [Mode] Client [Description] Stops issuing +button1 command [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] -button4 [Mode] Client [Description] Stops issuing +button4 command [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] -forward [Mode] Client [Description] Stop issuing command to move forwards [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] -leanleft [Mode] Client [Description] Stop issuing command to lean to the left [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] -leanright [Mode] Client [Description] Stop issuing command to lean to the right [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] -left [Mode] Client [Description] Stop issuing command to look further to the left [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] -lookdown [Mode] Client [Description] Stop issuing command to look further downwards [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] -lookup [Mode] Client [Description] Stop issuing command to look further upwards [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] -mlook [Mode] Client [Description] Stop +mlook (mouselook), go back to mouse-movement [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] -movedown [Mode] Client [Description] Stop issing command to crouch [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] -moveleft [Mode] Client [Description] Stop issuing command to strafe left [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] -moveright [Mode] Client [Description] Stop issuing command to strafe right [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] -moveup [Mode] Client [Description] Stop issuing command to jump [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] -prone [Mode] Client [Description] Stop issuing command to go prone [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] -reload [Mode] Client [Description] Stops issuing reload command [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] -right [Mode] Client [Description] Stops issuing look right command [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] -salute [Mode] Client [Description] Stops issuing salute command [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] -speed [Mode] Client [Description] Stops issuing walk/run command [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] -sprint [Mode] Client [Description] Stops issuing sprint command [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] -strafe [Mode] Client [Description] Stops issuing strafe command [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] -useitem [Mode] Client [Description] Stops issuing useitem command [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] -zoom [Mode] Client [Description] Stops issuing zoom command [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] +activate [Mode] Client [Description] Performs various actions like opening doors, picking up weapons. [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] +attack [Mode] Client [Description] Fires weapon, or uses the “weaponbank" object currently selected. [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] +attack2 [Mode] Client [Description] Secondary firing mode? [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] +back [Mode] Client [Description] Move backwards [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] +button1 [Mode] Client [Description] Puts you into state similar to when console is open – cant move, bulb above head. [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] +button4 [Mode] Client [Description] Unknown. Found: “fixed +button4 not causing footsteps" (Carmack Q3A .plan) [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] +forward [Mode] Client [Description] Move forwards [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] +leanleft [Mode] Client [Description] Leans to the left [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] +leanright [Mode] Client [Description] Leans to the right [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] +left [Mode] Client [Description] Look left [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] +lookdown [Mode] Client [Description] Looks downwards (disabled in ETPro >3.1.13) [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] +lookup [Mode] Client [Description] Looks upwards (disabled in ETPro >3.1.13) [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] +mlook [Mode] Client [Description] Toggles mouselook [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] +movedown [Mode] Client [Description] Move downwards, crouch [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] +moveleft [Mode] Client [Description] Strafe/sidestep to the left [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] +moveright [Mode] Client [Description] Strafe/sidestep to the right [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] +moveup [Mode] Client [Description] Move up, i.e. Jump [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] +prone [Mode] Client [Description] Go prone, lie down. [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] +reload [Mode] Client [Description] Reload weapon [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] +right [Mode] Client [Description] Look left [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] +salute [Mode] Client [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] +speed [Mode] Client [Description] Toggle walk/run (depending on what AlwaysRun is set to) [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] +sprint [Mode] Client [Description] Sprint, run fast draining stanima bar [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] +stats [Mode] Client [Description] Popup box showing the stats of the player (you, or the guy you're spectating) [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] +strafe [Mode] Client [Description] When holding this and +left or +right the movement will be strafe instead of look [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] +topshots [Mode] Client [Description] Popup box showing the players with the best hit:miss for each weapon [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] +useitem [Mode] Client [Description] Nothing? [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] +zoom [Mode] Client [Description] Use binoculars [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] activeAction [Mode] Client [Description] Perform the specified when joining server? [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] addbot [Mode] Server [Description] N/A, Q3 relic [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] addfavorite [Mode] Client [Description] For adding a server to favourites (server browser) [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] Arch [Mode] Client [Description] Stores the OS, non-user [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] auth_rconPassword [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] auth_refereePassword [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] AuthLevel [Mode] Server [Description] Possibly differentiates between console and remote console? [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] autoRecord [Mode] Client [Description] Records a demo with descriptive filename [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] autoScreenshot [Mode] Client [Description] Takes screenshot, JPG, descriptive filename [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_altHud [Mode] Client [Description] Sets which ETPro alternative HUD design to use, (0, 1 or 2) pics, more [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_altHudFlags [Mode] Client [Description] If b_altHud is 1/ 2; 1 = move roundtimer, 2 = hide rank, 4= move messages. pics [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_anticheat [Mode] Server [Description] Toggles ETPro's anticheat (IAC) [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_antilag [Mode] Client [Description] Set your antilag: 0 = none, 1 = Neil Toronto's antilag, 2 = ETMain [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_antiwarp [Mode] Server [Description] Toggles code which prevents players 'warping' [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_backupcvars [Mode] Client [Description] Wether to save a file of the original value of cvars changed via sv_cvar restrictions [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_bannerlocation [Mode] Server [Description] Location of the text banners (detail) [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_bannern [Mode] Server [Description] Use for specifying the text of each banner (detail) [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_banners [Mode] Server [Description] Specifies number of server banners, see (detail) [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_bannertime [Mode] Server [Description] Duration each banner is shown for (detail) [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_beginround [Mode] Client [Description] Assign commands to this and they will be automatically executed at start of new round. See also b_endround. [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_brokenlogtimestamps [Mode] Server [Description] Only to be used where required for certain logfile analysers. [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_campaignFile [Mode] Server [Description] Sets name for a campaign file, more info. [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_chargetransfer [Mode] Server [Description] 0 = disallow use of mines to transfer charge between players or 'store charge' (exploit) [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_chatAlpha [Mode] Client [Description] The alpha (transparency) of the background of chat text [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_chatFlags [Mode] Client [Description] Toggles the team flag on chat text [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_chatsounds [Mode] Client [Description] Toggles playing a radio-crackle noise when there is a team or global chat. [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_cheatkicktime [Mode] Server [Description] Duration of auto-kick for IAC cheater detections [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_cheatlog [Mode] Server [Description] Set name of IAC log (ETPro anticheat) [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_cmdwarnings [Mode] Client [Description] Toggle warnings about trickjump [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_cursefilter [Mode] Server [Description] Sets which words to filter out [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_cursefilteraction [Mode] Server [Description] Action to take with filtered words: 1- remove word, 2- ****, 3- filter message [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_customVoiceChat [Mode] Server [Description] Toggles allowing clients to use “custom" voice chat. Not custom audio pak tho. [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_cvarempty [Mode] Server [Description] Resets all ET Pro cvars to their defaults (source) [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_cvarlist [Mode] Client [Description] Displays ETPro cvars in console [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_damagexp [Mode] Server [Description] XP system: 1= 1 XP per 50hp of damage + 1 XP per kill; 0 = ETMain system. [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_debugfakebmodel [Description] “allows debugging scripted spawned brushes" [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_debuglocations [Mode] Client [Description] For debugging the location name stuff. (Bitflag? Values 1,2,4, 8,16) [c] [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_defaultbantime [Mode] Server [Description] Time in seconds for bans without explicitly defined ban time (default 300) [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_defaultskills [Mode] Server [Description] Sets the skill levels player's automatically receive (detail) [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_demo_autotimescale [Mode] Client [Description] For use with demo system (especially when making fragmovies) ? [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_demo_autotimescaleweapons [Mode] Client [Description] For use with demo system (especially when making fragmovies) ? [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_demo_drawspectatormessages [Mode] Client [Description] For disabling “spectator" etc text in demo playback [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_demo_dynamitecam [Mode] Client [Description] Attaches camera to dynamite during demo playback (& ETTV?) [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_demo_dynamitecounter [Mode] Client [Description] Puts a countdown timer onto planted dynamite in demo playback (& ETTV?) [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_demo_followxDistance [Mode] Client [Description] Distance of camera when following missiles, x-axis [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_demo_followyDistance [Mode] Client [Description] Distance of camera when following missiles, y-axis [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_demo_followzDistance [Mode] Client [Description] Distance of camera when following missiles, z-axis [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_demo_freecamspeed [Mode] Client [Description] For use with demo system (especially when making fragmovies) ? [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_demo_grenadecam [Mode] Client [Description] Attaches camera to grenades during demo playback (& ETTV?) 1=frag 2=all nades [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_demo_lookat [Mode] Client [Description] Select a player to watch in a demo, use b_demo_nametags for client number? [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_demo_mortarcam [Mode] Client [Description] Attaches camera to mortars during demo playback (& ETTV?) [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_demo_nametags [Mode] Client [Description] Toggles all players having names above them in demo playback (& on ETTV?) [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_demo_nopitch [Mode] Client [Description] Toggles camera pitching when attached to missiles (demoplayback & ETTV? Only) [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_demo_panzercam [Mode] Client [Description] Attaches camera to panzers during demo playback (freecam demo/ETTV? Only) [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_demo_pitchturnspeed [Mode] Client [Description] Pitch speed when using +freecam_ commands (freecam demo/ETTV? Only) [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_demo_playersprites [Mode] Client [Description] Sprite graphic above players (demo & ETTV? Only) [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_demo_pvshint [Mode] Client [Description] Draws line from camera to player who recorded the demo, demoplayback only [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_demo_rollspeed [Mode] Client [Description] Roll speed when using +freecam_ commands (freecam demo playback/ETTV? Only) [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_demo_teamonlymissilecam [Mode] Client [Description] Toggle only following missiles from your own team (freecam demo/ETTV? Only) [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_demo_yawturnspeed [Mode] Client [Description] Yaw speed when using +freecam_ commands (freecam demo playback/ETTV? Only) [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_demorecord_statusline [Mode] Client [Description] For moving up/down the demo-recording status line on HUD (Obsolite 3.1.12+) [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_descriptiveTextscale [Mode] Client [Description] Size/scale of descriptive text (Limbo HUD)? [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_distanceFallOff [Mode] Server [Description] Wether bullets lose some of their hitpoint damage inflicted over long range [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_drawclock [Mode] Client [Description] Toggles display of the clock (actual time) on the HUD [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_drawPromotions [Mode] Client [Description] Wether to give popup notification when you get a rank promotion [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_drawranks [Mode] Client [Description] Toggles displaying ranks on the crosshair name popup [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_drawRewards [Mode] Client [Description] Wether to display a text & audio notification when you get a skills increase [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_drawspectatoralpha [Mode] Client [Description] Sets alpha transparency of “spectator" HUD text (at the bottom of screen when spectating) [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_drawspectatorteamflags [Mode] Client [Description] Toggles a team flag beside the player's name on HUD when you are spectating them [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_drawspeed [Mode] Client [Description] Player speed display on the HUD, for trickjumping. Requires cg_lagometer 0? [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_emptyScript [Mode] Server [Description] Assign name of script to execute when server becomes empty [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_endround [Mode] Client [Description] Assign commands to this and they will be automatically executed at round end. See also b_beginround. [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_ettv_flags [Mode] Server [Description] For ETTV 'master' server. 1 disallows slaves to be kicked, 2 gives ETTV slaves shoutcaster status, 3 does both. [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_fallingbugfix [Mode] Server [Description] Toggles the fall damage bugfix (dying after falling from small height) [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_fireteamAlpha [Mode] Client [Description] The alpha (transparency) of the Fireteam HUD display [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_fireteamLatchedClass [Mode] Client [Description] Toggle showing latched playerclass instead of rank (fireteam hud display) [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_fixedphysics [Mode] Server [Description] For making player's FPS not affect player physics. detail. [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_fixedphysicsfps [Mode] Server [Description] Sets the FPS equivalent for physics when b_fixedphsyicsfps is 1 detail. [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_floodMaxCommands [Mode] Server [Description] Makes the client only be able to send the specified number of rate-limited commands per 30 seconds. To protect server from flooding. [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_flushitems [Mode] Server [Description] Makes dropped items like paks lay “flush" to the ground they land on (same angle). [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_goatsound [Mode] Client [Description] Wether to play the goat noise on knife kills [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_headshot [Mode] Server [Description] For ETPro headshot mode, (0 off, 1 headshot only, 2 instagib, 4 clients can only damage clients, 8 clients only receive damage from clients [bitflag variable]) [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_helmetprotection [Mode] Server [Description] Wether damage is reduced for the first headshot received [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_hitsounds [Mode] Client [Description] Toggles playing a noise when your bullets hit, 0=none, 1=all hits 2=headshots only [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_hudYoffset [Mode] Client [Description] Moves the HUD on the Y (vertical) axis of the screen [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_instagibDamage [Mode] Server [Description] Damage done when b_headshot mode's instagib is enabled [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_intermissiontime [Mode] Server [Description] Duration the scoresheet is shown for [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_intreadypercent [Mode] Server [Description] % of clients “ready" to skip intermission countdown and continue to the next map. [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_lagometerAlpha [Mode] Client [Description] The alpha (transparency) of the lagometer HUD display [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_levels_battlesense [Mode] Server [Description] Sets the XP requirements to trigger Levelups for the battlesense skill (detail) [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_levels_covertops [Mode] Server [Description] Sets the XP requirements to trigger Levelups for CovOps skills (detail) [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_levels_engineer [Mode] Server [Description] Sets the XP requirements to trigger Levelups for Engineer skills (detail) [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_levels_fieldops [Mode] Server [Description] Sets the XP requirements to trigger Levelups for FieldOps skills (detail) [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_levels_lightweapons [Mode] Server [Description] Sets the XP requirements to trigger Levelups for the Lightweapons skill (detail) [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_levels_medic [Mode] Server [Description] Sets the XP requirements to trigger Levelups for Medics skills (detail) [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_levels_soldier [Mode] Server [Description] Sets the XP requirements to trigger Levelups for Soldier skills (detail) [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_locationMode [Mode] Client [Description] Sets the mode used for locationnames. (values 0 to 8) [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_locationMaxChars [Mode] Client [Description] Max number of characters for location name in the Fireteam HUD table, if enabled [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_locationJustify [Mode] Client [Description] Alignment of location names in Fireteam HUD table (-1=left&pad 0=left 1=right&pad) [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_logbanners [Mode] Client [Description] Toggles server banners also appearing in your console [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_logrealtimestamps [Mode] Server [Description] Toggles logfiles using actual time or relative time [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_mapconfigdirectory [Mode] Both [Description] Sets folder name to look for map-specific cfg config files [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_mapscriptdirectory [Mode] Server [Description] Sets folder name for map .script files. [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_mapzoom [Mode] Client [Description] Sets the level of zoom for the compass in HUD. [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_match_warmupjoin [Mode] Server [Description] Toggles clients being able to join teams during warmups [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_maxMortarPitch [Mode] Server [Description] Allows server to limit the effect of the ground's slope on mortar deployment [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_moverscale [Mode] Server [Description] Multiplier for the speed of map “movers" (e.g. Vehicles) [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_multiview [Mode] Server [Description] Toggles allowing MultiView functionality, which consumes more resources and bandwidth [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_muzzleflash [Mode] Client [Description] Toggles the weapon 'fire' being displayed [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_noactivatelean [Mode] Client [Description] Toggles +activate invoking leaning when also pressing a strafe key. [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_noskillupgrades [Mode] Server [Description] Disables skills upgrades, i.e. The “skill" improvement rewards from the XP system [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_numPopups [Mode] Client [Description] Sets the number of 'popups' on the HUD, (-1 to n; where -1=default, 0=none, n=number of popups). [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_optimizePrediction [Mode] Client [Description] Should improve performance. See here [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_panzerhack [Mode] Client [Description] Toggles putting the PF player's SMG in weaponbank 2 when it is awarded via XP. [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_panzerlevelup1 [Mode] Server [Description] Toggles the alternate panzer levelling up system re: Improved Projectile Resources [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_popupFadeTime [Mode] Client [Description] Time it takes for popups to fade (1000 = 1 second) [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_popupStayTime [Mode] Client [Description] Duration popups remain on screen beforestarting to fade away (1000 = 1 second) [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_popupTime [Mode] Client [Description] Delay between the event and it's popup being displayed (1000 = 1 second) [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_predefineddemokeys [Mode] Client [Description] Wether to always use the predefined demo control keys when replaying a demo [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_privatemessages [Mode] Server [Description] Minimum number of characters for name matching for private messages. A value of 0 disables private messaging entirely. (source) [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_pronedelay [Mode] Server [Description] Implements a delay in the client's proning action [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_realhead [Mode] Server [Description] Toggles the corrected headbox code. Settings other than 0/1 are for debugging. [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_riflegrenades [Mode] Server [Description] Toggles allowing or disallowing any riflegrenades, see also team_maxriflegrenades [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_semiAdminLevels [Mode] Server [Description] Sets number of SemiAdmin levels (detail) [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_semiAdminPassn [Mode] Server [Description] Sets the rquired password for clients to become semiAdmin. Diff pass required for each b_semiadminlevels [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_semiadmincmdsn [Mode] Server [Description] Sets the commands available for each semiAdmin level [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_shoutcastpassword [Mode] Server [Description] Sets password required for special spectator class [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_shove [Mode] Server [Description] How strong shoves are, 80 default, 0 = disabled [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_shove_noz [Mode] Server [Description] Disables the “shove" working vertically [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_shovesounds [Mode] Client [Description] Togggles playing a noise on player's being shoved [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_showClientCmds [Mode] Server [Description] Toggles logging all commands client sends to server. Mostly for logfile analysers [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_shrug [Mode] Server [Description] Toggle disabling the /shrug sillyness [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_simpleitems [Mode] Client [Description] Turns dropped items (paks, weapons etc) into basic 2d images [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_spectatorNames [Mode] Server [Description] Wether spectators (2) or Refs (1) see the name “popup" on crosshairs (0,1,2) [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_speedinterval [Mode] Client [Description] Frequency of updating the speed shown on the HUD (b_drawspeed) [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_speedunit [Mode] Client [Description] Unit used for the speed display on HUD [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_statsaver [Mode] Server [Description] Wether client's XP and stats are restored if they exit then return to the server [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_stickycharge [Mode] Server [Description] Clients' powerbar refills completely (0) or gradually after suicide (1)/any death (2). [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_sv_hitsounds [Mode] Server [Description] Toggle allowing hitsounds [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_textcolorfilter [Mode] Client [Description] Can be set to filter out certain colours from text. b_textcolorfilter "abcdefghijklmnopqrstuvwxzy1234567890!@#$%&*()-_=+[{]}\|:'<.>/?" [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_tjg_ghostfx [Mode] Client [Description] Effects for “ghosts" in trickjump mode (0,1,2,3,4) [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_tjl_color [Mode] Client [Description] Colour of trickjump line [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_tjl_draw [Mode] Client [Description] When in trickjump mode, this toggles drawing trickjump lines [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_tjl_quickslot [Mode] Client [Description] Trickjumping? [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_tjl_showmaxspeed [Mode] Client [Description] Shows the max speed on trickjump line [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_tjl_stepsize. [Mode] Client [Description] Distance between two points on trickjump line [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_tjl_stoponnomove [Mode] Client [Description] Stop drawing trickjump lines when you stop moving [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_tracers [Mode] Client [Description] 0 = draw no bullet tracers, 1 = normal tracers, 2 = only other player's tracers ? [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_votetextscale [Mode] Client [Description] Size/scale of the vote text [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_watermark [Mode] Server [Description] Specify location of the watermark file, if you use one. Automatically prepends watermark/ ! [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_watermarkAlpha [Mode] Client [Description] The alpha (transparency) of the watermark HUD display, if the server has one. [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_watermarkFadeAfter [Mode] Server [Description] Duration before the watermark starts to fade away [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_watermarkFadeTime [Mode] Server [Description] Duration the watermark image takes to actually fade away [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_weapaltReloads [Mode] Client [Description] Toggles weapalt reloading [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_wolfrof [Mode] Server [Description] Make the SMG rate of fire equal that of RTCW's Thompson (much faster) [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] b_xpstopwatch [Mode] Server [Description] Toggle for making XP remain over stopwatch rounds, XP gained in first round remains in the concluding round. [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] bind [Mode] Client [Description] Used for assigning keys to actions. Bind x “weaponbank 3" [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] bindlist [Mode] Client [Description] Displays list of cvars in console [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] bot_debug [Mode] Server [Description] N/A, Q3 relic [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] bot_developer [Mode] Server [Description] N/A, Q3 relic [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] bot_enable [Mode] Server [Description] N/A, Q3 relic [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] bot_fastchat [Mode] Server [Description] N/A, Q3 relic [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] bot_grapple [Mode] Server [Description] N/A, Q3 relic [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] bot_groundonly [Mode] Server [Description] N/A, Q3 relic [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] bot_minplayers [Mode] Server [Description] N/A, Q3 relic [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] bot_nochat [Mode] Server [Description] N/A, Q3 relic [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] bot_norcd [Mode] Server [Description] N/A, Q3 relic [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] bot_reachability [Mode] Server [Description] N/A, Q3 relic [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] bot_reloadcharacters [Mode] Server [Description] N/A, Q3 relic [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] bot_rocketjump [Mode] Server [Description] N/A, Q3 relic [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] bot_testichat [Mode] Server [Description] N/A, Q3 relic [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] bot_testrchat [Mode] Server [Description] N/A, Q3 relic [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] bot_thinktime [Mode] Server [Description] N/A, Q3 relic [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] bottomshots [Mode] Client [Description] Displays the worst aimers [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] Bp [Mode] Server [Description] Sends text to all clients to be displayed in the banner area. (source). bp text [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] buyNow [Mode] Client [Description] Relic, execution is unadvised [removed in 1.03] [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] cache_endgather [Mode] Both [Description] Non-user? Non-reccommended anyway [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] cache_mapchange [Mode] Both [Description] Non-user? Non-reccommended anyway [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] cache_setindex [Mode] Both [Description] Non-user? Non-reccommended anyway [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] cache_startgather [Mode] Both [Description] Non-user? Non-reccommended anyway [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] cache_usedfile [Mode] Both [Description] Non-user? Non-reccommended anyway [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] callvote [Mode] Client [Description] Used for starting votes, if you dont want to use the menus [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] Cancelvote [Mode] Server [Description] Cancel any vote in progress. Can be used with RCON and REF? See also passvote [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] camera [Mode] Client [Description] Runs scripted cameras, “whatever.camera" files [C]. 3 provided: /camera railgun03 [Mod]

Output: ETPro

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] campaign [Mode] Server [Description] Used for setting the campaign to be played [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] cf_wstats [Mode] Client [Description] “Specifies the font scale of the +wstats window" (Rhea). Deliberately broken? [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] cf_wtopshots [Mode] Client [Description] “Specifies the font scale of the +wtopshots window" (Rhea). Deliberately broken? [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] cg_animspeed [Mode] Client [Description] “toggle linear interpolation between successive frames in a player animation" (source unknown) [c] [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] cg_announcer [Mode] Client [Description] Toggles the announcer voice on map start (“FIGHT!"), win (Allies win!) etc [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] cg_atmosphericEffects [Mode] Client [Description] Toggles display of map effects like rain and snow [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] cg_autoAction [Mode] Client [Description] Gives a variety of functions to always perform (demos, stats and logging) [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] cg_autoactivate [Mode] Client [Description] Toggles automatically picking up items (paks, weapons etc) [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] cg_autoReload [Mode] Client [Description] Toggles automatically reloading weapon when clip becomes empty [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] cg_autoswitch [Mode] Client [Description] Toggles automatically chaning weapon when current one is out of ammo [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] cg_blinktime [Mode] Client [Description] Duration of “blink" blackout when taking damage? 1000 = 1 second [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] cg_bloodDamageBlend [Mode] Client [Description] Amount of blood flashed on screen when you take damage. Also cg_bloodFlash [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] cg_bloodFlash [Mode] Client [Description] Toggles the blood effect when you are shot [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] cg_bloodTime [Mode] Client [Description] Duration of blood puddle effect on walls/floor etc [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] cg_bobpitch [Mode] Client [Description] Sets extent of the bob pitch (forwards/backwards) effect when moving [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] cg_bobroll [Mode] Client [Description] Sets extent of the bob roll (left/right) effect when moving [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] cg_bobup [Mode] Client [Description] Sets extent of the vertical “bob" effect when moving [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] cg_bobyaw [Mode] Client [Description] Sets extent of the “bob" yaw (turn left/right) effect when moving [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] cg_botMenuType [Description] Relic/obsolete? [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] cg_brassTime [Mode] Client [Description] Sets the duration ejected bullet shells etc last for [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] cg_cameraOrbit [Mode] Client [Description] Associated with camera spinning around when you're dead? [C] [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] cg_cameraOrbitDelay [Mode] Client [Description] Associated with camera spinning around when you're dead? [C] [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] cg_centertime [Mode] Client [Description] Duration of centerprint popups [C] [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] cg_clipboardName [Mode] Client [Description] Used internally i think, non-user. [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] cg_complaintPopUp [Mode] Client [Description] Toggles wether to show the popup about filing complaints after a TK [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] cg_coronafardist [Mode] Client [Description] Either the size or cull distance of corona effect [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] cg_coronas [Mode] Client [Description] Toggles the corona effect around lights [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] cg_crosshairAlpha [Mode] Client [Description] Sets the transparency of the crosshair [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] cg_crosshairAlphaAlt [Mode] Client [Description] Sets the transparency of the secondary crosshair [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] cg_crosshairColor [Mode] Client [Description] Sets the colour of the crosshair [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] cg_crosshairColorAltWhite [Mode] Client [Description] Sets the colour of the secondary crosshair, usually the surrounding part [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] cg_crosshairHealth [Mode] Client [Description] Toggles crosshair changing colour to indicate your health [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] cg_crosshairPulse [Mode] Client [Description] Toggles the crosshair changing size according to bullet spread [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] cg_crosshairSize [Mode] Client [Description] Size/scale of the crosshair [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] cg_crosshairX [Mode] Client [Description] Move crosshair on x axis (left/right) [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] cg_crosshairY [Mode] Client [Description] Move crosshair on y axis (up/down) [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] cg_cursorHints [Mode] Client [Description] Toggles displaying action hint icons when near interactive objects [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] cg_cycleAllWeaps [Mode] Client [Description] Include non-weapon items when scrolling with weapnext (mousewheel)? [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] cg_debuganim [Mode] Client [Description] At 1, spams console with the animations as they are sctivated [c] [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] cg_debugevents [Mode] Client [Description] Spams console with “events" - which appears to be sounds played? Probably coincidence [c] [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] cg_debugposition [Mode] Client [Description] [c] [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] cg_debugSkills [Mode] Client [Description] [c] [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] cg_deferPlayers [Mode] Client [Description] Toggle only loading models at convenient times. Obsolite in ET? [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] cg_descriptiveText [Mode] Client [Description] Toggles the display of “you killed xxxx" ? Doesnt work if so [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] cg_draw2D [Mode] Client [Description] Toggles all 2D items – the HUD display [C except with ETPro and/or 1.03] [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] cg_drawBuddies [Mode] Client [Description] Toggle showing the icon above players in your fireteam [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] cg_drawCompass [Mode] Client [Description] Toggles displaying the compass on the HUD [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] cg_drawCrosshair [Mode] Client [Description] Sets which crosshair to use [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] cg_drawCrosshairNames [Mode] Client [Description] Wether to draw the names of players when crosshair is on them [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] cg_drawCrosshairPickups [Mode] Client [Description] Supposed to toggle a hand icon when crosshair is over items you can pick up. See cg_cursorHints [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] cg_drawFireteamOverlay [Mode] Client [Description] Toggles the Fireteam overlay on the HUD [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] cg_drawFPS [Mode] Client [Description] Toggles a FPS counter on the HUD. ETPro adds further options. [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] cg_drawGun [Mode] Client [Description] Toggles displaying your weapon [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] cg_drawNotifyText [Mode] Client [Description] Toggles displaying 'notification' text on the HUD. Or doesnt. [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] cg_drawReinforcementTime [Mode] Client [Description] Toggles displaying your teams' respawn timer on the HUD [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] cg_drawRoundTimer [Mode] Client [Description] Toggles a countdown of the time left for the current map [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] cg_drawSmallPopupIcons [Mode] Client [Description] Show smaller popup messages (e.g. Death messages) [ET 1.02] [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] cg_drawSnapshot [Mode] Client [Description] Toggle a display showing snapshot counter [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] cg_drawSpreadScale [Mode] Client [Description] Supposed to show crosshair changing relevant to spread. Now cg_crosshairpulse? [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] cg_drawStatus [Mode] Client [Description] The alpha (transparency) of the watermark HUD display, if the server has one. [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] cg_drawTeamOverlay [Mode] Client [Description] RTCW relic? Toggled size/info shown in something akin to fireteam HUD item [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] cg_drawWeaponIconFlash [Mode] Client [Description] Flashes the weapon's icon on certain events [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] cg_enableBreath [Mode] Client [Description] Toggles 'breath' mist from player's being drawn? [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] cg_errordecay [Mode] Client [Description] Supposed to decay prediction errors over several frames instead of correcting in one jerk. [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] cg_etVersion [Mode] Both [Description] Stores the version of ET being used? Non-user [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] cg_fastSolids [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] cg_footsteps [Mode] Client [Description] Toggles the sound of footsteps [c] [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] cg_fov [Mode] Client [Description] Sets the player's Field of View [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] cg_gibs [Mode] Client [Description] Toggles gibbage from splatted bodies. RTCW relic? Returns in ETPro [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] cg_gun_frame [Mode] Client [Description] Presumably for testing each frame of weapon animations? [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] cg_gunX [Mode] Client [Description] For moving your gun about onscreen [c] [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] cg_gunY [Mode] Client [Description] For moving your gun about onscreen [c] [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] cg_gunZ [Mode] Client [Description] For moving your gun about onscreen [c] [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] cg_hudalpha [Mode] Client [Description] Alpha (transparency) of the HUD display. RTCW relic? [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List


Input: [Command/CVAR] cg_ignore [Mode] Client [Description] Assumed to be 'cheat' for making AI not notice you, in which case it's relic/obsolite [Mod]

Output: ETMain

www.rtcw.co.uk - Enemy Territory Commands and Cvar List